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advapi32: Implement and test SystemFunction030.
[wine]
/
dlls
/
wined3d
/
device.c
2006-05-30
Vitaliy Margolen
wined3d: Properly destroy texture object if we failed...
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2006-05-30
Stefan Dösinger
wined3d: Do not disable GL_BLEND when alpha blending...
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2006-05-27
Jason Green
wined3d: Final move of the GLSL registry check (hopefully).
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2006-05-26
Jason Green
wined3d: Move the GLSL registry check again.
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2006-05-25
Roderick Colenbrander
wined3d: Dynamicly load GL_ARB_multitexture functions.
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2006-05-25
Stefan Dösinger
wined3d: Fog fixes.
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2006-05-25
Stefan Dösinger
wined3d: Silence the offscreen surface creation fixme.
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2006-05-25
Stefan Dösinger
wined3d: Color keying emulation.
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2006-05-24
Stefan Dösinger
wined3d: Swapchain and back buffer corrections + tests.
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2006-05-24
Roderick Colenbrander
wined3d: Fix ARB_imaging abuse.
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2006-05-24
Alexandre Julliard
wined3d: Fixed a couple of boolean comparisons against...
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2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
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2006-05-20
Stefan Dösinger
wined3d: Sort of oversized surface support.
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2006-05-20
Stefan Dösinger
wined3d: Allow SYSTEMMEM textures and surfaces.
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2006-05-20
Stefan Dösinger
wined3d: Implement IWineD3DDevice::SetDisplayMode.
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2006-05-20
Phil Costin
wined3d: Trace output corrections and cleanups.
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2006-05-16
Stefan Dösinger
wined3d: Implement IWineD3DDevice::SetFrontBackBuffers.
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2006-05-15
Stefan Dösinger
wined3d: Render state additions and fixes.
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2006-05-15
Stefan Dösinger
wined3d: Support for single buffering.
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2006-05-15
Stefan Dösinger
wined3d: Implement IWineGDISurface.
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2006-05-15
Stefan Dösinger
wined3d: Implement IWineD3DDevice::ProcessVertices.
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2006-05-11
Ivan Gyurdiev
wined3d: Set pIndexData to 0 in DrawIndexedPrimitiveUP.
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2006-05-08
Stefan Dösinger
wined3d: Add IWineD3DDevice::DrawPrimitiveStrided.
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2006-05-08
Stefan Dösinger
wined3d: Add some surface flags.
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2006-05-05
Ivan Gyurdiev
wined3d: QueryInterface corrections.
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2006-04-21
Ivan Gyurdiev
wined3d: Fix mipmap level count.
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2006-04-21
Ivan Gyurdiev
wined3d: Correct vtrace usage.
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2006-04-21
Stefan Dösinger
wined3d: Implement IWineD3DPalette.
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2006-04-19
Stefan Dösinger
wined3d: Implement GetHWND and SetHWND.
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2006-04-19
Stefan Dösinger
wined3d: Implement EnumTextureFormats.
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2006-04-19
Stefan Dösinger
wined3d: Implement EnumZBufferFormats.
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2006-04-19
Stefan Dösinger
wined3d: Implement IWineD3DDevice::EnumDisplayModes.
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2006-04-19
Stefan Dösinger
wined3d: Implement Init3D and Uninit3D.
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2006-04-18
Stefan Dösinger
wined3d: Add the remaining IWineD3DDevice methods.
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2006-04-18
Stefan Dösinger
wined3d: Add IWineD3DPalette.
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2006-04-18
Stefan Dösinger
wined3d: Add a parameter for surface type selection.
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2006-04-17
Stefan Dösinger
wined3d: Add a method to change the front and back...
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2006-04-14
Sagar Mittal
wined3d: Fix null pointer check in IWineD3DImpl_GetPixe...
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2006-04-14
Stefan Dösinger
wined3d: Add GetHWND and SetHWND methods to IWineD3DDevice.
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2006-04-13
Stefan Dösinger
wined3d: Split device creation and opengl initialization.
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2006-04-12
Karsten Elfenbein
wined3d: Combined unhandled renderstate cases into...
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2006-04-12
Karsten Elfenbein
wined3d: IWineD3DDeviceImpl_Reset cleanup.
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2006-04-12
Stefan Dösinger
wined3d: Add a resource dumper.
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2006-04-07
Stefan Dösinger
wined3d: Add WINED3DBOX to wined3d_types.h.
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2006-04-07
Stefan Dösinger
wined3d: Rename return values from D3D* to WINED3D*.
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2006-04-06
Stefan Dösinger
wined3d: Add WINED3DLOCKED_RECT to wined3d_types.h.
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2006-04-06
Stefan Dösinger
wined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
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2006-04-04
Jan Zerebecki
wined3d: CreateDevice should use the root window.
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2006-04-04
Jan Zerebecki
wined3d: Output unhandled renderstates with debug_d3dre...
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2006-04-04
Stefan Dösinger
wined3d: Add WINED3DCUBEMAP_FACES to wined3d_types.h.
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2006-04-04
Stefan Dösinger
wined3d: Define WINED3DGAMMARAMP based on D3DGAMMARAMP...
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2006-04-04
Stefan Dösinger
wined3d: Add WINED3DRASTERSTATUS to wined3d_types.h.
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2006-04-03
Stefan Dösinger
wined3d: Make use of WINED3DDEVICE_CREATION_PARAMETERS.
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2006-04-03
Stefan Dösinger
wined3d: Add WINED3DBACKBUFFER_TYPE to wined3d_types.h.
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2006-04-03
Stefan Dösinger
wined3d: Add WINED3DDISPLAYMODE to wined3d_types.h.
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2006-03-30
H. Verbeet
wined3d: Move fields common to vertex shaders and pixel...
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2006-03-29
H. Verbeet
wined3d: Move the vshader_ins and pshader_ins arrays...
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2006-03-28
Stefan Dösinger
wined3d: Add WINED3DPOOL to wined3d_types.h.
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2006-03-27
Stefan Dösinger
wined3d: Add WINED3DMULTISAMPLE_TYPE to wined3d_types.h.
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2006-03-27
Stefan Dösinger
wined3d: Add WINED3DTRIPATCH_INFO to wined3d_types.h.
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2006-03-24
Stefan Dösinger
wined3d: Rectpatch code fix.
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2006-03-20
Roderick Colenbrander
wined3d: Don't use OpenGL 2.0.
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2006-03-17
Roderick Colenbrander
d3d8/wined3d: Vertex shader fixes.
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2006-03-15
Stefan Dösinger
wined3d: Add WINED3DINDEXBUFFER_DESC to wined3dtypes.h.
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2006-03-13
Roderick Colenbrander
wined3d: Vertexdeclaration fix.
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2006-03-10
Stefan Dösinger
wined3d: Consistently use WINED3DRESOURCETYPE.
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2006-03-08
Stefan Dösinger
wined3d: Add D3DLOCK_* types to wined3d_types.h.
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2006-03-07
H. Verbeet
wined3d: Implement GetCreationParameters (from a patch...
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2006-03-07
Stefan Dösinger
wined3d: Define D3D usage flags in wined3d_types.h.
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2006-03-07
Stefan Dösinger
wined3d: Add device caps to wined3d_types.h.
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2006-03-06
H. Verbeet
wined3d: Fix the relation between surfaces and their...
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2006-03-06
Vitaly Budovski
wined3d: Added OpenGL 2.0 function definitions.
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2006-03-04
Vitaly Budovski
wined3d: Implemented WINED3DRS_DEPTHBIAS.
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2006-03-04
Vitaly Budovski
wined3d: Added two sided stencil support to WINED3DRS_S...
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2006-03-04
Vitaly Budovski
wined3d: Added two sided stencil support to WINED3DRS_S...
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2006-03-04
Vitaly Budovski
wined3d: Implemented fallback for separate stencil...
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2006-03-04
Vitaly Budovski
wined3d: Implemented fallback for separate stencil...
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2006-03-04
Detlef Riekenberg
wined3d: Fix cut&paste typo.
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2006-03-02
Roderick Colenbrander
wined3d: Opengl 2.x compile fix.
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2006-02-28
Vitaly Budovski
wined3d: Implemented WINED3DRS_CCW_STENCIL* render...
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2006-02-28
Vitaly Budovski
wined3d: Implemented WINED3DRS_SCISSORTESTENABLE.
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2006-02-28
Vitaly Budovski
wined3d: Implemented WINED3DRS_SLOPESCALEDEPTHBIAS.
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2006-02-28
Vitaly Budovski
wined3d: Implemented WINED3DRS_ANTIALIASEDLINEENABLE.
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2006-02-28
Vitaly Budovski
wined3d: Added D3D9 render states.
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2006-02-28
Vitaly Budovski
wined3d: Fixed some typos and prevented divide by 0.
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2006-02-27
Roderick Colenbrander
d3d8: Moved the remaining code over to WineD3D (based...
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2006-02-21
Roderick Colenbrander
d3d8: Move the capability detection code over to WineD3D.
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2006-02-16
Roderick Colenbrander
wined3d: Set the texture size for d3d8.
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2006-02-13
Stefan Dösinger
wined3d: Update the glOrtho between 2 rhw draws if...
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2006-02-13
Francois Gouget
wined3d: Protect float.h inclusion.
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2006-02-11
Louis Lenders
wined3d: Prevent crash in setup_light.
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2006-02-09
Christoph Frick
wined3d: Better warn/fixme for query handling.
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2006-02-07
Roderick Colenbrander
wined3d: Added CopyRects method (based on a patch by...
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2006-02-07
H. Verbeet
wined3d: Don't set the container to the device for...
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2006-02-06
Roderick Colenbrander
wined3d: Texture fixes.
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2006-02-06
H. Verbeet
wined3d: Update the QueryInterface functions of IWineD3...
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2006-02-06
H. Verbeet
wined3d: Release the correct vertexdeclaration in
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2006-02-06
H. Verbeet
wined3d: Also update reference counts when we're record...
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2006-02-06
H. Verbeet
wined3d: Fix SetContainer.
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2006-02-05
H. Verbeet
wined3d: Use GL_EXTCALL to call OpenGL extension glPoin...
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