advapi32: Implement and test SystemFunction030.
[wine] / dlls / wined3d / device.c
2006-05-30  Vitaliy Margolenwined3d: Properly destroy texture object if we failed...
2006-05-30  Stefan Dösingerwined3d: Do not disable GL_BLEND when alpha blending...
2006-05-27  Jason Greenwined3d: Final move of the GLSL registry check (hopefully).
2006-05-26  Jason Greenwined3d: Move the GLSL registry check again.
2006-05-25  Roderick Colenbranderwined3d: Dynamicly load GL_ARB_multitexture functions.
2006-05-25  Stefan Dösingerwined3d: Fog fixes.
2006-05-25  Stefan Dösingerwined3d: Silence the offscreen surface creation fixme.
2006-05-25  Stefan Dösingerwined3d: Color keying emulation.
2006-05-24  Stefan Dösingerwined3d: Swapchain and back buffer corrections + tests.
2006-05-24  Roderick Colenbranderwined3d: Fix ARB_imaging abuse.
2006-05-24  Alexandre Julliardwined3d: Fixed a couple of boolean comparisons against...
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-05-20  Stefan Dösingerwined3d: Sort of oversized surface support.
2006-05-20  Stefan Dösingerwined3d: Allow SYSTEMMEM textures and surfaces.
2006-05-20  Stefan Dösingerwined3d: Implement IWineD3DDevice::SetDisplayMode.
2006-05-20  Phil Costinwined3d: Trace output corrections and cleanups.
2006-05-16  Stefan Dösingerwined3d: Implement IWineD3DDevice::SetFrontBackBuffers.
2006-05-15  Stefan Dösingerwined3d: Render state additions and fixes.
2006-05-15  Stefan Dösingerwined3d: Support for single buffering.
2006-05-15  Stefan Dösingerwined3d: Implement IWineGDISurface.
2006-05-15  Stefan Dösingerwined3d: Implement IWineD3DDevice::ProcessVertices.
2006-05-11  Ivan Gyurdievwined3d: Set pIndexData to 0 in DrawIndexedPrimitiveUP.
2006-05-08  Stefan Dösingerwined3d: Add IWineD3DDevice::DrawPrimitiveStrided.
2006-05-08  Stefan Dösingerwined3d: Add some surface flags.
2006-05-05  Ivan Gyurdievwined3d: QueryInterface corrections.
2006-04-21  Ivan Gyurdievwined3d: Fix mipmap level count.
2006-04-21  Ivan Gyurdievwined3d: Correct vtrace usage.
2006-04-21  Stefan Dösingerwined3d: Implement IWineD3DPalette.
2006-04-19  Stefan Dösingerwined3d: Implement GetHWND and SetHWND.
2006-04-19  Stefan Dösingerwined3d: Implement EnumTextureFormats.
2006-04-19  Stefan Dösingerwined3d: Implement EnumZBufferFormats.
2006-04-19  Stefan Dösingerwined3d: Implement IWineD3DDevice::EnumDisplayModes.
2006-04-19  Stefan Dösingerwined3d: Implement Init3D and Uninit3D.
2006-04-18  Stefan Dösingerwined3d: Add the remaining IWineD3DDevice methods.
2006-04-18  Stefan Dösingerwined3d: Add IWineD3DPalette.
2006-04-18  Stefan Dösingerwined3d: Add a parameter for surface type selection.
2006-04-17  Stefan Dösingerwined3d: Add a method to change the front and back...
2006-04-14  Sagar Mittalwined3d: Fix null pointer check in IWineD3DImpl_GetPixe...
2006-04-14  Stefan Dösingerwined3d: Add GetHWND and SetHWND methods to IWineD3DDevice.
2006-04-13  Stefan Dösingerwined3d: Split device creation and opengl initialization.
2006-04-12  Karsten Elfenbeinwined3d: Combined unhandled renderstate cases into...
2006-04-12  Karsten Elfenbeinwined3d: IWineD3DDeviceImpl_Reset cleanup.
2006-04-12  Stefan Dösingerwined3d: Add a resource dumper.
2006-04-07  Stefan Dösingerwined3d: Add WINED3DBOX to wined3d_types.h.
2006-04-07  Stefan Dösingerwined3d: Rename return values from D3D* to WINED3D*.
2006-04-06  Stefan Dösingerwined3d: Add WINED3DLOCKED_RECT to wined3d_types.h.
2006-04-06  Stefan Dösingerwined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
2006-04-04  Jan Zerebeckiwined3d: CreateDevice should use the root window.
2006-04-04  Jan Zerebeckiwined3d: Output unhandled renderstates with debug_d3dre...
2006-04-04  Stefan Dösingerwined3d: Add WINED3DCUBEMAP_FACES to wined3d_types.h.
2006-04-04  Stefan Dösingerwined3d: Define WINED3DGAMMARAMP based on D3DGAMMARAMP...
2006-04-04  Stefan Dösingerwined3d: Add WINED3DRASTERSTATUS to wined3d_types.h.
2006-04-03  Stefan Dösingerwined3d: Make use of WINED3DDEVICE_CREATION_PARAMETERS.
2006-04-03  Stefan Dösingerwined3d: Add WINED3DBACKBUFFER_TYPE to wined3d_types.h.
2006-04-03  Stefan Dösingerwined3d: Add WINED3DDISPLAYMODE to wined3d_types.h.
2006-03-30  H. Verbeetwined3d: Move fields common to vertex shaders and pixel...
2006-03-29  H. Verbeetwined3d: Move the vshader_ins and pshader_ins arrays...
2006-03-28  Stefan Dösingerwined3d: Add WINED3DPOOL to wined3d_types.h.
2006-03-27  Stefan Dösingerwined3d: Add WINED3DMULTISAMPLE_TYPE to wined3d_types.h.
2006-03-27  Stefan Dösingerwined3d: Add WINED3DTRIPATCH_INFO to wined3d_types.h.
2006-03-24  Stefan Dösingerwined3d: Rectpatch code fix.
2006-03-20  Roderick Colenbranderwined3d: Don't use OpenGL 2.0.
2006-03-17  Roderick Colenbranderd3d8/wined3d: Vertex shader fixes.
2006-03-15  Stefan Dösingerwined3d: Add WINED3DINDEXBUFFER_DESC to wined3dtypes.h.
2006-03-13  Roderick Colenbranderwined3d: Vertexdeclaration fix.
2006-03-10  Stefan Dösingerwined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-08  Stefan Dösingerwined3d: Add D3DLOCK_* types to wined3d_types.h.
2006-03-07  H. Verbeetwined3d: Implement GetCreationParameters (from a patch...
2006-03-07  Stefan Dösingerwined3d: Define D3D usage flags in wined3d_types.h.
2006-03-07  Stefan Dösingerwined3d: Add device caps to wined3d_types.h.
2006-03-06  H. Verbeetwined3d: Fix the relation between surfaces and their...
2006-03-06  Vitaly Budovskiwined3d: Added OpenGL 2.0 function definitions.
2006-03-04  Vitaly Budovskiwined3d: Implemented WINED3DRS_DEPTHBIAS.
2006-03-04  Vitaly Budovskiwined3d: Added two sided stencil support to WINED3DRS_S...
2006-03-04  Vitaly Budovskiwined3d: Added two sided stencil support to WINED3DRS_S...
2006-03-04  Vitaly Budovskiwined3d: Implemented fallback for separate stencil...
2006-03-04  Vitaly Budovskiwined3d: Implemented fallback for separate stencil...
2006-03-04  Detlef Riekenbergwined3d: Fix cut&paste typo.
2006-03-02  Roderick Colenbranderwined3d: Opengl 2.x compile fix.
2006-02-28  Vitaly Budovskiwined3d: Implemented WINED3DRS_CCW_STENCIL* render...
2006-02-28  Vitaly Budovskiwined3d: Implemented WINED3DRS_SCISSORTESTENABLE.
2006-02-28  Vitaly Budovskiwined3d: Implemented WINED3DRS_SLOPESCALEDEPTHBIAS.
2006-02-28  Vitaly Budovskiwined3d: Implemented WINED3DRS_ANTIALIASEDLINEENABLE.
2006-02-28  Vitaly Budovskiwined3d: Added D3D9 render states.
2006-02-28  Vitaly Budovskiwined3d: Fixed some typos and prevented divide by 0.
2006-02-27  Roderick Colenbranderd3d8: Moved the remaining code over to WineD3D (based...
2006-02-21  Roderick Colenbranderd3d8: Move the capability detection code over to WineD3D.
2006-02-16  Roderick Colenbranderwined3d: Set the texture size for d3d8.
2006-02-13  Stefan Dösingerwined3d: Update the glOrtho between 2 rhw draws if...
2006-02-13  Francois Gougetwined3d: Protect float.h inclusion.
2006-02-11  Louis Lenderswined3d: Prevent crash in setup_light.
2006-02-09  Christoph Frickwined3d: Better warn/fixme for query handling.
2006-02-07  Roderick Colenbranderwined3d: Added CopyRects method (based on a patch by...
2006-02-07  H. Verbeetwined3d: Don't set the container to the device for...
2006-02-06  Roderick Colenbranderwined3d: Texture fixes.
2006-02-06  H. Verbeetwined3d: Update the QueryInterface functions of IWineD3...
2006-02-06  H. Verbeetwined3d: Release the correct vertexdeclaration in
2006-02-06  H. Verbeetwined3d: Also update reference counts when we're record...
2006-02-06  H. Verbeetwined3d: Fix SetContainer.
2006-02-05  H. Verbeetwined3d: Use GL_EXTCALL to call OpenGL extension glPoin...
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