winejack.drv: Remove unused WinMM driver.
[wine] / dlls /
2011-07-15  Andrew Eikumwinejack.drv: Remove unused WinMM driver.
2011-07-15  Andrew Eikumwineesd.drv: Remove unused WinMM driver.
2011-07-15  Andrew Eikumwinenas.drv: Remove unused WinMM driver.
2011-07-15  Andrew Eikumwinmm: Implement mixer* on top of MMDevAPI.
2011-07-15  Andrew Eikumwinmm: Remove driver implementation of mixer*.
2011-07-15  Henri Verbeetwined3d: Make the swapchain parameter to swapchain_blit...
2011-07-15  Henri Verbeetwined3d: Make the texture parameter to texture_srgb_mod...
2011-07-15  Henri Verbeetwined3d: Get rid of the useext macro.
2011-07-15  Henri Verbeetwined3d: Add stream offsets in device_stream_info_from_...
2011-07-15  Henri Verbeetwined3d: Don't set GL_MAP_UNSYNCHRONIZED_BIT for WINED3...
2011-07-15  Alexandre Julliardnetapi32/tests: Don't crash if the administrators group...
2011-07-15  Alexandre Julliardgdi32/tests: Fix some test failures on Windows.
2011-07-14  Rafał Mużyłoavicap32: Drop v4l1 support.
2011-07-14  Alexander Morozovmshtml: Add stub implementation of IProvideClassInfo...
2011-07-14  Alistair Leslie... xmllite: Implement CreateXmlWriter.
2011-07-14  Francois Gougetwinmm: Make WINMM_DRVMessage() static.
2011-07-14  Francois Gougetshell32: Make erase_items() static.
2011-07-14  Francois Gougetwinex11.drv: Make some DC functions static.
2011-07-14  Francois Gougetwineps.drv: Make some DC functions static.
2011-07-14  Francois Gougetshell32: Add a trailing '\n' to Wine trace calls.
2011-07-14  Owen Rudgewinemapi: Escape subject and body before building mailt...
2011-07-14  André Hentschelusp10: Fix possible crashes (clang).
2011-07-14  André Hentschelversion: Don't initialize the variable twice (clang).
2011-07-14  André Hentscheloledlg: Remove dead assignment (clang).
2011-07-14  André Hentscheluser32: Remove dead assignment (clang).
2011-07-14  André Hentscheluser.exe: Remove dead assignment (clang).
2011-07-14  Andrew Eikumwinmm: Implement waveIn* on top of MMDevAPI.
2011-07-14  Andrew Eikumwinmm: Remove driver implementation of waveIn*.
2011-07-14  Andrew Eikumwinmm: Support WAVE_MAPPED flag in waveOut*.
2011-07-14  Andrew Eikumdsound: Request that WinMM perform audio conversion...
2011-07-14  Andrew Eikummmdevapi: Only enumerate devices that can be opened...
2011-07-14  Akihiro Sagawapo: Add message contexts for 'Desktop' and update Japan...
2011-07-14  Akihiro Sagawapo: Add message contexts for 'Restore' and update Japan...
2011-07-14  Marcus Meissnergdiplus: Check return values of GdipCreateMatrix(2...
2011-07-14  Marcus Meissnershell32: Check error return in get_known_folder_path...
2011-07-14  Marcus Meissnerdinput: const REFIID is duplicate const (Coverity).
2011-07-14  Lucas Fialho Zawackidinput: Corrected misuse of index in EnumDevicesBySeman...
2011-07-14  Henri Verbeetwined3d: Pass a wined3d_state pointer to state handlers.
2011-07-14  Henri Verbeetwined3d: Make the context and device parameters to...
2011-07-14  Henri Verbeetwined3d: Get rid of the clip status code.
2011-07-14  Henri Verbeetwined3d: Remove the unused untransformed field from...
2011-07-14  Henri Verbeetwined3d: Store a pointer to the framebuffer state in...
2011-07-14  Alexandre Julliardwinex11: Add support for bottom-up format in PutImage.
2011-07-14  Alexandre Julliardwinex11: Add support for rops in PutImage.
2011-07-14  Alexandre Julliardwinex11: Move the execution of rop operations from...
2011-07-14  Alexandre Julliardwinex11: Add an implementation for the PutImage entry...
2011-07-14  Alexandre Julliardwinex11: Add support for byte swapping in GetImage.
2011-07-14  Alexandre Julliardwinex11: Add an implementation for the GetImage entry...
2011-07-14  Alexandre Julliardgdi32: Add a null driver StretchBlt fallback using...
2011-07-14  Alexandre Julliardgdi32: Add driver entry points for GetImage and PutImage.
2011-07-13  Rico Schüllerd3dx9: Parse elements in d3dx9_parse_resource().
2011-07-13  Michael Stefaniucole32: COM cleanup for the IEnumCATEGORYINFO iface.
2011-07-13  Huw Daviesgdi32: Add conversion routines for source dibs with...
2011-07-13  Huw Daviesgdi32: Add conversion routines for source dibs with...
2011-07-13  Huw Daviesgdi32: Implement the conversion between two identical...
2011-07-13  Ken Thomaseswinex11.drv: Map Meta keys to VK_{L, R}MENU, not just...
2011-07-13  Ken Thomaseswinex11.drv: Fix X11DRV_KeymapNotify when multiple...
2011-07-13  Alexandre Julliardgdi32: Graphics driver functions no longer need to...
2011-07-13  Alexandre Julliardgdi32: Sort the OpenGL driver functions alphabetically.
2011-07-13  Alexandre Julliardgdi32: Ask the graphics driver for the function table...
2011-07-13  Alexandre Julliardwineps: Add a DC function structure and export it.
2011-07-13  Alexandre Julliardwinex11: Add a DC function structure and export it.
2011-07-13  Alexandre Julliardgdi32: Make the DC function structure public.
2011-07-13  Francois Gougetole32: Modify local_server_thread() to recreate the...
2011-07-13  Francois Gougetole32: Fix a handle leak in local_server_thread().
2011-07-13  Adam Martinsonmsxml3: Don't cause an assert failure if the datatypes...
2011-07-13  Henri Verbeetwined3d: Pass a state pointer instead of a stateblock...
2011-07-13  Henri Verbeetwined3d: Pass a state pointer instead of a stateblock...
2011-07-13  Henri Verbeetwined3d: Pass a state pointer instead of a stateblock...
2011-07-13  Henri Verbeetwined3d: Make the volume parameter to volume_load(...
2011-07-13  Henri Verbeetwined3d: Make the volume parameter to volume_bind_and_d...
2011-07-12  Huw Daviesgdi32: Allow dib_info structures to share colour tables.
2011-07-12  Huw Daviesgdi32: Simplify the optional free'ing of bits pointer.
2011-07-12  Huw Daviesgdi32: Use a local copy of the bitmap info structure...
2011-07-12  Huw Daviesgdi32: Don't use a dib-section's bitfields unless its...
2011-07-12  Francois Gougetd3dx9_36: Use copysignf() instead of signbit().
2011-07-12  Michael Stefaniucd3d10core: COM cleanup for the ID3D10InputLayout iface.
2011-07-12  Michael Stefaniucd3d10core: Use unsafe_impl_from_ID3D10InputLayout for...
2011-07-12  Michael Stefaniucd3d10core: COM cleanup for the ID3D10RenderTargetView...
2011-07-12  Michael Stefaniucd3d10core: Use unsafe_impl_from_ID3D10RenderTargetView...
2011-07-12  Misha Koshelevd3dx9_36: Use cross-platform versions of infinity and...
2011-07-12  Alistair Leslie... oleaut32: Correct ISupportErrorInfo clsid value.
2011-07-12  Andrew Eikumwinmm: Implement waveOut* on top of MMDevAPI.
2011-07-12  Andrew Eikumwinmm: Remove driver implementation of waveOut*.
2011-07-12  Jay Yangshell32: Have the default shell view call SHChangeNotif...
2011-07-12  Jay Yangshell32: Make IExplorerBrowser respond to CWM_GETISHELL...
2011-07-12  Lucas Fialho Zawackidinput: EnumDevicesBySemantics enumerating all kinds...
2011-07-12  Lucas Fialho Zawackidinput: BuildActionMap and SetActionMap stubs for gener...
2011-07-12  Michael Stefaniucd3d10core: COM cleanup for the ID3D10PixelShader iface.
2011-07-12  Michael Stefaniucd3d10core: Use unsafe_impl_from_ID3D10PixelShader for...
2011-07-12  Michael Stefaniucd3d10core: COM cleanup for the ID3D10VertexShader iface.
2011-07-12  Michael Stefaniucd3d10core: Use unsafe_impl_from_ID3D10VertexShader...
2011-07-12  Henri Verbeetwined3d: Make the shader parameter to shader_generate_m...
2011-07-12  Henri Verbeetwined3d: Make the shader parameter to vshader_get_input...
2011-07-12  Henri Verbeetwined3d: Make the swapchain parameter to x11_copy_to_sc...
2011-07-12  Henri Verbeetwined3d: Explicitly pass gl_info to gen_arbfp_ffp_shader().
2011-07-12  Henri Verbeetwined3d: Only use state contained in the ffp_frag_setti...
2011-07-11  Andrew Eikumwinecoreaudio.drv: Make AudioSessionManager methods...
2011-07-11  Frédéric Delanoymmdevapi/tests: Remove dead assignment (Clang).
2011-07-11  Frédéric Delanoyole32/tests: Remove dead assignment (Clang).
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