ole32: Don't hold a ref to the drop target in the wrapper. Apps tend to destroy the...
[wine] / dlls / d3dx9_36 /
2012-01-30  Christian Costad3dx9_36: Remove TGA from TODO since it is supported.
2012-01-27  Rico Schüllerd3dx9/tests: Add invalid parameter test for ID3DXEffect.
2012-01-27  Rico Schüllerd3dx9/tests: Add effect parameter value SetMatrixTransp...
2012-01-27  Rico Schüllerd3dx9/tests: Add effect parameter value SetMatrixTransp...
2012-01-26  Rico Schüllerd3dx9/tests: Add effect parameter value SetMatrixArray...
2012-01-26  Rico Schüllerd3dx9/tests: Add effect parameter value SetMatrix(...
2012-01-26  Rico Schüllerd3dx9/tests: Add effect parameter value SetVectorArray...
2012-01-26  Rico Schüllerd3dx9/tests: Add effect parameter value SetVector(...
2012-01-24  Rico Schüllerd3dx9/tests: Add effect parameter value SetFloatArray...
2012-01-24  Rico Schüllerd3dx9/tests: Add effect parameter value SetFloat()...
2012-01-24  Rico Schüllerd3dx9/tests: Add effect parameter value SetIntArray...
2012-01-24  Rico Schüllerd3dx9/tests: Add effect parameter value SetInt() test.
2012-01-24  Rico Schüllerd3dx9/tests: Add effect parameter value SetBoolArray...
2012-01-23  Rico Schüllerd3dx9: Fix constant table trace.
2012-01-23  Rico Schüllerd3dx9: Reorder argument check in D3DXGetShaderConstantT...
2012-01-23  Rico Schüllerd3dx9: Get rid of ID3DXConstantTableImpl typedef.
2012-01-23  Rico Schüllerd3dx9: Introduce free_constant_table().
2012-01-12  Rico Schüllerd3dx9/tests: Reset effect parameter value data after...
2012-01-12  Rico Schüllerd3dx9/tests: Add effect parameter value SetBool() test.
2012-01-12  Rico Schüllerd3dx9/tests: Add special handling test.
2012-01-12  Rico Schüllerd3dx9/tests: Add effect parameter value object test.
2012-01-12  Rico Schüllerd3dx9/tests: Add effect parameter value int test.
2012-01-11  Henri Verbeetd3d9: Don't expose wined3d internal flags to the applic...
2011-12-27  Rico Schüllerd3dx9/tests: Add effect parameter value GetMatrixTransp...
2011-12-27  Rico Schüllerd3dx9/tests: Add effect parameter value GetMatrixTransp...
2011-12-27  Rico Schüllerd3dx9/tests: Add effect parameter value GetMatrixArray...
2011-12-27  Rico Schüllerd3dx9/tests: Add effect parameter value GetMatrix(...
2011-12-27  Rico Schüllerd3dx9: Fix variable sequence.
2011-12-22  Rico Schüllerd3dx9/tests: Add effect parameter value GetVectorArray...
2011-12-22  Rico Schüllerd3dx9/tests: Add effect parameter value GetVector(...
2011-12-22  Rico Schüllerd3dx9/tests: Add effect parameter value GetFloatArray...
2011-12-22  Rico Schüllerd3dx9/tests: Add effect parameter value GetFloat()...
2011-12-22  Rico Schüllerd3dx9: Use a loop in get_vector().
2011-12-22  Rico Schüllerd3dx9: Simplify ID3DXBaseEffect::SetInt().
2011-12-21  Rico Schüllerd3dx9/tests: Add effect parameter value GetIntArray...
2011-12-21  Rico Schüllerd3dx9/tests: Add effect parameter value GetInt() test.
2011-12-21  Rico Schüllerd3dx9/tests: Add effect parameter value GetBoolArray...
2011-12-21  Rico Schüllerd3dx9/tests: Add effect parameter value GetBool() test.
2011-12-21  Rico Schüllerd3dx9/tests: Add effect parameter value GetValue()...
2011-12-19  Michael Mc Donnelld3dx9/tests: Add a D3DXValidMesh test.
2011-12-14  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetValue().
2011-12-14  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetVectorArray().
2011-12-14  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetVector().
2011-12-14  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetVector().
2011-12-12  Rico Schüllerd3dx9: Implement D3DXSHAdd().
2011-12-01  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetMatrixTranspose().
2011-12-01  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetMatrixTransposeArr...
2011-11-29  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetMatrixArray().
2011-11-29  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetMatrix().
2011-11-29  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetBoolArray().
2011-11-29  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetBool().
2011-11-28  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetIntArray().
2011-11-28  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetInt().
2011-11-28  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetFloatArray().
2011-11-28  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetFloat().
2011-11-28  Rico Schüllerd3dx9: Handle a special case in ID3DXBaseEffect::GetInt().
2011-11-16  Rico Schüllerd3dx9: Add count to trace in ID3DXBaseEffect::GetMatrix...
2011-11-16  Rico Schüllerd3dx9: Allow setting texture to NULL.
2011-11-16  Rico Schüllerd3dx9: Improve argument check in ID3DXBaseEffect::GetBo...
2011-11-15  Michael Mc Donnelld3dx9: Return error if D3DXMESH_VB_SHARE and new declar...
2011-11-15  Michael Mc Donnelld3dx9/tests: Show D3DXMESH_VB_SHARE with new declaratio...
2011-11-15  Michael Mc Donnelld3dx9/tests: Test for D3DXMESH_VB_SHARE option.
2011-10-27  Francois Gougetd3dx9_36/tests: Add a trailing '\n' to an ok() call.
2011-10-26  Michael Mc Donnelld3dx9/tests: Implemented CloneMesh test.
2011-10-26  Michael Mc Donnelld3dx9: Implemented non-equal declaration support in...
2011-10-25  Rico Schüllerd3dx9/tests: Fix typo.
2011-10-25  Rico Schüllerd3dx9: Improve argument check in D3DXFindShaderComment().
2011-10-13  Dylan Smithd3dx9: Removed a duplicate NULL check.
2011-09-27  Michael Stefaniucd3dx9_36/tests: Avoid using fmaxf.
2011-09-26  Michael Mc Donnelld3dx9_36/tests: Fixed adjacency double free (valgrind).
2011-09-23  Michael Mc Donnelld3dx9/test: Test for D3DXWeldVertices.
2011-09-23  Michael Mc Donnelld3dx9: Implemented D3DXWeldVertices.
2011-09-21  Stefan Dösingerd3dx9_36/tests: Account for NP2 limitations in a textur...
2011-09-21  Stefan Dösingerd3dx9_36/tests: Make sure NaN and negative NaN have...
2011-09-20  Michael Stefaniucd3dx9_36: Remove casts to the type of the casted expres...
2011-09-16  Rico Schüllerd3dx9: Use the variable instead of the type in HeapAlloc().
2011-09-16  Rico Schüllerd3dx9: Use the original bytecode in D3DXGetShaderSample...
2011-09-12  Andrew Talbotd3dx9_36: Eliminate comparisons of unsigned values...
2011-09-08  Alexandre Julliardd3dx9_36: Avoid using fminf/fmaxf.
2011-08-31  Michael Mc Donnelld3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateTextW.
2011-08-31  Michael Mc Donnelld3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateCy...
2011-08-31  Michael Mc Donnelld3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateSp...
2011-08-31  Michael Mc Donnelld3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXLoadMesh...
2011-08-31  Michael Mc Donnelld3dx9: Use 0 instead of D3DLOCK_DISCARD in load_skin_me...
2011-08-31  Michael Mc Donnelld3dx9: Use 0 instead of D3DLOCK_DISCARD in OptimizeInPlace.
2011-08-30  André Hentscheld3dx9_36/tests: Fix printing a NULL string.
2011-08-29  Andrew Talbotd3dx9_36: Fix a logical operator typo.
2011-08-22  Marcus Meissnerd3dx9_36: Fixed memset of a -2 32bit value (Coverity).
2011-08-02  Michael Mc Donnelld3dx9: Implemented ConvertPointRepsToAdjacency.
2011-08-02  Michael Mc Donnelld3dx9/tests: Implemented ConvertPointRepsToAdjacency...
2011-07-26  Michael Mc Donnelld3dx/tests: Fixed double free (valgrind).
2011-07-24  Francois Gougetd3dx9_36: Fix compilation on systems that don't support...
2011-07-21  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetMatrixTransposeArr...
2011-07-21  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetMatrixArray().
2011-07-21  Rico Schüllerd3dx9: Fix ID3DXBaseEffect::GetFloat().
2011-07-21  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetMatrixTranspose().
2011-07-21  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetVectorArray().
2011-07-20  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetMatrix().
2011-07-20  Rico Schüllerd3dx9: Introduce get_valid_parameter().
2011-07-20  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetTexture().
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