mmdevapi/tests: Make capture.c more easily extendible.
[wine] / dlls / d3dx9_36 / shader.c
2011-01-27  Michael Stefaniucd3dx9_36: COM cleanup for the ID3DXInclude iface.
2010-12-21  Michael Stefaniucd3dx9_36: Use an iface instead of an vtbl pointer in...
2010-12-02  Travis Athougiesd3dx9_36: Improved constant table parsing.
2010-10-13  Christian Costad3dx9: Constant table parsing foundations.
2010-09-14  Joris Huizerd3dx9_36: D3DXPreprocessShaderFromFileW: remove unneede...
2010-09-13  Matteo Brunid3dx9: D3DXPreprocessShader implementation with tests.
2010-09-08  Matteo Brunid3dx9: Fix D3DXCompileShaderFromFileW.
2010-09-02  Matteo Brunid3dx9: Implement D3DXCompileShaderFromResource.
2010-09-02  Matteo Brunid3dx9: Implement D3DXCompileShaderFromFile.
2010-08-30  Matteo Brunid3dx9: Forward D3DXCompileShader to d3dcompiler.
2010-08-25  Matteo Brunid3dcompiler: Move shader assembler implementation from...
2010-07-29  Matteo Brunid3dx9: Implement D3DXAssembleShaderFromFile.
2010-07-29  Matteo Brunid3dx9: Handle parent_data parameter of D3DXInclude...
2010-07-28  Paul Chitescud3dx9_36: Provide an empty error message in the stub...
2010-06-24  Francois Gougetd3dx9_36: Make assemble_shader() static.
2010-06-07  Matteo Brunid3dx9: Allow D3DXAssembleShader calls with NULL parameters.
2010-06-01  Matteo Brunid3dx9: Make D3DXCompileShader stub more verbose.
2010-03-30  Matteo Brunid3dx9: Implement a basic bytecode writer.
2010-03-30  Matteo Brunid3dx9: Implement D3DXAssembleShader function, really...
2010-03-30  Matteo Brunid3dx9: Partial implementation of D3DXAssembleShader...
2010-03-29  Mikhail Maroukhined3dx9_36: Fix compiler warnings with flag -Wcast-qual.
2010-03-25  Christian Costad3dx9_36: Remove useless includes.
2010-03-22  Francois Gougetd3dx9_36: Add a trailing '\n' to a TRACE().
2010-03-19  Christian Costad3dx9_36: Fix method name.
2010-03-19  Christian Costad3dx9_36: Add missing GetSamplerIndex method to ID3DXCo...
2010-03-19  Christian Costad3dx9_36: Implement ID3DXConstantTableImpl_GetDesc...
2010-03-15  Henri Verbeetd3dx9_36: Not implementing an interface is not an inter...
2010-03-15  Henri Verbeetd3dx9_36: ID3DXBuffer is a base interface for ID3DXCons...
2010-03-15  Christian Costad3dx9_36: Rename variables in D3DXGetShaderConstantTabl...
2010-03-04  Christian Costad3dx9_36: Avoid dereferencing null pointers in trace...
2010-03-02  Christian Costad3dx9_36: Remove useless HEAP_ZERO_MEMORY flag (spotted...
2010-03-01  Christian Costad3dx9_36: Find, store and enable retreival of CTAB...
2010-03-01  Christian Costad3dx9_36: Implement D3DXFindShaderComment (based on...
2010-03-01  Christian Costad3dx9_36: Implement stubbed ID3DXConstantTable interface.
2010-02-22  Christian Costad3dx9_36: Add stub for D3DXGetShaderConstantTableEx...
2010-02-15  Christian Costad3dx9_36: Improve some stubs.
2010-02-11  Christian Costad3dx9_36: Add stub for D3DXCompileShader.
2009-10-19  Matteo Brunid3dx9: D3DXAssembleShaderFromResource implementation.
2009-10-19  Matteo Brunid3dx9: D3DXAssembleShader and D3DXAssembleShaderFromFil...
2008-08-25  Henri Verbeetd3dx9: Improve a few TRACEs.
2008-08-05  Luis C. Busquets... d3dx9: Avoid assignment in D3DXGetVertexShaderProfile.
2008-08-04  Luis C. Busquets... d3dx9: Implementation of D3DXGetVertexShaderProfile.
2008-08-04  Luis C. Busquets... d3dx9: Implementation of D3DXGetPixelShaderProfile.
2008-07-21  Luis Busquetsd3dx9: Implement D3DXGetShaderVersion().
2008-07-16  Luis Busquetsd3dx9: Implement D3DXGetShaderSize().