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wined3d: Make GetTexture and GetSamplerState read from the correct stateblock.
[wine]
/
dlls
/
dsound
/
dsound.spec
2005-06-04
Robert Reif
Finish DirectSoundCapture/DirectSoundCapture8 split.
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2005-05-17
Robert Shearman
Rename MODULENAME_Dll* functions to Dll* for better...
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2004-07-04
Robert Reif
Separated DirectSoundCreate8 into two functions and...
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2003-10-01
Robert Reif
Fixed some traces.
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2003-08-23
John K. Hohm
Implement DllRegisterServer and DllUnregisterServer...
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2003-07-30
Alexandre Julliard
Make the DllRegisterServer, DllRegisterServerEx, DllUnr...
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2003-04-02
Robert Reif
Added entry for DirectSoundFullDuplexCreate.
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2003-03-20
Alexandre Julliard
Take advantage of new winebuild syntax to remove redund...
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2003-03-15
Robert Reif
Added support for multiple direct sound devices.
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2002-07-24
Alexandre Julliard
Removed ordinal 0.
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2002-06-21
Alexandre Julliard
Made some more spec file entries optional or unnecessary.
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2002-06-13
Ove Kaaven
Support DirectSound 8 interfaces. Split interface imple...
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2002-05-14
Alexandre Julliard
Added winebuild support for generating a .dbg.c file...
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2002-05-09
Alexandre Julliard
Moved imports specification from the .spec into the...
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2000-11-05
Alexandre Julliard
Declare debug channels in all dlls that need them;...
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2000-08-03
Alexandre Julliard
Added imports of user32/gdi32/kernel32 wherever necessary.
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2000-06-23
Ove Kaaven
Restructure DirectSound. Remove dsound thread, use...
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2000-05-30
Peter Hunnisett
- Add another way to create a 3d listener interface.
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1999-10-24
Eric Pouech
Split the multimedia/ directory into dlls/ subdirectories.
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