wined3d: Merge wined3d_private_types.h into wined3d_private.h.
[wine] / dlls / wined3d / buffer.c
2009-04-28  Stefan Dösingerwined3d: Fix an issue in buffer_get_sysmem.
2009-04-28  Stefan Dösingerwined3d: Activate a thread before mapping a buffer.
2009-04-10  Stefan Dösingerwined3d: Save some memory in vertex buffers.
2009-04-09  Stefan Dösingerd3d: Remove the format from index buffers.
2009-04-09  Stefan Dösingerwined3d: Remove the buffer fvf.
2009-04-08  Stefan Dösingerwined3d: Merge indexbuffer and buffer implementations.
2009-04-08  Stefan Dösingerwined3d: Use Map and Unmap for index buffers.
2009-04-08  Stefan Dösingerd3d: Unify WINED3DVERTEXBUFFER_DESC and WINED3DINDEXBUF...
2009-03-30  Henri Verbeetwined3d: Store the format_desc itself in struct wined3d...
2009-03-27  Henri Verbeetwined3d: Unify vertex and texture formats.
2009-03-27  Henri Verbeetwined3d: Use separate structures for ddraw style stride...
2009-03-13  Henri Verbeetwined3d: Remove the format field from IWineD3DResourceC...
2009-03-06  Henri Verbeetwined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer.
2009-03-06  Henri Verbeetwined3d: Simplify IWineD3DVertexBufferImpl_PreLoad...
2009-03-06  Henri Verbeetwined3d: Also set VBFLAG_HASDESC if we can determine...
2009-02-23  Henri Verbeetwined3d: Merge indexbuffer.c with buffer.c.
2009-02-23  Henri Verbeetwined3d: Merge vertexbuffer.c with buffer.c.
2009-02-23  Henri Verbeetwined3d: Add IWineD3DBuffer, use it in d3d10core.