d3d9: shademode_test: Increase slop in color comparison.
[wine] / dlls / d3d9 / tests / stateblock.c
2007-05-29  Francois Gougetd3d9/tests: Fix the Visual C++ double to float conversi...
2007-01-12  Francois Gougetd3d9/tests: Warn that tests were skipped if we could...
2006-10-30  Ivan Gyurdievd3d9: Make the "Tests executed" counter stable.
2006-10-30  Ivan Gyurdievd3d9: Pass test as argument to print handler.
2006-10-19  Francois GougetFix compilation with gcc 2.95.
2006-10-09  Ivan Gyurdievd3d9/tests: Printf format fixes for d3d9 tests.
2006-10-09  Ivan Gyurdievd3d9/tests: Make d3d9 tests Wcast-qual compliant.
2006-10-09  Ivan Gyurdievd3d9/tests: Remove unused device parameter.
2006-10-09  Ivan Gyurdievd3d9/tests: Add init/teardown handlers for state tests.
2006-10-09  Ivan Gyurdievd3d9/tests: Clean up get/set handler arguments.
2006-10-02  Francois Gougetd3d9: Tweak a buffer declaration to fix the compilation...
2006-09-27  Alexandre Julliardd3d9/tests: Don't test texture states beyond the suppor...
2006-07-21  Ivan Gyurdievd3d9: State management test framework for d3d9.
2006-06-16  Francois GougetAdd trailing '\n's to ok() calls.
2006-06-07  Ivan Gyurdievd3d9: Test missing light recording.
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-02-10  H. Verbeetd3d9: Use an invisible window for tests.
2005-12-19  Paul Vriensd3d9: Don't crash on NULL device_ptr.
2005-12-14  Paul Vriensd3d9: Don't treat missing d3d9.dll as a failure.
2005-12-09  H. Verbeetd3d9: Add a test for BeginStateBlock and EndStateBlock.