windowscodecs: Implement JpegEncoder_CreateNewFrame.
[wine] / dlls / d3dx9_36 /
2012-04-12  Henri Verbeetd3dx9: Don't return a pointer to the implementation...
2012-04-12  Henri Verbeetd3dx9: Don't return a pointer to the implementation...
2012-04-11  Henri Verbeetd3dx9: Don't return a pointer to the implementation...
2012-04-11  Henri Verbeetd3dx9: Don't return a pointer to the implementation...
2012-04-10  Henri Verbeetd3dx9: Don't return a pointer to the implementation...
2012-04-10  Henri Verbeetd3dx9: Don't return a pointer to the implementation...
2012-04-09  Henri Verbeetd3dx9: Don't return a pointer to the implementation...
2012-04-09  Henri Verbeetd3dx9: Don't return a pointer to the implementation...
2012-04-06  Henri Verbeetd3dx9: Don't return a pointer to the implementation...
2012-04-05  Henri Verbeetd3dx9: Also print the format as FOURCC in get_format_in...
2012-03-28  Michael Mc Donnelld3dx9: Do not weld self.
2012-03-26  Józef Kuciad3dx9/tests: Add tests for D3DXCreateVolumeTextureFromF...
2012-03-26  Józef Kuciad3dx9/tests: Add tests for D3DXCreateCubeTextureFromFil...
2012-03-26  Józef Kuciad3dx9: Add stubs for D3DXCreateVolumeTextureFromFileInM...
2012-03-26  Józef Kuciad3dx9: Forward D3DXCreateCubeTextureFromFileInMemory...
2012-03-26  Józef Kuciad3dx9/tests: Test the DDS support in the D3DXGetImageIn...
2012-03-26  Michael Stefaniucd3dx9_36: Print the debug string and not the pointer...
2012-03-14  Christian Costad3dx9_36: Make D3DXVec3Unproject support omission of...
2012-03-13  Jozef Kuciad3dx9/tests: Don't leak D3DXBuffer in D3DXWeldVertices...
2012-03-09  Henri Verbeetd3dx9/tests: Add some tests for loading luminance/alpha...
2012-03-09  Henri Verbeetd3dx9: Implement loading luminance/alpha data in D3DXLo...
2012-03-09  Jozef Kuciad3dx9/tests: Don't leak D3DXBuffer.
2012-02-11  Christian Costad3dx9_36: Detect and display message for all not yet...
2012-02-09  Christian Costad3dx9_36: Turn FIXME into TRACE since function is imple...
2012-01-30  Christian Costad3dx9_36: Remove TGA from TODO since it is supported.
2012-01-27  Rico Schüllerd3dx9/tests: Add invalid parameter test for ID3DXEffect.
2012-01-27  Rico Schüllerd3dx9/tests: Add effect parameter value SetMatrixTransp...
2012-01-27  Rico Schüllerd3dx9/tests: Add effect parameter value SetMatrixTransp...
2012-01-26  Rico Schüllerd3dx9/tests: Add effect parameter value SetMatrixArray...
2012-01-26  Rico Schüllerd3dx9/tests: Add effect parameter value SetMatrix(...
2012-01-26  Rico Schüllerd3dx9/tests: Add effect parameter value SetVectorArray...
2012-01-26  Rico Schüllerd3dx9/tests: Add effect parameter value SetVector(...
2012-01-24  Rico Schüllerd3dx9/tests: Add effect parameter value SetFloatArray...
2012-01-24  Rico Schüllerd3dx9/tests: Add effect parameter value SetFloat()...
2012-01-24  Rico Schüllerd3dx9/tests: Add effect parameter value SetIntArray...
2012-01-24  Rico Schüllerd3dx9/tests: Add effect parameter value SetInt() test.
2012-01-24  Rico Schüllerd3dx9/tests: Add effect parameter value SetBoolArray...
2012-01-23  Rico Schüllerd3dx9: Fix constant table trace.
2012-01-23  Rico Schüllerd3dx9: Reorder argument check in D3DXGetShaderConstantT...
2012-01-23  Rico Schüllerd3dx9: Get rid of ID3DXConstantTableImpl typedef.
2012-01-23  Rico Schüllerd3dx9: Introduce free_constant_table().
2012-01-12  Rico Schüllerd3dx9/tests: Reset effect parameter value data after...
2012-01-12  Rico Schüllerd3dx9/tests: Add effect parameter value SetBool() test.
2012-01-12  Rico Schüllerd3dx9/tests: Add special handling test.
2012-01-12  Rico Schüllerd3dx9/tests: Add effect parameter value object test.
2012-01-12  Rico Schüllerd3dx9/tests: Add effect parameter value int test.
2012-01-11  Henri Verbeetd3d9: Don't expose wined3d internal flags to the applic...
2011-12-27  Rico Schüllerd3dx9/tests: Add effect parameter value GetMatrixTransp...
2011-12-27  Rico Schüllerd3dx9/tests: Add effect parameter value GetMatrixTransp...
2011-12-27  Rico Schüllerd3dx9/tests: Add effect parameter value GetMatrixArray...
2011-12-27  Rico Schüllerd3dx9/tests: Add effect parameter value GetMatrix(...
2011-12-27  Rico Schüllerd3dx9: Fix variable sequence.
2011-12-22  Rico Schüllerd3dx9/tests: Add effect parameter value GetVectorArray...
2011-12-22  Rico Schüllerd3dx9/tests: Add effect parameter value GetVector(...
2011-12-22  Rico Schüllerd3dx9/tests: Add effect parameter value GetFloatArray...
2011-12-22  Rico Schüllerd3dx9/tests: Add effect parameter value GetFloat()...
2011-12-22  Rico Schüllerd3dx9: Use a loop in get_vector().
2011-12-22  Rico Schüllerd3dx9: Simplify ID3DXBaseEffect::SetInt().
2011-12-21  Rico Schüllerd3dx9/tests: Add effect parameter value GetIntArray...
2011-12-21  Rico Schüllerd3dx9/tests: Add effect parameter value GetInt() test.
2011-12-21  Rico Schüllerd3dx9/tests: Add effect parameter value GetBoolArray...
2011-12-21  Rico Schüllerd3dx9/tests: Add effect parameter value GetBool() test.
2011-12-21  Rico Schüllerd3dx9/tests: Add effect parameter value GetValue()...
2011-12-19  Michael Mc Donnelld3dx9/tests: Add a D3DXValidMesh test.
2011-12-14  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetValue().
2011-12-14  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetVectorArray().
2011-12-14  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetVector().
2011-12-14  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::GetVector().
2011-12-12  Rico Schüllerd3dx9: Implement D3DXSHAdd().
2011-12-01  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetMatrixTranspose().
2011-12-01  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetMatrixTransposeArr...
2011-11-29  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetMatrixArray().
2011-11-29  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetMatrix().
2011-11-29  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetBoolArray().
2011-11-29  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetBool().
2011-11-28  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetIntArray().
2011-11-28  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetInt().
2011-11-28  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetFloatArray().
2011-11-28  Rico Schüllerd3dx9: Implement ID3DXBaseEffect::SetFloat().
2011-11-28  Rico Schüllerd3dx9: Handle a special case in ID3DXBaseEffect::GetInt().
2011-11-16  Rico Schüllerd3dx9: Add count to trace in ID3DXBaseEffect::GetMatrix...
2011-11-16  Rico Schüllerd3dx9: Allow setting texture to NULL.
2011-11-16  Rico Schüllerd3dx9: Improve argument check in ID3DXBaseEffect::GetBo...
2011-11-15  Michael Mc Donnelld3dx9: Return error if D3DXMESH_VB_SHARE and new declar...
2011-11-15  Michael Mc Donnelld3dx9/tests: Show D3DXMESH_VB_SHARE with new declaratio...
2011-11-15  Michael Mc Donnelld3dx9/tests: Test for D3DXMESH_VB_SHARE option.
2011-10-27  Francois Gougetd3dx9_36/tests: Add a trailing '\n' to an ok() call.
2011-10-26  Michael Mc Donnelld3dx9/tests: Implemented CloneMesh test.
2011-10-26  Michael Mc Donnelld3dx9: Implemented non-equal declaration support in...
2011-10-25  Rico Schüllerd3dx9/tests: Fix typo.
2011-10-25  Rico Schüllerd3dx9: Improve argument check in D3DXFindShaderComment().
2011-10-13  Dylan Smithd3dx9: Removed a duplicate NULL check.
2011-09-27  Michael Stefaniucd3dx9_36/tests: Avoid using fmaxf.
2011-09-26  Michael Mc Donnelld3dx9_36/tests: Fixed adjacency double free (valgrind).
2011-09-23  Michael Mc Donnelld3dx9/test: Test for D3DXWeldVertices.
2011-09-23  Michael Mc Donnelld3dx9: Implemented D3DXWeldVertices.
2011-09-21  Stefan Dösingerd3dx9_36/tests: Account for NP2 limitations in a textur...
2011-09-21  Stefan Dösingerd3dx9_36/tests: Make sure NaN and negative NaN have...
2011-09-20  Michael Stefaniucd3dx9_36: Remove casts to the type of the casted expres...
2011-09-16  Rico Schüllerd3dx9: Use the variable instead of the type in HeapAlloc().
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