uxtheme: Set last error on NULL pointer.
[wine] / dlls /
2011-08-31  Alistair Leslie... uxtheme: Set last error on NULL pointer.
2011-08-31  Marcus Meissnerntdll: Handle errno also for non ENOENT errors on lseek...
2011-08-31  Marcus Meissnermsi: Check return value of msi_string2idW (Coverity).
2011-08-31  Michael Mc Donnelld3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateTextW.
2011-08-31  Michael Mc Donnelld3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateCy...
2011-08-31  Michael Mc Donnelld3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXCreateSp...
2011-08-31  Michael Mc Donnelld3dx9: Use 0 instead of D3DLOCK_DISCARD in D3DXLoadMesh...
2011-08-31  Michael Mc Donnelld3dx9: Use 0 instead of D3DLOCK_DISCARD in load_skin_me...
2011-08-31  Michael Mc Donnelld3dx9: Use 0 instead of D3DLOCK_DISCARD in OptimizeInPlace.
2011-08-31  Jacek Cabanvbscipt: Added IActiveScript::GetScriptState implementa...
2011-08-31  Jacek Cabanvbscript: Added more IActiveScript tests.
2011-08-31  Jacek Cabanvbscipt: Added IActiveScript::Close implementation.
2011-08-31  Jacek Cabanvbscript: Added IActiveScript::InitNew implementation.
2011-08-31  Michael Stefaniucdsound: Handle primary buffers in two more IDirectSound...
2011-08-31  Michael Stefaniucdsound: Handle primary buffers in IDirectSoundBufferImp...
2011-08-31  Michael Stefaniucdsound: Move the primary buffer description into the...
2011-08-31  Michael Stefaniucdsound: Don't delete the primary buffer if a sub iface...
2011-08-31  Michael Stefaniucdsound: Use the same struct for the primary buffer...
2011-08-31  Andrew Talbotmscoree: Fix a zero-sized array.
2011-08-31  Henri Verbeetwined3d: Make the device parameter to wined3d_device_ge...
2011-08-31  Henri Verbeetwined3d: Make the device parameter to wined3d_device_ge...
2011-08-31  Henri Verbeetddraw: Get rid of the ImplType fields in IDirectDrawImp...
2011-08-31  Henri Verbeetddraw: Get rid of the surface implementation switching...
2011-08-31  Henri Verbeetddraw: Make the OpenGL renderer the default one.
2011-08-31  Henri Verbeetwined3d: Use the resource size for copying between...
2011-08-31  Alexandre Julliardgdi32: Use SetDIBits to set the initial bits of a DDB.
2011-08-31  Alexandre Julliardgdi32: Only use the hdc parameter in SetDIBits when...
2011-08-31  Alexandre Julliardgdi32: Allow SetDIBits to use the null driver.
2011-08-31  Alexandre Julliardgdi32: Forward the null driver PutImage to the DIB...
2011-08-30  Alexandre Julliardgdi32: Forward the null driver GetImage to the DIB...
2011-08-30  Marcus Meissnerwined3d: Remove a useless NULL check (Coverity).
2011-08-30  Marcus Meissnergameux: Initialize a variable (Coverity).
2011-08-30  Jörg Höhlemmdevapi: Do not mix frames and bytes.
2011-08-30  Jacek Cabanvbscript: Moved VBScript declaration to vbscript.c.
2011-08-30  Jacek Cabanvbscript: Added IActiveScript::SetScriptSite implementa...
2011-08-30  Maxime Lombardwined3d: Add support for Nvidia GTX 460M.
2011-08-30  Jérôme Gardourpcrt4: Properly unmarshall EMUM16 discriminant.
2011-08-30  Michael Stefaniucole32: COM cleanup in compositemoniker.c.
2011-08-30  Michael Stefaniucole32: COM cleanup in filemoniker.c.
2011-08-30  Andrew Talbotwinex11.drv: Remove unneeded address-of operator from...
2011-08-30  Andrew Talbotwined3d: Remove unneeded address-of operators from...
2011-08-30  Andrew Talbotshell32: Remove unneeded address-of operators from...
2011-08-30  Andrew Talbotcomctl32: Remove unneeded address-of operator from...
2011-08-30  Aric Stewartusp10: When calling ShapeIndicSyllables we need to...
2011-08-30  André Hentschelversion: Return VIF_CANNOTREADSRC if no source path...
2011-08-30  André Hentscheld3dcompiler_43/tests: Fix printing a NULL string.
2011-08-30  André Hentschelwinspool.drv/tests: Fix tracing a NULL string.
2011-08-30  André Hentscheld3dx9_36/tests: Fix printing a NULL string.
2011-08-30  André Hentschelcomctl32/tests: Fix printing a NULL string.
2011-08-30  André Hentschelrpcrt4/tests: Fix NULL string handling in an ok() check.
2011-08-30  Francois Gougetservices: If a service is not started, then say so...
2011-08-30  Francois Gougetservices: Refuse to start disabled services.
2011-08-30  Francois Gougetservices: Cleanup when a service fails to start so...
2011-08-29  Alexandre Julliardgdi32: Add a helper function to initialize DIB info...
2011-08-29  Alexandre Julliardgdi32: Store the initial bitmap bits with DIB alignment.
2011-08-29  Henri Verbeetddraw: Introduce a separate function for setting the...
2011-08-29  Henri Verbeetddraw: Remove a redundant check from ddraw7_SetCooperat...
2011-08-29  Henri Verbeetddraw: Trace which surfaces we enumerate in ddraw7_Enum...
2011-08-29  Henri Verbeetwined3d: Replace "DirectDraw stuff" with per-adapter...
2011-08-29  Henri Verbeetwined3d: Make the device parameter to wined3d_device_ge...
2011-08-29  Aric Stewartusp10: Draw selected glyphs in ScriptStringOut.
2011-08-29  Aric Stewartusp10: Modify ScriptStringOut to paint the string item...
2011-08-29  Aric Stewartusp10: Display and handle bidi runs in the correct...
2011-08-29  Alistair Leslie... advapi32: Cleanup event log only if create was successful.
2011-08-29  Stefan Dösingerddraw: Emulate a 24 bit depth format without stencil...
2011-08-29  Stefan Dösingerddraw: Trust wined3d to give us what we asked for.
2011-08-29  Stefan Dösingerddraw: Don't re-write the surface's pixelformat.
2011-08-29  Louis Lendersieframe: Add stub for IEGetWriteableHKCU.
2011-08-29  Louis Lendersdpnet: Add missing IDirectPlay8Peer methods.
2011-08-29  Alexandre Julliardmsi: Avoid dynamic stack allocation.
2011-08-29  José Manuel Ferrer... appwiz.cpl: Spanish translation update.
2011-08-29  Alexandre Julliardgdi32: Remove an unused variable.
2011-08-29  Alexandre Julliardcomctl32: Simplify the DIB byte width computation.
2011-08-29  Alexandre Julliardwinex11: Simplify the DIB byte width computation.
2011-08-29  Alexandre Julliardwineps: Simplify the DIB byte width computation.
2011-08-29  Alexandre Julliarduser32: Simplify the DIB byte width computation.
2011-08-29  Alexandre Julliardgdi32/tests: Simplify the DIB byte width computation.
2011-08-29  Alexandre Julliardgdi32: Add parameter validation in GetDIBits.
2011-08-29  Alexandre Julliarduser32: Pass valid dimensions to GetDIBits.
2011-08-29  Michael Stefaniucdsound/tests: Primary and secondary buffers use the...
2011-08-29  Henri Verbeetwined3d: Make the device parameter to wined3d_device_ge...
2011-08-29  Henri Verbeetwined3d: Make the device parameter to wined3d_device_ge...
2011-08-29  Henri Verbeetwined3d: Make the device parameter to wined3d_device_ge...
2011-08-29  Henri Verbeetwined3d: Make the target parameter to is_full_clear...
2011-08-29  Henri Verbeetwined3d: Rename WineD3DAdapterChangeGLRam() to adapter_...
2011-08-29  Alasdair Sinclairsetupapi: Fix magic comparison on x64.
2011-08-29  Nikolay Sivovmsxml3: Use element name length passed to content handler.
2011-08-29  Nikolay Sivovmsxml3: Respect string length returned from ISAXAttributes.
2011-08-29  Nikolay Sivovmsxml3: Fix empty elements output.
2011-08-29  Andrew Talbotdnsapi: Void functions should not return a value.
2011-08-29  Andrew Talbotwindowscodecs: Remove extern from function definition.
2011-08-29  Andrew Talbotmscoree: Remove extern from function definitions.
2011-08-29  Andrew Talbotd3dx9_36: Fix a logical operator typo.
2011-08-29  Andrew Talbotwinspool.drv: Fix a logical operator typo.
2011-08-29  Andrew Talbotcomctl32: Fix a logical operator typo.
2011-08-29  Matteo Bruniwined3d: Store maximum vertex attributes count.
2011-08-29  Matteo Bruniwined3d: Rename dummyTextureName variable.
2011-08-29  Matteo Brunid3d9/tests: Add unbound cube/volume texture tests.
2011-08-29  Matteo Bruniwined3d: Use dummy textures for all the texture targets.
2011-08-29  Matteo Bruniwined3d: Keep track of the current texture type for...
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