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d3d10: Add ID3D10EffectConstantBufferVtbl.
[wine]
/
include
/
d3d8.h
2007-05-11
Stefan Dösinger
wined3d: Destroying the resource frees all private...
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2006-11-09
Francois Gouget
include: Add missing include directives to d3d8.h and...
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2006-11-07
Francois Gouget
include: Some DirectX headers are supposed to define...
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2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
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2006-05-22
Vitaliy Margolen
include: SwapChain::GetBackBuffer takes 3 parameters...
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2005-12-08
H. Verbeet
d3d8/d3d9: Define D3D_SDK_VERSION.
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2005-07-26
Alexandre Julliard
Uncomment the typedef in the DECLARE_INTERFACE macro...
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2004-10-05
Alexandre Julliard
Get rid of the non-standard Ixxx_METHODS macro definiti...
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2004-10-04
Francois Gouget
Fix incorrect usage of COBJMACROS.
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2004-08-12
Alexandre Julliard
Get rid of the non-standard ICOM_DEFINE macro.
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2003-08-28
Dimitrie O. Paun
Use angle brackets (<>) rather than quotes ("") for...
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2003-07-08
Raphael Junqueira
Some fixes on d3d8 and d3d9 headers.
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2003-07-01
Raphael Junqueira
- some cleanups and fixes on d3d8 and d3d9 headers
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2003-04-13
Christian Costa
Added some defines to d3d8 header.
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2003-04-11
Alexandre Julliard
Simplified COM interface declarations, removing the...
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2003-04-10
Alexandre Julliard
Get rid of the ICOM_CALL macros.
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2003-04-10
Alexandre Julliard
Use a more compatible technique to declare COM interfac...
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2003-01-02
Raphael Junqueira
- integration with DrawPrimitive
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2002-12-17
Raphael Junqueira
- some D3D8 fixes
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2002-10-25
Jason Edmeades
Define the main directx8 entrypoint.
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2002-09-12
Jason Edmeades
Added Direct3D 8 headers.
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