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wined3d: Consistently use Map/Unmap for mapping resources.
[wine]
/
dlls
/
d3d9
/
tests
/
2010-10-07
Austin Lund
d3d9/tests: Fix test failure for IDirect3D9::CreateDevi...
tree
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commitdiff
2010-10-06
Henri Verbeet
d3d9/tests: Add window proc tests for switching between...
tree
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commitdiff
2010-10-01
Alexandre Julliard
d3d9/tests: Make some variables static.
tree
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commitdiff
2010-09-21
Henri Verbeet
d3d9/tests: Cleanup maxmip_test() a bit.
tree
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commitdiff
2010-09-19
Alexandre Julliard
makefiles: Add a standard header for all makefiles...
tree
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commitdiff
2010-09-16
Ričardas Barkauskas
d3d9/tests: Test NVDB (depth bounds test) behavior.
tree
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commitdiff
2010-08-30
Francois Gouget
d3d9/tests: Fix compilation on systems that don't suppo...
tree
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commitdiff
2010-07-30
Henri Verbeet
d3d9/tests: Read from the appropriate pixels in test_co...
tree
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commitdiff
2010-07-29
Henri Verbeet
d3d9/tests: Fix an ok() message in pointsize_test().
tree
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commitdiff
2010-07-29
Henri Verbeet
d3d9/tests: Add a test for handling floating point...
tree
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commitdiff
2010-07-26
Louis Lenders
d3d9/tests: Test GetAdapterDisplayModeEx with D3DDISPLA...
tree
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commitdiff
2010-07-26
Stefan Dösinger
d3d9: Remove the shader version varying tests.
tree
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commitdiff
2010-07-23
Henri Verbeet
d3d9/tests: Add a test for clearing render targets...
tree
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commitdiff
2010-07-23
Henri Verbeet
d3d9/tests: Introduce a vertex shader to the MRT test.
tree
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commitdiff
2010-07-21
Alexandre Julliard
dlls: Remove explicit imports of kernel32 and ntdll.
tree
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commitdiff
2010-07-21
Stefan Dösinger
d3d9: Use a vertex shader in the vpos test.
tree
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commitdiff
2010-07-21
Stefan Dösinger
d3d9: Use a vertex shader in the vFace test.
tree
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commitdiff
2010-07-21
Stefan Dösinger
d3d9: Use a vertex shader for the nested loop test.
tree
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commitdiff
2010-07-21
Stefan Dösinger
d3d9: Win7+Nvidia returns c2 in COISSUE'd CND.
tree
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commitdiff
2010-07-21
Stefan Dösinger
d3d9: Remove the fog vs sRGB test.
tree
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commitdiff
2010-07-21
Alexandre Julliard
d3d9/tests: Avoid sizeof in a trace.
tree
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commitdiff
2010-07-09
Louis Lenders
d3d9: Add a few tests for GetAdapterDisplayModeEx.
tree
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commitdiff
2010-07-06
Stefan Dösinger
d3d9: Use color_match in the coissue tests.
tree
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commitdiff
2010-07-06
Stefan Dösinger
d3d9: Windows7 doesn't draw with Viewports bigger than...
tree
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commitdiff
2010-07-06
Stefan Dösinger
d3d9: Ignore a Windows 7 failure in the d3d9 depth...
tree
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commitdiff
2010-07-05
Stefan Dösinger
d3d9: Pass count=0 when clearing the whole surface.
tree
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commitdiff
2010-07-05
Stefan Dösinger
d3d9: Nvidia drivers don't like unused output formats.
tree
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commitdiff
2010-07-02
Alexandre Julliard
d3d9/tests: Fix some test failures with the focus messages.
tree
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commitdiff
2010-06-11
Henri Verbeet
d3d9/tests: Add a test for offscreen point sprites.
tree
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commitdiff
2010-05-28
Henri Verbeet
d3d9/tests: Remove an invalid point size test.
tree
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commitdiff
2010-05-28
Henri Verbeet
d3d9/test: Introduce point_match() to simplify testing...
tree
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commitdiff
2010-05-28
Henri Verbeet
d3d9/tests: Don't depend so much on point rasterization...
tree
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commitdiff
2010-05-27
Henri Verbeet
d3d9/tests: Fix a typo.
tree
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commitdiff
2010-05-26
Henri Verbeet
d3d9: Set the FPU control word on device creation.
tree
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commitdiff
2010-05-17
Henri Verbeet
d3d9/tests: Add a shadow sampler test.
tree
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commitdiff
2010-05-04
Henri Verbeet
d3d9/tests: Allow D3DFMT_A2R10G10B10 as supported adapt...
tree
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commitdiff
2010-05-03
Henri Verbeet
d3d9/tests: Fix test_cube_wrap() for different texture...
tree
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commitdiff
2010-04-26
Gerald Pfeifer
d3d9: Remove variable hr which is not really used from...
tree
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commitdiff
2010-04-14
Roderick Colenbrander
d3d9: Add an initial ColorFill regression test.
tree
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commitdiff
2010-04-12
Henri Verbeet
d3d9/tests: Add some depth buffer tests.
tree
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commitdiff
2010-03-31
Paul Vriens
d3d9/tests: Initialize a variable (Coverity).
tree
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commitdiff
2010-03-30
Roderick Colenbrander
d3d9: Add source/destination and backbuffer tests for...
tree
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commitdiff
2010-03-25
Henri Verbeet
d3d9/tests: Add some message processing to test_wndproc().
tree
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commitdiff
2010-03-19
Paul Vriens
d3d9/tests: Fix timeouts on Win9x/WinMe.
tree
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commitdiff
2010-03-18
Henri Verbeet
d3d9/tests: Extend the window proc / focus window tests.
tree
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commitdiff
2010-03-17
Stefan Dösinger
d3d9: Remove old debug messages from the tests.
tree
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commitdiff
2010-03-17
Stefan Dösinger
d3d9: Windows 7 rejects invalid rectangles.
tree
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commitdiff
2010-03-17
Stefan Dösinger
d3d9: Remove the double unlock test.
tree
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commitdiff
2010-03-17
Stefan Dösinger
wined3d: Make resources 16 byte aligned.
tree
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commitdiff
2010-03-16
Stefan Dösinger
d3d9: Fix test failures on Windows 7.
tree
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commitdiff
2010-03-16
Alexandre Julliard
makefiles: Remove the no longer needed explicit separat...
tree
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commitdiff
2010-03-16
Ričardas Barkauskas
d3d9/tests: Test ATI2N pitch and locking offset behaviour.
tree
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commitdiff
2010-02-22
Alexandre Julliard
makefiles: Use the standard C_SRCS variable as the...
tree
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commitdiff
2010-02-09
Stefan Dösinger
d3d: Make sure vertexbuffer lock doesn't return a NULL...
tree
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commitdiff
2010-02-02
Stefan Dösinger
d3d9: Move the vertex buffer alignment test into buffer.c.
tree
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commitdiff
2010-02-02
Stefan Dösinger
d3d9: Test buffer lock flags.
tree
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commitdiff
2010-01-27
Henri Verbeet
wined3d: Get rid of the depth range hack.
tree
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commitdiff
2010-01-27
Henri Verbeet
d3d9: Add depth clamp tests.
tree
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commitdiff
2010-01-11
Paul Vriens
d3d9/tests: Correct the size of a memcmp.
tree
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commitdiff
2010-01-08
Paul Vriens
d3d9/tests: Fix size parameter for memcmp (Coccinelle).
tree
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commitdiff
2009-12-29
Henri Verbeet
d3d9/tests: Add message tests for windowed devices.
tree
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commitdiff
2009-12-23
Henri Verbeet
d3d9/tests: Add some tests for focus behaviour.
tree
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commitdiff
2009-12-22
Henri Verbeet
d3d9/tests: A volume really isn't a resource, despite...
tree
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commitdiff
2009-12-21
Henri Verbeet
wined3d: NULL vertex declarations are captured, but...
tree
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commitdiff
2009-12-15
Henri Verbeet
d3d9: Add a test to show D3D replaces the window proc.
tree
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commitdiff
2009-12-09
Alexandre Julliard
d3d9/tests: Fix some pointer cast warnings on 64-bit.
tree
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commitdiff
2009-12-03
Huw Davies
d3d9/tests: Destroy the window after we release the...
tree
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commitdiff
2009-12-02
Henri Verbeet
d3d9/tests: Add a small test for IDirect3D9Ex::GetAdapt...
tree
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commitdiff
2009-12-01
Henri Verbeet
d3d9/tests: Trace the viewport in clear_test().
tree
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commitdiff
2009-11-12
Stefan Dösinger
d3d9: Abort the x8l8v8u8 test if the format is not...
tree
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commitdiff
2009-11-12
Henri Verbeet
d3d9/tests: Don't require dynamic usage for textures...
tree
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commitdiff
2009-11-09
Stefan Dösinger
d3d9: Run the visual tests in a window.
tree
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commitdiff
2009-11-09
Stefan Dösinger
d3d9: Make the visual test read the backbuffer.
tree
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commitdiff
2009-10-23
Henri Verbeet
d3d9/tests: Release the IDirect3D9Ex interface in test_...
tree
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commitdiff
2009-10-20
Louis Lenders
d3d9/tests: Test {IDirect3DTexture9, IDirect3DSurface9...
tree
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commitdiff
2009-10-19
Henri Verbeet
d3d9/tests: Remove an unused color result.
tree
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commitdiff
2009-10-16
Henri Verbeet
d3d9/tests: Check some more return values (LLVM/Clang).
tree
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commitdiff
2009-10-15
James Helferty
d3d9/tests: Fix position of EndScene in visual test.
tree
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commitdiff
2009-10-13
Henri Verbeet
d3d9: Add some stateblock tests for device resources.
tree
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commitdiff
2009-10-12
Henri Verbeet
d3d9: Cleanup the stateblock test callbacks a bit.
tree
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commitdiff
2009-10-12
Henri Verbeet
d3d9: Only run the vertex/pixel shader constant apply...
tree
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commitdiff
2009-10-09
Henri Verbeet
d3d9: Add tests for D3DSBT_PIXELSTATE stateblocks.
tree
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commitdiff
2009-10-09
Henri Verbeet
d3d9: Add tests for D3DSBT_VERTEXSTATE stateblocks.
tree
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commitdiff
2009-10-08
Henri Verbeet
d3d9: Add some tests for CreateStateBlock().
tree
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commitdiff
2009-10-08
Henri Verbeet
d3d9: Don't test D3DRS_DEBUGMONITORTOKEN in the statebl...
tree
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commitdiff
2009-10-08
Henri Verbeet
d3d8: Rename abort_stateblock() to release_stateblock...
tree
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commitdiff
2009-10-08
Stefan Dösinger
d3d9: Reduce the YUV test precision.
tree
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commitdiff
2009-10-07
Henri Verbeet
d3d9: Use separate fields for data to check/apply in...
tree
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commitdiff
2009-10-07
Henri Verbeet
d3d9: Get rid of the unused "return_data_buffer" in...
tree
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commitdiff
2009-10-06
Henri Verbeet
d3d9: Make the individual stateblock tests responsible...
tree
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commitdiff
2009-10-05
Henri Verbeet
d3d9: Always pass "struct event_data" to "event_fn...
tree
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commitdiff
2009-10-05
Henri Verbeet
d3d9: Remove useless typedefs from the stateblock tests.
tree
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commitdiff
2009-10-05
Henri Verbeet
d3d9: Remove D3D9_RENDER_STATES from the stateblock...
tree
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commitdiff
2009-10-02
Stefan Dösinger
d3d9: Test viewports that are bigger than the surface.
tree
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commitdiff
2009-10-02
Stefan Dösinger
wined3d: Fix vs_2_0 sgn.
tree
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commitdiff
2009-10-01
Stefan Dösinger
wined3d: Fix a contradicting comment.
tree
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commitdiff
2009-09-22
James Helferty
d3d9: Fix some typos in visual test.
tree
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commitdiff
2009-09-08
Stefan Dösinger
wined3d: Test and fix ddraw and d3d9 GetDC differences.
tree
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commitdiff
2009-08-31
Stefan Dösinger
wined3d: SetLOD is ignored on D3DPOOL_DEFAULT textures.
tree
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commitdiff
2009-08-31
Stefan Dösinger
wined3d: Handle per-texture max LOD level.
tree
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commitdiff
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