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widl: Add support for generating old-style interpreted stubs for clients.
[wine]
/
include
/
d3d10shader.h
2010-10-28
Rico Schüller
include: Move D3D_SHADER_VARIABLE_TYPE to d3dcommon.h.
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2010-10-28
Rico Schüller
include: Move D3D_SHADER_INPUT_TYPE to d3dcommon.h.
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2010-10-28
Rico Schüller
include: Move D3D_NAME to d3dcommon.h.
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2010-10-28
Rico Schüller
include: Move D3D_RESOURCE_RETURN_TYPE to d3dcommon.h.
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2010-10-26
Rico Schüller
include: Move D3D_REGISTER_COMPONENT_TYPE to d3dcommon.h.
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2010-10-26
Rico Schüller
include: Move D3D_CBUFFER_TYPE to d3dcommon.h.
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2010-10-26
Rico Schüller
include: Move D3D_SHADER_VARIABLE_CLASS to d3dcommon.h.
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2010-10-15
Rico Schüller
d3d10: Forward D3D10GetShaderDebugInfo() to d3dcompiler.
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2010-10-15
Rico Schüller
d3d10: Forward D3D10GetInputAndOutputSignatureBlob...
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2010-10-15
Rico Schüller
d3d10: Forward D3D10GetOutputSignatureBlob() to d3dcomp...
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2010-10-15
Rico Schüller
d3d10: Forward D3D10GetInputSignatureBlob() to d3dcompiler.
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2010-08-30
Matteo Bruni
include: Update some d3d10shader.h definitions.
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2010-08-04
Matteo Bruni
include: Fix some d3d10shader.h defines.
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2010-07-23
Rico Schüller
d3d10: Add a stub ID3D10ReflectShader implementation.
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2010-07-23
Rico Schüller
d3d10: Add the ID3D10ShaderReflection interface.
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2010-07-23
Rico Schüller
d3d10: Add the ID3D10ShaderReflectionConstantBuffer...
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2010-07-23
Rico Schüller
d3d10: Add the ID3D10ShaderReflectionVariable interface.
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2010-07-23
Rico Schüller
d3d10: Add the ID3D10ShaderReflectionType interface.
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2009-11-04
Henri Verbeet
d3d10: Add a D3D10GetPixelShaderProfile() stub.
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2009-11-04
Henri Verbeet
d3d10: Add a D3D10GetGeometryShaderProfile() stub.
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2009-11-04
Henri Verbeet
d3d10: Add a D3D10GetVertexShaderProfile() stub.
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2009-09-30
Rico Schüller
d3d10: Add the D3D10_CBUFFER_TYPE enum.
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2009-09-01
Henri Verbeet
d3d10: Add the _D3D10_SIGNATURE_PARAMETER_DESC struct.
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2009-08-31
Henri Verbeet
d3d10: Add the D3D10_REGISTER_COMPONENT_TYPE enum.
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2009-08-31
Henri Verbeet
d3d10: Add the D3D10_NAME enum.
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2009-02-27
Henri Verbeet
d3d10: Add the _D3D10_SHADER_MACRO struct.
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2009-02-27
Henri Verbeet
d3d10: Add the D3D10_SHADER flags.
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2009-02-25
Henri Verbeet
d3d10: Add the ID3D10EffectType interface.
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