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ole32: Remove an assert that is useless and triggers warnings elsewhere in static...
[wine]
/
dlls
/
d3d9
/
2008-02-07
Stefan Dösinger
d3d9: Implement the device lost state.
tree
|
commitdiff
2008-02-07
Stefan Dösinger
wined3d: Reject unsupported modes when restting the...
tree
|
commitdiff
2008-02-05
Stefan Dösinger
d3d9/tests: Accept the rejection of non-standard fixed...
tree
|
commitdiff
2008-02-05
Stefan Dösinger
d3d9/tests: Be less picky about X8L8V8U8 precision.
tree
|
commitdiff
2008-02-05
Stefan Dösinger
wined3d: Some texture transform test corrections.
tree
|
commitdiff
2008-02-05
Stefan Dösinger
wined3d: D3DTADDRESS_WRAP on conditional NP2 textures...
tree
|
commitdiff
2008-02-05
Stefan Dösinger
d3d9: Some drivers allow non-aligned offsets.
tree
|
commitdiff
2008-02-04
Gerald Pfeifer
d3d9: Fix the type of three loop variables.
tree
|
commitdiff
2008-01-23
Marcus Meissner
d3d9/tests: Initialize decl.
tree
|
commitdiff
2008-01-22
Jason Green
d3d9 tests: Correct some typos.
tree
|
commitdiff
2008-01-16
Francois Gouget
Assorted spelling fixes.
tree
|
commitdiff
2008-01-14
Stefan Dösinger
d3d9: Reject IDirect3DDevice9::Reset with active defaul...
tree
|
commitdiff
2008-01-07
Alexandre Julliard
wined3d: Use unsigned int instead of size_t for element...
tree
|
commitdiff
2008-01-04
Gerald Pfeifer
d3d9: Fix type of loop variable.
tree
|
commitdiff
2008-01-03
Gerald Pfeifer
wined3d: Removed dead FIXME checks.
tree
|
commitdiff
2008-01-02
Gerald Pfeifer
d3d9/tests: Simplify condition in test_vshader_input().
tree
|
commitdiff
2007-12-27
Marcus Meissner
d3d9: Initialize pVertexBuffer.
tree
|
commitdiff
2007-12-21
Stefan Dösinger
d3d9: Accept D3DDEVTYPE_REF devices in the vertex decla...
tree
|
commitdiff
2007-12-21
Stefan Dösinger
wined3d: Implement and test vertex fixups with per...
tree
|
commitdiff
2007-12-21
Stefan Dösinger
wined3d: Per stream offsets are 4 byte aligned.
tree
|
commitdiff
2007-12-21
Stefan Dösinger
wined3d: Vertex attributes are 4 byte aligned.
tree
|
commitdiff
2007-12-21
Stefan Dösinger
wined3d: Add a test for POSITIONT vertex fixups.
tree
|
commitdiff
2007-12-21
Stefan Dösinger
d3d9: Extend the fixed function vertex declaration...
tree
|
commitdiff
2007-12-20
Stefan Dösinger
wined3d: Add a test for 16 bit floats.
tree
|
commitdiff
2007-12-20
Stefan Dösinger
wined3d: Fixed function vertex attribute types are...
tree
|
commitdiff
2007-12-18
Francois Gouget
Assorted spelling fixes.
tree
|
commitdiff
2007-12-18
Stefan Dösinger
wined3d: Implement D3DFMT_G16R16.
tree
|
commitdiff
2007-12-18
Stefan Dösinger
d3d9: Add a note about a breakage in the refrast.
tree
|
commitdiff
2007-12-18
Stefan Dösinger
d3d9: Remove a few more incorrect D3DLOCK_DISCARDs.
tree
|
commitdiff
2007-12-18
Peter Beutner
d3d9: Add stub for Direct3DShaderValidatorCreate9().
tree
|
commitdiff
2007-12-17
Stefan Dösinger
d3d9: Do not set NONE MIN and MAG filters.
tree
|
commitdiff
2007-12-17
Stefan Dösinger
d3d9: D3DLOCK_DISCARD is not valid on managed textures.
tree
|
commitdiff
2007-12-17
Stefan Dösinger
d3d9: The refrast returns an error on invalid clear...
tree
|
commitdiff
2007-12-07
Francois Gouget
Assorted spelling fixes.
tree
|
commitdiff
2007-12-07
Stefan Dösinger
wined3d: Add an alpha blending test.
tree
|
commitdiff
2007-12-07
Stefan Dösinger
wined3d: A more detailed occlusion query test and fixes.
tree
|
commitdiff
2007-12-06
Alexandre Julliard
Removed some unneeded imports.
tree
|
commitdiff
2007-12-06
Stefan Dösinger
wined3d: Test clearing regarding the scissor test and...
tree
|
commitdiff
2007-12-05
Andrew Talbot
d3d9: Remove unneeded casts.
tree
|
commitdiff
2007-12-04
Stefan Dösinger
wined3d: Clear honors the viewport.
tree
|
commitdiff
2007-12-03
Stefan Dösinger
wined3d: Enabling too many lights is silently ignored.
tree
|
commitdiff
2007-12-03
Stefan Dösinger
wined3d: mov to a0.x does a floor(), not a round to...
tree
|
commitdiff
2007-11-27
Stefan Dösinger
wined3d: Fog is applied after sRGB correction.
tree
|
commitdiff
2007-11-27
Stefan Dösinger
d3d9: Add a test for vertex shader input matching.
tree
|
commitdiff
2007-11-20
Stefan Dösinger
d3d9: Free the converted declaration data after creatin...
tree
|
commitdiff
2007-11-16
Francois Gouget
d3d9/tests: Fix the trailing '\n' in an ok() call.
tree
|
commitdiff
2007-11-14
Stefan Dösinger
wined3d: Depth stencil fixes.
tree
|
commitdiff
2007-11-14
Stefan Dösinger
wined3d: Partially revert "Get rid of the conditionals...
tree
|
commitdiff
2007-11-09
Stefan Dösinger
d3d9: Release the window after the visual tests.
tree
|
commitdiff
2007-11-08
Stefan Dösinger
d3d9: Be less picky in the D3DFMT_X8L8V8U8 test.
tree
|
commitdiff
2007-11-08
Stefan Dösinger
wined3d: mov to a0.x does a floor(), not a round to...
tree
|
commitdiff
2007-11-07
Stefan Dösinger
d3d9: Initialize the test rectangle correctly.
tree
|
commitdiff
2007-11-07
Stefan Dösinger
d3d9: Remove some spamy debug traces from the texture...
tree
|
commitdiff
2007-11-07
Stefan Dösinger
d3d9: Use HAL devices in some tests.
tree
|
commitdiff
2007-11-07
Stefan Dösinger
wined3d: Shader Model 3.0 varying tests.
tree
|
commitdiff
2007-11-01
Stefan Dösinger
d3d9: Silence a FIXME.
tree
|
commitdiff
2007-11-01
Stefan Dösinger
wined3d: Make resource memory 32 byte aligned.
tree
|
commitdiff
2007-10-12
Stefan Dösinger
wined3d: Add a (nested) loop test.
tree
|
commitdiff
2007-10-10
H. Verbeet
d3d9: Release pixel shaders after we're done with them...
tree
|
commitdiff
2007-10-09
Stefan Dösinger
d3d9: Do not rely on CreateVertexShader failing.
tree
|
commitdiff
2007-10-09
Ulrich Czekalla
d3d9: Fix crash in texture test.
tree
|
commitdiff
2007-10-03
Marcus Meissner
d3d9/tests: Initialize shader to NULL.
tree
|
commitdiff
2007-09-20
Stefan Dösinger
wined3d: Check for NULL streams.
tree
|
commitdiff
2007-09-14
Stefan Dösinger
wined3d: The D3DSI_COISSUE flag changes the behavior...
tree
|
commitdiff
2007-09-14
Stefan Dösinger
wined3d: Add a test for the cnd instruction.
tree
|
commitdiff
2007-09-14
Stefan Dösinger
wined3d: Pixel shader 1.x constants are clamped to...
tree
|
commitdiff
2007-09-12
Stefan Dösinger
wined3d: Implement mipmap auto generation.
tree
|
commitdiff
2007-09-11
Stefan Dösinger
wined3d: Fix WINED3DFMT_X8L8V8U8.
tree
|
commitdiff
2007-09-11
Stefan Dösinger
wined3d: texkill ignores the .w only in ps 1.x.
tree
|
commitdiff
2007-09-11
Stefan Dösinger
wined3d: Fix texdepth instruction.
tree
|
commitdiff
2007-09-11
Stefan Dösinger
wined3d: Fix the z range.
tree
|
commitdiff
2007-08-31
Stefan Dösinger
d3d: Add a test for double surface locking.
tree
|
commitdiff
2007-08-30
Francois Gouget
Assorted spelling fixes.
tree
|
commitdiff
2007-08-27
Stefan Dösinger
wined3d: Texture transform flag test.
tree
|
commitdiff
2007-08-27
Stefan Dösinger
d3d9: Return the correct return value in GetDepthStenci...
tree
|
commitdiff
2007-08-21
Stefan Dösinger
wined3d: fogstart == fogend means full fog.
tree
|
commitdiff
2007-08-21
Stefan Dösinger
d3d9: Some caps fixes.
tree
|
commitdiff
2007-08-17
Stefan Dösinger
wined3d: Fix R32F and R16F.
tree
|
commitdiff
2007-08-16
Stefan Dösinger
wined3d: Reinstall the internal reference on the curren...
tree
|
commitdiff
2007-08-15
Stefan Dösinger
wined3d: Add a wined3d private WINED3DSBT_RECORDED.
tree
|
commitdiff
2007-08-08
Alexandre Julliard
d3d9: Comment out some failing fog tests.
tree
|
commitdiff
2007-08-08
Stefan Dösinger
d3d: Add a simple offscreen rendering test.
tree
|
commitdiff
2007-08-06
Stefan Dösinger
wined3d: WINED3DSAMP_MAXMIPLEVEL fixes.
tree
|
commitdiff
2007-08-06
Stefan Dösinger
d3d9: Do not fail if d3d9 is not available.
tree
|
commitdiff
2007-08-06
Stefan Dösinger
d3d9: Deal with failing surface creation.
tree
|
commitdiff
2007-08-03
Stefan Dösinger
d3d9: Check for volume texture support before running...
tree
|
commitdiff
2007-08-03
Stefan Dösinger
d3d9: Some visual test fixes.
tree
|
commitdiff
2007-07-26
H. Verbeet
d3d9: Trace the Format parameter to IDirect3DDevice9Imp...
tree
|
commitdiff
2007-06-25
Andrew Talbot
d3d9/tests: Fix use of uninitialized variable (Coverity).
tree
|
commitdiff
2007-06-25
Stefan Dösinger
d3d9: Hold the lock in VertexShader methods.
tree
|
commitdiff
2007-06-25
Stefan Dösinger
d3d9: Hold the lock in VertexDeclaration methods.
tree
|
commitdiff
2007-06-25
Stefan Dösinger
d3d9: Hold the lock in Vertexbuffer methods.
tree
|
commitdiff
2007-06-25
Stefan Dösinger
d3d9: Hold the lock in Texture methods.
tree
|
commitdiff
2007-06-22
Stefan Dösinger
d3d9: Hold the lock in swapchain methods.
tree
|
commitdiff
2007-06-22
Stefan Dösinger
d3d9: Hold the lock in suface methods.
tree
|
commitdiff
2007-06-19
Stefan Dösinger
d3d9: Hold the lock in stateblock methods.
tree
|
commitdiff
2007-06-19
Stefan Dösinger
d3d9: Release the wined3d query when the d3d9 query...
tree
|
commitdiff
2007-06-19
Stefan Dösinger
d3d9: Hold the lock in query methods.
tree
|
commitdiff
2007-06-18
Stefan Dösinger
d3d9: Hold the lock in Pixelshader functions.
tree
|
commitdiff
2007-06-18
Stefan Dösinger
d3d9: Hold the lock in indexbuffer methods.
tree
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commitdiff
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