wined3d: Avoid a forward declaration.
[wine] / dlls / wined3d / directx.c
2010-09-02  Henri Verbeetwined3d: Avoid a forward declaration.
2010-09-01  Octavian Voicuwined3d: Add missing ckey, fx, and pal directdraw caps.
2010-09-01  Henri Verbeetwined3d: Don't require wined3d object parents to be...
2010-09-01  Henri Verbeetwined3d: Devices don't need parents.
2010-08-31  Henri Verbeetwined3d: Rename wined3d_format_desc to wined3d_format.
2010-08-31  Henri Verbeetwined3d: Recognize some more Radeon cards.
2010-08-26  Henri Verbeetwined3d: Rename the "format" field in wined3d_format_de...
2010-08-24  Henri Verbeetwined3d: Rename WINED3DFORMAT to wined3d_format_id.
2010-07-30  Stefan Dösingerwined3d: Make glClearColor parameters floats.
2010-07-30  Henri Verbeetwined3d: Add support for ARB_texture_compression_rgtc.
2010-07-21  Luke Bratchwined3d: Add Nvidia 8800GTX detection.
2010-07-21  Henri Verbeetwined3d: Use a more consistent name for the normalized...
2010-07-19  Rico Schüllerwined3d: Add GL_NV_point_sprite extension.
2010-07-19  Seth Shelnuttwined3d: Nvidia Geforce 8400 and 8500 are now reported...
2010-06-18  Roderick Colenbranderwined3d: Add NPOT quirk for GeforceFX 5200.
2010-06-11  Henri Verbeetwined3d: Also flip the point sprite coordinate origin...
2010-06-01  Wolfram Sangwined3d: Clarify some comments about Intel cards.
2010-05-27  Roderick Colenbranderwined3d: Add support for mobile Geforce 3xx GPUs.
2010-05-27  Roderick Colenbranderwined3d: Mark Geforce GT 140 as a Geforce 9600GT.
2010-05-27  Roderick Colenbranderwined3d: Add Geforce 2xx lowend models.
2010-05-27  Roderick Colenbranderwined3d: Add Geforce 4x0 cards to GPU database.
2010-05-27  Roderick Colenbranderwined3d: Update Nvidia Geforce6+ driver version to...
2010-05-25  Henri Verbeetwined3d: Get rid of GLINFO_LOCATION.
2010-05-21  Michael Stefaniucwined3d: Avoid using the long type.
2010-05-18  Julius Schwartzenbergwined3d: Cope with the new Intel renderer string.
2010-05-17  Henri Verbeetwined3d: Add support for shadow samplers.
2010-05-17  Henri Verbeetwined3d: Add support for ARB_shadow.
2010-05-14  Roderick Colenbranderwined3d: Make sure wglFlush is not between ENTER_GL...
2010-05-06  Henri Verbeetwined3d: Remove the unused device type parameter to...
2010-05-06  Henri Verbeetwined3d: Reorganize IWineD3DImpl_CheckDeviceFormat...
2010-05-03  Henri Verbeetwined3d: Make sure all fields of the shader backend...
2010-05-03  Henri Verbeetwined3d: Remove some unused fields from the shader...
2010-05-03  Henri Verbeetwined3d: Make sure all fields of the fragment pipe...
2010-04-29  Henri Verbeetwined3d: Store the VTF format capability in the format...
2010-04-29  Henri Verbeetwined3d: Store the sRGB write format capability in...
2010-04-29  Henri Verbeetwined3d: Store the sRGB read format capability in the...
2010-04-29  Henri Verbeetwined3d: Store the bumpmap format capability in the...
2010-04-21  Henri Verbeetwined3d: Fix some more misspellings of "device".
2010-04-16  Roderick Colenbranderwined3d: Separate AMD GPUs in D3D9 and D3D10 models...
2010-04-16  Roderick Colenbranderwined3d: Separate AMD Radeon HD2300 from other HD2xxx...
2010-04-14  Roderick Colenbranderwined3d: Separate detection of D3D10+ and D3D9 Nvidia...
2010-04-13  Henri Verbeetwined3d: We always support at least a single modelview...
2010-04-07  Roderick Colenbranderwined3d: Turn blit_shader color_fixup_supported into...
2010-04-06  Roderick Colenbranderwined3d: Disable paletted texture support. It was only...
2010-04-06  Henri Verbeetwined3d: Don't use GLSL if the supported version isn...
2010-04-05  Henri Verbeetwined3d: Rename some GL vendors.
2010-04-05  Henri Verbeetwined3d: Rename HW_VENDOR_WINE to HW_VENDOR_SOFTWARE.
2010-04-05  Henri Verbeetwined3d: Make some functions static.
2010-04-05  Henri Verbeetwined3d: Add a separate function for wined3d object...
2010-04-01  Henri Verbeetwined3d: Remove some superfluous white space and braces...
2010-03-26  Henri Verbeetwined3d: Implement independent color write masks.
2010-03-26  Henri Verbeetwined3d: Add support for EXT_draw_buffers2.
2010-03-26  Henri Verbeetwined3d: Add GL locking to match_fbo_tex_update().
2010-03-26  Stefan Dösingerwined3d: Don't advertise float formats as supported...
2010-03-26  Stefan Dösingerwined3d: Don't check WGL depth stencil limitations...
2010-03-22  Roderick Colenbranderwined3d: Remove WGL RGBA float support because it doesn...
2010-03-22  Roderick Colenbranderwined3d: Use the format table instead of WGL-checks...
2010-03-19  Henri Verbeetwined3d: Rename GlPixelFormatDesc to wined3d_format_desc.
2010-03-19  Roderick Colenbranderwined3d: Start moving paletted texture support to the...
2010-03-18  Henri Verbeetwined3d: Add a quirk to rebind FBOs when one of their...
2010-03-15  Henri Verbeetwined3d: Kill pbuffer offscreen rendering support.
2010-03-05  Paul Andrew Panonwined3d: Update to add Mesa ATI card detection code.
2010-03-05  Kusanagi Kouichiwined3d: Fix a failure of card vendor detection.
2010-03-03  Paul Andrew Panonwined3d: Add Mesa ATI card detection code.
2010-03-03  Paul Andrew Panonwined3d: Add a card detection table and refactor wined3...
2010-03-03  Paul Andrew Panonwined3d: Adjust the quirks to use the new GL_VENDOR...
2010-03-03  Paul Andrew Panonwined3d: Add a real GL vendor detection.
2010-03-03  Paul Andrew Panonwined3d: Rename GL_VENDOR to HW_VENDOR.
2010-03-02  Roderick Colenbranderwined3d: Fix multisampling on cards without 32-bit...
2010-02-16  Henri Verbeetwined3d: Remove some unused extensions.
2010-02-05  Henri Verbeetwined3d: Set the texture stage limit based on the fragm...
2010-02-05  Henri Verbeetwined3d: Add the general combiner limit to wined3d_gl_info.
2010-02-04  Henri Verbeetwined3d: Remove the unused device type parameter from...
2010-02-04  Henri Verbeetwined3d: Remove the unused device type parameter from...
2010-02-03  Henri Verbeetwined3d: Select the blitter during adapter initialization.
2010-02-02  Henri Verbeetwined3d: Select the shader backend during adapter initi...
2010-02-02  Henri Verbeetwined3d: Select the fragment pipeline during adapter...
2010-02-02  Stefan Dösingerwined3d: Add GL_ARB_map_buffer_range.
2010-02-01  Luca Bennatiwined3d: Add newer ATI/AMD cards vendor recognition.
2010-01-28  Henri Verbeetwined3d: Trace the GLSL version string.
2010-01-26  Henri Verbeetwined3d: Move some macros to directx.c.
2010-01-26  Henri Verbeetwined3d: Add support for ARB_vertex_array_bgra.
2010-01-26  Henri Verbeetwined3d: Add support for ARB_sync.
2010-01-25  Henri Verbeetwined3d: Add support for EXT_gpu_shader4.
2010-01-22  Henri Verbeetwined3d: Remove unused occlusion query extensions.
2010-01-22  Henri Verbeetwined3d: Sort our GL extension definitions.
2010-01-04  Stefan Dösingerwined3d: Add GL_APPLE_flush_buffer_range.
2010-01-04  Gerald Pfeiferwined3d: Introduce WINED3DFMT_INST and use it in CheckT...
2010-01-04  Henri Verbeetwined3d: Move "wrap_lookup" to struct wined3d_gl_info.
2010-01-04  William Waghornwined3d: Added NVidia GT240 detection.
2009-12-31  Aaron Brazenerwined3d: Added further Nvidia Geforce 8xxx detection.
2009-12-29  Aaron Brazenerwined3d: Added ATI Radeon HD 5xxx detection.
2009-12-28  Henri Verbeetwined3d: Recognize "VMware, Inc." as VENDOR_MESA.
2009-12-22  Henri Verbeetwined3d: Get rid of some redundant local variables.
2009-12-10  Henri Verbeetwined3d: Support more formats for display mode enumeration.
2009-12-08  Henri Verbeetwined3d: Rename the wined3d_adapter "num" field to...
2009-12-04  Henri Verbeetdxgi: Implement IDXGIAdapter::GetDesc().
2009-12-02  Henri Verbeetd3d9: Implement IDirect3D9Ex::GetAdapterLUID().
2009-11-18  Henri Verbeetwined3d: Add a separate function for device initialization.
2009-11-18  Henri Verbeetwined3d: Move the various backend selection utility...
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