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[wine] / dlls / wined3d /
2005-11-22  Oliver StieberCorrects an error in the _m3xm3 shader function in...
2005-11-21  Oliver StieberImplement a pixel shader parser and cross compiler...
2005-11-17  Oliver StieberDisable support for creation FMT_Unknown textures....
2005-11-17  Oliver StieberClear the z and stencil buffers at the end of the scene...
2005-11-15  Raphael Junqueira- defined D3DCOLOR_B macros to access byte values of...
2005-11-14  Oliver StieberFix an intermittent lockup with ATI's driver, I expect...
2005-11-10  Francois GougetRemove spaces before '\n' in traces.
2005-11-10  Francois GougetAssorted spelling and case fixes.
2005-11-10  Raphael JunqueiraDefine GL_EXT_framebuffer_object and GL_EXT_pixelbuffer...
2005-11-08  Raphael JunqueiraFix parsing of version number.
2005-11-08  Oliver StieberFixed an error in Swapchain_GetFrontBufferData.
2005-11-07  Oliver StieberVerify that the texture coordinate used in DrawStridedS...
2005-11-07  Oliver StieberPrevent SetFVF from clearing down the vertex declaratio...
2005-11-04  Oliver StieberTidy up UpdateTexture and add support for updating...
2005-11-04  Oliver StieberAdd support for updating to D3DFMT_UNKNOWN surfaces...
2005-11-02  Oliver StieberImplement D3DFMT_UNKNOWN surfaces, this seems to be...
2005-10-29  Oliver StieberMove the softwareVertexProcessing flag from the statebl...
2005-10-27  Oliver StieberCorrect the number of parameters expected for the LRP...
2005-10-12  Oliver StieberChanged the way that 24bit and 32bit Adapter and Buffer...
2005-10-11  Oliver StieberAdd checks for ARB_vertex_program before allowing verte...
2005-10-10  Oliver StieberReport unrecognized opcodes as FIXMEs instead of TRACEs...
2005-10-04  Oliver StieberProvide looser device matching for backbuffer and depth...
2005-10-03  Marcus MeissnerUse correct minLookup[] array entry.
2005-09-29  Vincent BéronDon't define some functions/variables if they won't...
2005-09-29  Alexandre JulliardWe are no longer generating .dbg.c files.
2005-09-29  Oliver StieberAdded support for backbuffer with the formats A1R5G5B5...
2005-09-28  Oliver StieberImplement state tracking for pixel shader constants.
2005-09-27  Oliver StieberChange the format of surface_SaveSnapshot to TGA from...
2005-09-27  Oliver StieberCorrect a problem with locking nonpower 2 back and...
2005-09-26  Francois GougetAssorted spelling fixes.
2005-09-23  Oliver StieberOptionally repack nonpower 2 textures to the expected...
2005-09-23  Oliver StieberEnable dxt2 and dxt4 compressed textures to be created via
2005-09-23  Oliver StieberClean up all the objects bound to the device when the...
2005-09-22  Alexandre JulliardRemoved unused debug channels.
2005-09-21  Oliver StieberStart to implement TestCooperativeLevel.
2005-09-21  Oliver StieberAdded support for state management of vertex shader...
2005-09-21  Oliver StieberImplemented occlusion queries using either GL_ARB_occlu...
2005-09-19  Oliver StieberReturn the adaptor mode as X8R8G8B8 when BPP is 24...
2005-09-19  Oliver StieberPrevent CheckDepthStencilMatch from causing problems...
2005-09-19  Oliver StieberStop vertex shader constants from being set at the...
2005-09-12  Alexandre JulliardFixed some more traces to use the right printf format...
2005-09-07  Karsten ElfenbeinAdded A2R10G10B10 and D3DFMT_D24FS8 modes to all other...
2005-09-03  Oliver StieberImplemented point sprites using ARB_POINT_SPRITE extension.
2005-09-02  Oliver StieberAdded the tracking of stream frequency and flags. Strea...
2005-08-29  Oliver StieberAdded support for DXT2 and DXT4.
2005-08-29  Oliver StieberImplemented IWineD3DDevice_GetRenderTargetData.
2005-08-27  Oliver StieberMoved GetRasterStatus from device to swapchain.
2005-08-27  Oliver StieberChange SetDirty in texture to pass the value of dirty...
2005-08-26  Mike McCormackFix gcc 4.0 warnings.
2005-08-25  Oliver StieberImplemented stubbed out pixel shaders and their states...
2005-08-23  Oliver StieberUpdate the implementation of GetFrontBufferData in...
2005-08-22  Oliver StieberFix quite a few texturing problems and cases where...
2005-08-22  Oliver StieberTidy up some formatting, improve error handling and...
2005-08-19  Oliver StieberIntegrate hardware vertex shaders into the drawing...
2005-08-17  Oliver StieberCopy the parser and cross compiler from d3d8 and update...
2005-08-17  Oliver StieberAdd support for vertex shader constants to the stateblock.
2005-08-17  Francois GougetAssorted spelling fixes.
2005-08-17  Oliver StieberTidy up vertex shaders and bring the current code inlin...
2005-08-12  Francois GougetAssorted spelling fixes.
2005-08-11  Mike McCormackFix gcc 4.0 warnings.
2005-08-11  Oliver StieberAllow the palette to be set and retrieved.
2005-08-11  Oliver StieberTrack the state of softwareVertexProcessing.
2005-08-11  Oliver StieberCorrect the starting values of MIN, MAX and MIP filter...
2005-08-08  Oliver StieberFix stateblock loop errors.
2005-08-08  Oliver StieberAllow the WINED3DSBT_IMPL to be applied so that states...
2005-08-08  Oliver StieberRemove dxguid dependency.
2005-08-03  Oliver StieberSet the apha channel to opaque when locking X8R8G8B8...
2005-08-03  Oliver StieberMoved support for non power 2 texture to hardware.
2005-08-03  Oliver StieberImprove on a fixup for the difference between opengl...
2005-08-03  Oliver StieberMove the setting of states from device to basetexture...
2005-08-01  Oliver StieberSeparate the setting of the DirectX texture and sampler...
2005-08-01  Oliver StieberSeparate the management of DirectX states and openGL...
2005-07-30  Oliver StieberFixed an off by one error in enumdisplaymodes, allowing...
2005-07-30  Oliver StieberTidy up some of the formatting in drawprim and add...
2005-07-30  Oliver StieberValidate that the texture is no larger than the graphic...
2005-07-28  Mike McCormackSigned warning fixes.
2005-07-28  Mike McCormackgcc 4.0 -Wpointer-sign fixes.
2005-07-28  Oliver StieberReturn all elements when getDeclaration is called with...
2005-07-27  Oliver StieberChanged swapchains held by the device from an array...
2005-07-26  Oliver StieberDirectX uses a R/Z transform to translate a texture...
2005-07-26  Oliver StieberRemove a load of IWineD3DSurface * casts that are no...
2005-07-26  Oliver StieberMakes sure any internal reference counting is passed...
2005-07-26  Oliver StieberCorrect a regression issue with per-app settings.
2005-07-26  Oliver StieberImplement resource tracking, require for reset and...
2005-07-24  Raphael Junqueira- add a new settings for vbo support
2005-07-22  Gerald PfeiferRemove unused variable in primitiveConvertToStridedData().
2005-07-22  Raphael Junqueira- cleanup wined3d settings init (now closing opened...
2005-07-22  Francois GougetAssorted spelling fixes.
2005-07-21  Oliver StieberCorrect a problem with the way that FVF vertex arrays...
2005-07-21  Oliver StieberFixed regression that occurred because changes to textu...
2005-07-19  Oliver StieberImplement the use of PBuffers for offscreen textures.
2005-07-18  Oliver StieberImplemented a tidied up IWineD3Device_ColorFill.
2005-07-18  Oliver StieberSet mipmap levels correctly (even with ATI's buggy...
2005-07-18  Oliver StieberDirty the surface (instead of the texture) when a rende...
2005-07-15  Oliver StieberFixed a division by 0 in setup_light that occurs with...
2005-07-15  Oliver StieberCorrect a missplaced #if in IWineD3DDeviceImpl_CleanRender.
2005-07-15  Oliver StieberImplemented Get/Set/Free private data in resource.
2005-07-14  Oliver StieberFixed a bug in Preload caused be a missing brace around...
2005-07-14  Stefan HuehnerFix some missing-declarations warnings.
2005-07-13  Oliver StieberCorrect a few formats that were incorrect.
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