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Also scan HKEY_CURRENT_USER for shell namespace extensions in
[wine]
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dlls
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wined3d
/
2005-11-22
Oliver Stieber
Corrects an error in the _m3xm3 shader function in...
tree
|
commitdiff
2005-11-21
Oliver Stieber
Implement a pixel shader parser and cross compiler...
tree
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commitdiff
2005-11-17
Oliver Stieber
Disable support for creation FMT_Unknown textures....
tree
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commitdiff
2005-11-17
Oliver Stieber
Clear the z and stencil buffers at the end of the scene...
tree
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commitdiff
2005-11-15
Raphael Junqueira
- defined D3DCOLOR_B macros to access byte values of...
tree
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commitdiff
2005-11-14
Oliver Stieber
Fix an intermittent lockup with ATI's driver, I expect...
tree
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commitdiff
2005-11-10
Francois Gouget
Remove spaces before '\n' in traces.
tree
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commitdiff
2005-11-10
Francois Gouget
Assorted spelling and case fixes.
tree
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commitdiff
2005-11-10
Raphael Junqueira
Define GL_EXT_framebuffer_object and GL_EXT_pixelbuffer...
tree
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commitdiff
2005-11-08
Raphael Junqueira
Fix parsing of version number.
tree
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commitdiff
2005-11-08
Oliver Stieber
Fixed an error in Swapchain_GetFrontBufferData.
tree
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commitdiff
2005-11-07
Oliver Stieber
Verify that the texture coordinate used in DrawStridedS...
tree
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commitdiff
2005-11-07
Oliver Stieber
Prevent SetFVF from clearing down the vertex declaratio...
tree
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commitdiff
2005-11-04
Oliver Stieber
Tidy up UpdateTexture and add support for updating...
tree
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commitdiff
2005-11-04
Oliver Stieber
Add support for updating to D3DFMT_UNKNOWN surfaces...
tree
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commitdiff
2005-11-02
Oliver Stieber
Implement D3DFMT_UNKNOWN surfaces, this seems to be...
tree
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commitdiff
2005-10-29
Oliver Stieber
Move the softwareVertexProcessing flag from the statebl...
tree
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commitdiff
2005-10-27
Oliver Stieber
Correct the number of parameters expected for the LRP...
tree
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commitdiff
2005-10-12
Oliver Stieber
Changed the way that 24bit and 32bit Adapter and Buffer...
tree
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commitdiff
2005-10-11
Oliver Stieber
Add checks for ARB_vertex_program before allowing verte...
tree
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commitdiff
2005-10-10
Oliver Stieber
Report unrecognized opcodes as FIXMEs instead of TRACEs...
tree
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commitdiff
2005-10-04
Oliver Stieber
Provide looser device matching for backbuffer and depth...
tree
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commitdiff
2005-10-03
Marcus Meissner
Use correct minLookup[] array entry.
tree
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commitdiff
2005-09-29
Vincent Béron
Don't define some functions/variables if they won't...
tree
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commitdiff
2005-09-29
Alexandre Julliard
We are no longer generating .dbg.c files.
tree
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commitdiff
2005-09-29
Oliver Stieber
Added support for backbuffer with the formats A1R5G5B5...
tree
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commitdiff
2005-09-28
Oliver Stieber
Implement state tracking for pixel shader constants.
tree
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commitdiff
2005-09-27
Oliver Stieber
Change the format of surface_SaveSnapshot to TGA from...
tree
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commitdiff
2005-09-27
Oliver Stieber
Correct a problem with locking nonpower 2 back and...
tree
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commitdiff
2005-09-26
Francois Gouget
Assorted spelling fixes.
tree
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commitdiff
2005-09-23
Oliver Stieber
Optionally repack nonpower 2 textures to the expected...
tree
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commitdiff
2005-09-23
Oliver Stieber
Enable dxt2 and dxt4 compressed textures to be created via
tree
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commitdiff
2005-09-23
Oliver Stieber
Clean up all the objects bound to the device when the...
tree
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commitdiff
2005-09-22
Alexandre Julliard
Removed unused debug channels.
tree
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commitdiff
2005-09-21
Oliver Stieber
Start to implement TestCooperativeLevel.
tree
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commitdiff
2005-09-21
Oliver Stieber
Added support for state management of vertex shader...
tree
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commitdiff
2005-09-21
Oliver Stieber
Implemented occlusion queries using either GL_ARB_occlu...
tree
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commitdiff
2005-09-19
Oliver Stieber
Return the adaptor mode as X8R8G8B8 when BPP is 24...
tree
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commitdiff
2005-09-19
Oliver Stieber
Prevent CheckDepthStencilMatch from causing problems...
tree
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commitdiff
2005-09-19
Oliver Stieber
Stop vertex shader constants from being set at the...
tree
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commitdiff
2005-09-12
Alexandre Julliard
Fixed some more traces to use the right printf format...
tree
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commitdiff
2005-09-07
Karsten Elfenbein
Added A2R10G10B10 and D3DFMT_D24FS8 modes to all other...
tree
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commitdiff
2005-09-03
Oliver Stieber
Implemented point sprites using ARB_POINT_SPRITE extension.
tree
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commitdiff
2005-09-02
Oliver Stieber
Added the tracking of stream frequency and flags. Strea...
tree
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commitdiff
2005-08-29
Oliver Stieber
Added support for DXT2 and DXT4.
tree
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commitdiff
2005-08-29
Oliver Stieber
Implemented IWineD3DDevice_GetRenderTargetData.
tree
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commitdiff
2005-08-27
Oliver Stieber
Moved GetRasterStatus from device to swapchain.
tree
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commitdiff
2005-08-27
Oliver Stieber
Change SetDirty in texture to pass the value of dirty...
tree
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commitdiff
2005-08-26
Mike McCormack
Fix gcc 4.0 warnings.
tree
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commitdiff
2005-08-25
Oliver Stieber
Implemented stubbed out pixel shaders and their states...
tree
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commitdiff
2005-08-23
Oliver Stieber
Update the implementation of GetFrontBufferData in...
tree
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commitdiff
2005-08-22
Oliver Stieber
Fix quite a few texturing problems and cases where...
tree
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commitdiff
2005-08-22
Oliver Stieber
Tidy up some formatting, improve error handling and...
tree
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commitdiff
2005-08-19
Oliver Stieber
Integrate hardware vertex shaders into the drawing...
tree
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commitdiff
2005-08-17
Oliver Stieber
Copy the parser and cross compiler from d3d8 and update...
tree
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commitdiff
2005-08-17
Oliver Stieber
Add support for vertex shader constants to the stateblock.
tree
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commitdiff
2005-08-17
Francois Gouget
Assorted spelling fixes.
tree
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commitdiff
2005-08-17
Oliver Stieber
Tidy up vertex shaders and bring the current code inlin...
tree
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commitdiff
2005-08-12
Francois Gouget
Assorted spelling fixes.
tree
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commitdiff
2005-08-11
Mike McCormack
Fix gcc 4.0 warnings.
tree
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commitdiff
2005-08-11
Oliver Stieber
Allow the palette to be set and retrieved.
tree
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commitdiff
2005-08-11
Oliver Stieber
Track the state of softwareVertexProcessing.
tree
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commitdiff
2005-08-11
Oliver Stieber
Correct the starting values of MIN, MAX and MIP filter...
tree
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commitdiff
2005-08-08
Oliver Stieber
Fix stateblock loop errors.
tree
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commitdiff
2005-08-08
Oliver Stieber
Allow the WINED3DSBT_IMPL to be applied so that states...
tree
|
commitdiff
2005-08-08
Oliver Stieber
Remove dxguid dependency.
tree
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commitdiff
2005-08-03
Oliver Stieber
Set the apha channel to opaque when locking X8R8G8B8...
tree
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commitdiff
2005-08-03
Oliver Stieber
Moved support for non power 2 texture to hardware.
tree
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commitdiff
2005-08-03
Oliver Stieber
Improve on a fixup for the difference between opengl...
tree
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commitdiff
2005-08-03
Oliver Stieber
Move the setting of states from device to basetexture...
tree
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commitdiff
2005-08-01
Oliver Stieber
Separate the setting of the DirectX texture and sampler...
tree
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commitdiff
2005-08-01
Oliver Stieber
Separate the management of DirectX states and openGL...
tree
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commitdiff
2005-07-30
Oliver Stieber
Fixed an off by one error in enumdisplaymodes, allowing...
tree
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commitdiff
2005-07-30
Oliver Stieber
Tidy up some of the formatting in drawprim and add...
tree
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commitdiff
2005-07-30
Oliver Stieber
Validate that the texture is no larger than the graphic...
tree
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commitdiff
2005-07-28
Mike McCormack
Signed warning fixes.
tree
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commitdiff
2005-07-28
Mike McCormack
gcc 4.0 -Wpointer-sign fixes.
tree
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commitdiff
2005-07-28
Oliver Stieber
Return all elements when getDeclaration is called with...
tree
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commitdiff
2005-07-27
Oliver Stieber
Changed swapchains held by the device from an array...
tree
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commitdiff
2005-07-26
Oliver Stieber
DirectX uses a R/Z transform to translate a texture...
tree
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commitdiff
2005-07-26
Oliver Stieber
Remove a load of IWineD3DSurface * casts that are no...
tree
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commitdiff
2005-07-26
Oliver Stieber
Makes sure any internal reference counting is passed...
tree
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commitdiff
2005-07-26
Oliver Stieber
Correct a regression issue with per-app settings.
tree
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commitdiff
2005-07-26
Oliver Stieber
Implement resource tracking, require for reset and...
tree
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commitdiff
2005-07-24
Raphael Junqueira
- add a new settings for vbo support
tree
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commitdiff
2005-07-22
Gerald Pfeifer
Remove unused variable in primitiveConvertToStridedData().
tree
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commitdiff
2005-07-22
Raphael Junqueira
- cleanup wined3d settings init (now closing opened...
tree
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commitdiff
2005-07-22
Francois Gouget
Assorted spelling fixes.
tree
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commitdiff
2005-07-21
Oliver Stieber
Correct a problem with the way that FVF vertex arrays...
tree
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commitdiff
2005-07-21
Oliver Stieber
Fixed regression that occurred because changes to textu...
tree
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commitdiff
2005-07-19
Oliver Stieber
Implement the use of PBuffers for offscreen textures.
tree
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commitdiff
2005-07-18
Oliver Stieber
Implemented a tidied up IWineD3Device_ColorFill.
tree
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commitdiff
2005-07-18
Oliver Stieber
Set mipmap levels correctly (even with ATI's buggy...
tree
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commitdiff
2005-07-18
Oliver Stieber
Dirty the surface (instead of the texture) when a rende...
tree
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commitdiff
2005-07-15
Oliver Stieber
Fixed a division by 0 in setup_light that occurs with...
tree
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commitdiff
2005-07-15
Oliver Stieber
Correct a missplaced #if in IWineD3DDeviceImpl_CleanRender.
tree
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commitdiff
2005-07-15
Oliver Stieber
Implemented Get/Set/Free private data in resource.
tree
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commitdiff
2005-07-14
Oliver Stieber
Fixed a bug in Preload caused be a missing brace around...
tree
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commitdiff
2005-07-14
Stefan Huehner
Fix some missing-declarations warnings.
tree
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commitdiff
2005-07-13
Oliver Stieber
Correct a few formats that were incorrect.
tree
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commitdiff
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