d3d8: Properly test for dynamic usage in device_parent_CreateSurface().
[wine] / dlls / d3d8 / vertexdeclaration.c
2008-03-28  Stefan Dösingerd3d8: Reject broken normal declaration types with fixed...
2008-01-07  Alexandre Julliardwined3d: Use unsigned int instead of size_t for element...
2007-11-05  Stefan Dösingerd3d8: Initialize the vertex decl when allocating it.
2007-03-08  H. Verbeetd3d8: Save the d3d8 vertex declaration.
2007-02-14  Alexandre Julliardd3d8: Avoid a size_t printf format warning.
2007-02-14  H. Verbeetd3d8: Don't store the d3d8 declaration in the wined3d...
2007-02-14  H. Verbeetd3d8: Move loading local d3d8 vertex shader constants...
2007-02-14  H. Verbeetd3d8: Add an IDirect3DVertexDeclaration8 class to hold...