projects
/
wine
/ history
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅ next
ddraw: Avoid LPD3DLIGHT.
[wine]
/
include
/
d3dcommon.idl
2013-01-09
Austin English
include: Add D3D_DRIVER_TYPE to d3dcommon.idl.
blob
|
commitdiff
|
raw
2010-11-02
Rico Schüller
include: Add ID3D11ShaderReflection interface.
blob
|
commitdiff
|
raw
|
diff to current
2010-10-28
Rico Schüller
include: Move D3D_PRIMITIVE to d3dcommon.h.
blob
|
commitdiff
|
raw
|
diff to current
2010-10-28
Rico Schüller
include: Move D3D_PRIMITIVE_TOPOLOGY to d3dcommon.h.
blob
|
commitdiff
|
raw
|
diff to current
2010-10-28
Rico Schüller
include: Move D3D_SHADER_VARIABLE_TYPE to d3dcommon.h.
blob
|
commitdiff
|
raw
|
diff to current
2010-10-28
Rico Schüller
include: Move D3D_SHADER_INPUT_TYPE to d3dcommon.h.
blob
|
commitdiff
|
raw
|
diff to current
2010-10-28
Rico Schüller
include: Move D3D_NAME to d3dcommon.h.
blob
|
commitdiff
|
raw
|
diff to current
2010-10-28
Rico Schüller
include: Move D3D_RESOURCE_RETURN_TYPE to d3dcommon.h.
blob
|
commitdiff
|
raw
|
diff to current
2010-10-26
Rico Schüller
include: Move D3D_REGISTER_COMPONENT_TYPE to d3dcommon.h.
blob
|
commitdiff
|
raw
|
diff to current
2010-10-26
Rico Schüller
include: Move D3D_SRV_DIMENSION to d3dcommon.h.
blob
|
commitdiff
|
raw
|
diff to current
2010-10-26
Rico Schüller
include: Move D3D_CBUFFER_TYPE to d3dcommon.h.
blob
|
commitdiff
|
raw
|
diff to current
2010-10-26
Rico Schüller
include: Move D3D_SHADER_VARIABLE_CLASS to d3dcommon.h.
blob
|
commitdiff
|
raw
|
diff to current
2010-08-17
Rico Schüller
d3d10: Fix d3dcommon.h inclusion.
blob
|
commitdiff
|
raw
|
diff to current
2010-08-04
Matteo Bruni
include: Add some d3dcompiler-related definitions.
blob
|
commitdiff
|
raw
|
diff to current
2010-07-28
Matteo Bruni
include: Add the ID3D10Blob interface.
blob
|
commitdiff
|
raw
|
diff to current