msxml3: Tests code clean up.
[wine] / include /
2012-12-07  Henri Verbeetd3d10core: Implement d3d10_device_GSGetSamplers().
2012-12-07  Henri Verbeetd3d10core: Implement d3d10_device_GSSetSamplers().
2012-12-07  Henri Verbeetddraw: Avoid LPDDSURFACEDESC2.
2012-12-07  Henri Verbeetddraw: Avoid LPDDSURFACEDESC.
2012-12-07  Henri Verbeetddraw: Avoid LPDDPIXELFORMAT.
2012-12-06  Piotr Cabaninclude: Added MS_ENH_RSA_AES_PROV_XP definition.
2012-12-06  Henri Verbeetd3d10core: Implement d3d10_device_VSGetSamplers().
2012-12-06  Henri Verbeetd3d10core: Implement d3d10_device_VSSetSamplers().
2012-12-06  Henri Verbeetddraw: Avoid LPDDCOLORKEY.
2012-12-06  Henri Verbeetddraw: Avoid LPDDCAPS.
2012-12-06  Henri Verbeetddraw: Avoid LPDDSCAPS2.
2012-12-05  Henri Verbeetd3d10core: Implement d3d10_device_PSGetConstantBuffers().
2012-12-05  Henri Verbeetd3d10core: Implement d3d10_device_PSSetConstantBuffers().
2012-12-05  Henri Verbeetddraw: Avoid LPDDSCAPS.
2012-12-05  Henri Verbeetd3dx9: Fix the LPLPD3DXFILE typedef.
2012-12-05  Henri Verbeetd3dx9: Avoid LPD3DXALLOCATEHIERARCHY.
2012-12-04  Hans Leidekkerkernel32: Implement SetFileValidData.
2012-12-03  Henri Verbeetd3d10core: Implement d3d10_device_GSGetConstantBuffers().
2012-12-03  Henri Verbeetd3d10core: Implement d3d10_device_GSSetConstantBuffers().
2012-12-03  Henri Verbeetd3dx9: Avoid LPD3DXANIMATIONSET.
2012-12-03  Henri Verbeetd3dx9: Avoid LPD3DXKEYFRAMEDANIMATIONSET.
2012-12-03  Henri Verbeetd3dx9: Avoid LPD3DXANIMATIONCALLBACKHANDLER.
2012-12-03  Henri Verbeetd3dx9: Avoid LPD3DXANIMATIONCONTROLLER.
2012-12-03  Henri Verbeetd3dx9: Avoid LPD3DXBUFFER.
2012-11-30  Charles Davisntdll: Add support for BSD-style creation ("birth"...
2012-11-30  Charles Davisntdll: Add support for nanosecond precision file times...
2012-11-30  Henri Verbeetd3d10core: Implement d3d10_device_VSGetConstantBuffers().
2012-11-30  Henri Verbeetd3d10core: Implement d3d10_device_VSSetConstantBuffers().
2012-11-30  Henri Verbeetd3dx9: Avoid LPD3DXSPRITE.
2012-11-30  Henri Verbeetd3dx9: Avoid LPD3DXEFFECTSTATEMANAGER.
2012-11-30  Henri Verbeetd3dx9: Avoid LPD3DXEFFECTPOOL.
2012-11-28  Henri Verbeetd3dx9: Avoid LPD3DXMATRIXSTACK.
2012-11-28  Henri Verbeetd3dx9: Avoid LPD3DXBASEMESH.
2012-11-28  Henri Verbeetd3dx9: Avoid LPD3DXMESH.
2012-11-28  Alistair Leslie... include: Add IGlobalOptions interface.
2012-11-28  Henri Verbeetd3dx9: Avoid LPD3DXPMESH.
2012-11-28  Henri Verbeetd3dx9: Avoid LPD3DXSPMESH.
2012-11-28  Henri Verbeetd3dx9: Avoid LPD3DXSKININFO.
2012-11-27  Henri Verbeetd3d10core: Implement d3d10_device_DrawIndexedInstanced().
2012-11-27  Henri Verbeetd3dx9: Avoid LPD3DXPATCHMESH.
2012-11-27  Henri Verbeetd3dx9: Avoid LPD3DXPRTBUFFER.
2012-11-27  Henri Verbeetd3dx9: Avoid LPD3DXPRTCOMPBUFFER.
2012-11-26  Henri Verbeetd3dx9: Avoid LPD3DXPRTENGINE.
2012-11-26  Henri Verbeetd3dx9: Avoid LPD3DXTEXTUREGUTTERHELPER.
2012-11-26  Henri Verbeetd3dx9: Avoid LPD3DXINCLUDE.
2012-11-26  AndrĂ© Hentschelinclude: Add more CV constants.
2012-11-23  Nikolay Sivovinclude: Added error codes enum, cleanup existing enums.
2012-11-23  Henri Verbeetd3d10core: Implement d3d10_device_SOGetTargets().
2012-11-23  Henri Verbeetd3d10core: Implement d3d10_device_SOSetTargets().
2012-11-23  Henri Verbeetd3dx9: Avoid LPD3DXCONSTANTTABLE.
2012-11-23  Henri Verbeetd3dx9: Avoid LPD3DXFILE.
2012-11-23  Henri Verbeetd3dx9: Avoid LPD3DXFILESAVEOBJECT.
2012-11-22  Henri Verbeetd3dx9: Avoid LPD3DXFILESAVEDATA.
2012-11-22  Henri Verbeetd3dx9: Avoid LPD3DXFILEENUMOBJECT.
2012-11-22  Henri Verbeetd3dx9: Avoid LPD3DXFILEDATA.
2012-11-21  Jacek Cabanatl: Moved atlwin.h to public includes.
2012-11-21  Jacek Cabanatl100: Moved IRegistrar implementation to atl100.
2012-11-21  Jacek Cabanatl: Moved atlbase.h to public includes.
2012-11-21  Henri Verbeetd3d10core: Implement d3d10_device_IAGetIndexBuffer().
2012-11-21  Henri Verbeetd3drm: Avoid LPDIRECT3DDEVICE.
2012-11-21  Henri Verbeetd3drm: Avoid LPDIRECT3DDEVICE2.
2012-11-21  Henri Verbeetd3drm: Avoid LPDIRECT3DVIEWPORT.
2012-11-20  Alexandre Julliardodbc32: Fix some data types for 64-bit.
2012-11-20  Austin Englishinclude: Remove stray linefeeds.
2012-11-20  Henri Verbeetd3d9: Avoid resetting device state for d3d9ex resets.
2012-11-20  Henri Verbeetd3drm: Avoid LPDIRECTDRAWCLIPPER.
2012-11-20  Henri Verbeetd3drm: Avoid LPDIRECTDRAWSURFACE.
2012-11-19  Jacek Cabanamvideo.idl: Use proper IDirectDraw forward declaration.
2012-11-19  Henri Verbeetddraw: Avoid LPDIRECT3D.
2012-11-19  Henri Verbeetddraw: Avoid LPDIRECT3D2.
2012-11-16  Piotr Cabanmsvcp90: Added wctrans and towctrans implementation.
2012-11-16  Henri Verbeetddraw: Avoid LPDIRECT3D3.
2012-11-16  Henri Verbeetddraw: Avoid LPDIRECT3D7.
2012-11-15  Henri Verbeetddraw: Avoid LPDIRECT3DLIGHT.
2012-11-15  Henri Verbeetddraw: Avoid LPDIRECT3DDEVICE.
2012-11-15  Henri Verbeetddraw: Avoid LPDIRECT3DDEVICE2.
2012-11-14  Henri Verbeetd3d10core: Implement d3d10_device_GSGetShader().
2012-11-14  Henri Verbeetd3d10core: Implement d3d10_device_GSSetShader().
2012-11-14  Henri Verbeetddraw: Avoid LPDIRECT3DDEVICE3.
2012-11-14  Henri Verbeetddraw: Avoid LPDIRECT3DDEVICE7.
2012-11-14  Henri Verbeetddraw: Avoid LPDIRECT3DVIEWPORT.
2012-11-13  Henri Verbeetddraw: Avoid LPDIRECT3DVIEWPORT2.
2012-11-13  Henri Verbeetddraw: Avoid LPDIRECT3DVIEWPORT3.
2012-11-13  Henri Verbeetddraw: Avoid LPDIRECT3DMATERIAL.
2012-11-12  Henri Verbeetddraw: Avoid LPDIRECT3DMATERIAL2.
2012-11-12  Henri Verbeetddraw: Avoid LPDIRECT3DMATERIAL3.
2012-11-12  Henri Verbeetddraw: Avoid LPDIRECT3DTEXTURE.
2012-11-09  Henri Verbeetddraw: Avoid LPDIRECT3DTEXTURE2.
2012-11-09  Henri Verbeetddraw: Avoid LPDIRECT3DEXECUTEBUFFER.
2012-11-09  Henri Verbeetddraw: Avoid LPDIRECT3DVERTEXBUFFER.
2012-11-08  Henri Verbeetddraw: Avoid LPDIRECT3DVERTEXBUFFER7.
2012-11-08  Henri Verbeetddraw: Avoid LPDIRECTDRAW.
2012-11-08  Alexandre Julliardconfigure: Remove checks for OpenGL headers that are...
2012-11-08  Alexandre Julliardconfigure: Check for getopt_long_only instead of getopt...
2012-11-07  Alexandre Julliardopengl32: Don't substitute OpenGL types that are alread...
2012-11-07  Alexandre Julliardopengl32: Generate our own wgl.h header from the OpenGL...
2012-11-07  Alexandre Julliardopengl32: Update to the current OpenGL spec.
2012-11-07  Henri Verbeetddraw: Avoid LPDIRECTDRAWCLIPPER.
2012-11-07  Henri Verbeetddraw: Avoid LPDIRECTDRAWPALETTE.
2012-11-06  Henri Verbeetddraw: Avoid LPDIRECTDRAWSURFACE.
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