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msvcrt: Fix malloc_func_t/free_func_t calling convention.
[wine]
/
dlls
/
d3d10
/
d3d10.spec
2012-01-03
Henri Verbeet
d3d10: Add a D3D10CompileEffectFromMemory() stub.
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2011-11-18
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskUnion().
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2011-11-17
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskIntersect().
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2011-11-17
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskGetSetting().
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2011-11-17
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskEnableCapture().
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2011-11-16
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskEnableAll().
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2011-11-16
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskDisableCapture().
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2011-11-16
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskDisableAll().
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2011-11-15
Henri Verbeet
d3d10: Implement D3D10StateBlockMaskDifference().
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2011-11-15
Henri Verbeet
d3d10: Add a stub ID3D10StateBlock implementation.
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2010-10-15
Rico Schüller
d3d10: Forward D3D10GetShaderDebugInfo() to d3dcompiler.
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2010-10-15
Rico Schüller
d3d10: Forward D3D10GetInputAndOutputSignatureBlob...
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2010-10-15
Rico Schüller
d3d10: Forward D3D10GetOutputSignatureBlob() to d3dcomp...
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2010-10-15
Rico Schüller
d3d10: Forward D3D10GetInputSignatureBlob() to d3dcompiler.
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2010-08-30
Matteo Bruni
d3d10: Implement D3D10CompileShader, forward to d3dcomp...
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2010-08-17
Rico Schüller
d3d10: Forward D3D10CreateBlob to d3dcompiler_43.dll.
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2010-07-23
Rico Schüller
d3d10: Add a stub ID3D10ReflectShader implementation.
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2009-11-04
Henri Verbeet
d3d10: Add a D3D10GetPixelShaderProfile() stub.
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2009-11-04
Henri Verbeet
d3d10: Add a D3D10GetGeometryShaderProfile() stub.
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2009-11-04
Henri Verbeet
d3d10: Add a D3D10GetVertexShaderProfile() stub.
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2009-02-26
Henri Verbeet
d3d10: Add a stub ID3D10Effect implementation.
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2008-10-24
Henri Verbeet
d3d10: Implement D3D10CreateDeviceAndSwapChain().
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2008-10-22
Henri Verbeet
d3d10: Add an initial implementation of D3D10CreateDevi...
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2007-07-11
Kovács András
d3d10: Add stub for d3d10.dll.
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