usp10: Apply 'vatu' to the Indic syllable.
[wine] / dlls / wined3d / surface.c
2011-06-15  Henri Verbeetwined3d: Don't clear the alloc flags in wined3d_surface...
2011-06-15  Henri Verbeetwined3d: Implement wined3d_device_update_surface()...
2011-06-10  Henri Verbeetwined3d: Move PBO handling mostly out of surface_upload...
2011-06-10  Henri Verbeetwined3d: Get rid of a NULL check for surface_upload_data().
2011-06-10  Henri Verbeetwined3d: Handle unpack row length inside surface_upload...
2011-06-07  Henri Verbeetwined3d: Use GL_DEPTH_COMPONENT as internal format...
2011-06-06  Henri Verbeetwined3d: Rename IWineD3DDeviceImpl_MarkStateDirty(...
2011-05-19  Henri Verbeetwined3d: Introduce a separate structure for framebuffer...
2011-05-17  Henri Verbeetwined3d: Get rid of the renderbuffer_entry_t typedef.
2011-05-17  Henri Verbeetwined3d: Get rid of the IWineD3DDevice typedefs.
2011-05-13  Stefan Dösingerwined3d: Fix a few MSVC data loss warnings.
2011-05-13  Stefan Dösingerwined3d: Fix a unsigned unary minus warning in MSVC.
2011-05-11  Henri Verbeetwined3d: Remove object creation methods from the IWineD...
2011-05-11  Henri Verbeetwined3d: Set SFLAG_DYNLOCK for lockable render targets.
2011-05-06  Henri Verbeetwined3d: Add some initial access checking for resources.
2011-05-03  Henri Verbeetwined3d: Cleanup surfaces only once.
2011-04-29  Henri Verbeetwined3d: Get rid of the IWineD3DSurface typedefs.
2011-04-29  Henri Verbeetwined3d: Remove COM from the surface implementation.
2011-04-29  Henri Verbeetwined3d: Merge the IWineD3DSurface::Blt() implementations.
2011-04-29  Henri Verbeetwined3d: Merge the IWineD3DSurface::BltFast() implement...
2011-04-29  Henri Verbeetwined3d: Merge the IWineD3DSurface::Flip() implementations.
2011-04-28  Henri Verbeetwined3d: Merge the IWineD3DSurface::SetFormat() impleme...
2011-04-28  Henri Verbeetwined3d: Merge the IWineD3DSurface::SetMem() implementa...
2011-04-28  Henri Verbeetwined3d: Merge the IWineD3DSurface::ReleaseDC() impleme...
2011-04-28  Henri Verbeetwined3d: Merge the IWineD3DSurface::GetDC() implementat...
2011-04-28  Henri Verbeetwined3d: Merge the IWineD3DSurface::PreLoad() implement...
2011-04-27  Henri Verbeetwined3d: Merge the IWineD3DSurface::Unmap() implementat...
2011-04-27  Henri Verbeetwined3d: Merge the IWineD3DSurface::Map() implementations.
2011-04-27  Henri Verbeetwined3d: Merge the IWineD3DSurface::Release() implement...
2011-04-27  Henri Verbeetwined3d: Only invalidate the INDRAWABLE location for...
2011-04-26  Henri Verbeetwined3d: Merge surface_base.c into surface.c.
2011-04-26  Henri Verbeetwined3d: Remove IWineD3DSurface::PrivateSetup() from...
2011-04-22  Henri Verbeetwined3d: Get rid of IWineD3DSurface::GetType().
2011-04-19  Henri Verbeetwined3d: Also update ds_current_size if there's no...
2011-04-18  Henri Verbeetwined3d: Remove IWineD3DSurface::GetImplType() from...
2011-04-18  Henri Verbeetwined3d: Merge surface_gdi.c into surface.c.
2011-04-18  Henri Verbeetwined3d: Forward surface refcounts to the container.
2011-04-18  Henri Verbeetwined3d: Use the correct mask for depth/stencil locatio...
2011-04-15  Henri Verbeetwined3d: Don't flush just because a swapchain has multi...
2011-04-14  Henri Verbeetwined3d: Get rid of the IWineD3DSwapChain typedefs.
2011-04-14  Henri Verbeetwined3d: Remove COM from the swapchain implementation.
2011-04-11  Henri Verbeetwined3d: Flush after accessing the front buffer in...
2011-04-11  Henri Verbeetwined3d: Flush after accessing the front buffer in...
2011-04-11  Henri Verbeetwined3d: Check FBO completeness after the read / draw...
2011-04-06  Henri Verbeetwined3d: Add support for depth blits to the blitter.
2011-04-06  Henri Verbeetwined3d: Add depth fills to the blitter interface.
2011-04-06  Henri Verbeetwined3d: Allow depth and stencil clears on surfaces...
2011-04-06  Henri Verbeetwined3d: Introduce a separate function for depth fills.
2011-04-06  Henri Verbeetwined3d: Make "blit_operation" naming a bit more consis...
2011-04-05  Henri Verbeetwined3d: Correctly check if the destination format...
2011-04-05  Henri Verbeetwined3d: Fix partial depth buffer copies.
2011-04-05  Henri Verbeetwined3d: Don't bother setting a depth render buffer...
2011-03-31  Henri Verbeetwined3d: Rename "numContexts" to "context_count".
2011-03-30  Henri VerbeetRevert "wined3d: Prevent crash when blit_priv is NULL.".
2011-03-29  Henri Verbeetwined3d: Get rid of IWineD3DBaseTextureClass.
2011-03-29  Konrad Rzepeckiwined3d: Prevent crash when blit_priv is NULL.
2011-03-28  Henri Verbeetwined3d: Get rid of the IWineD3DBaseTexture typedefs.
2011-03-28  Henri Verbeetwined3d: Remove COM from the texture implementation.
2011-03-28  Henri Verbeetwined3d: Get rid of the IWineD3DBase requirement for...
2011-03-15  Henri Verbeetwined3d: Generalize AddDirtyRect() / AddDirtyBox()...
2011-03-11  Henri Verbeetwined3d: Get rid of IWineD3DSurface::GetDesc().
2011-03-09  Henri Verbeetwined3d: Store all the resource desc information in...
2011-03-07  Henri Verbeetwined3d: Try to evict the surface's sysmem copy in...
2011-03-07  Henri Verbeetwined3d: Clear SFLAG_LOCKED as soon as possible in...
2011-03-07  Henri Verbeetwined3d: Get rid of the SFLAG_LOCKED hack in flush_to_f...
2011-03-04  Henri Verbeetwined3d: Pass gl_info to surface_bind().
2011-03-03  Henri Verbeetwined3d: Pass gl_info to basetexture_bind().
2011-03-03  Henri Verbeetwined3d: Use EXT_texture_sRGB_decode to avoid sRGB...
2011-03-02  Henri Verbeetwined3d: Standalone surfaces should never be sRGB.
2011-03-01  Henri Verbeetwined3d: Make IWineD3DResourceImpl an independent struc...
2011-02-28  Henri Verbeetwined3d: Remove IWineD3DResource::UnLoad() from the...
2011-02-14  Gerald Pfeiferwined3d: Remove an old hack around Mesa choking on...
2011-02-03  Henri Verbeetwined3d: Get rid of the IWineD3DPalette typedefs.
2011-02-02  Henri Verbeetwined3d: Get rid of the IWineD3D typedefs.
2011-01-26  Henri Verbeetwined3d: Do checks at the start of surface_init() ...
2011-01-24  Henri Verbeetwined3d: Remove IWineD3DSurface::DrawOverlay() from...
2011-01-24  Henri Verbeetwined3d: Remove IWineD3DSurface::RealizePalette() from...
2011-01-21  Henri Verbeetwined3d: Get rid of IWineD3DSurface::GetData().
2011-01-21  Henri Verbeetwined3d: Remove IWineD3DSurface::LoadTexture() from...
2011-01-21  Henri Verbeetwined3d: Remove IWineD3DSurface::BindTexture() from...
2011-01-20  Henri Verbeetwined3d: Store a pointer to an array of IWineD3DSwapCha...
2011-01-18  Henri Verbeetwined3d: Store an IWineD3DClipperImpl pointer in IWineD...
2011-01-06  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-06  Henri Verbeetwined3d: Pass an IWineD3DResourceImpl pointer to resour...
2011-01-05  Henri Verbeetwined3d: Remove IWineD3DBaseTexture::BindTexture()...
2011-01-05  Henri Verbeetwined3d: Use surface_modify_location() to manipulate...
2011-01-04  Henri Verbeetwined3d: Pass an IWineD3DBaseTextureImpl pointer to...
2010-12-10  Henri Verbeetwined3d: Explicitly pass gl_info to unset_shader().
2010-12-10  Henri Verbeetwined3d: Explicitly pass blit_priv and gl_info to set_s...
2010-12-09  Henri Verbeetwined3d: Pass an IWineD3DDeviceImpl pointer to free_pri...
2010-12-09  Henri Verbeetwined3d: Pass an IWineD3DDeviceImpl pointer to alloc_pr...
2010-12-09  Henri Verbeetwined3d: Remove IWineD3DBaseTexture::SetDirty() from...
2010-12-08  Henri Verbeetwined3d: Remove a redundant SetDirty() call from IWineD...
2010-12-08  Henri Verbeetwined3d: Don't leak heapMemory in surface_remove_pbo().
2010-11-30  Henri Verbeetwined3d: Explicitly pass data and gl_info to shader_des...
2010-11-30  Henri Verbeetwined3d: Explicitly pass data and gl_info to shader_sel...
2010-11-23  Henri Verbeetwined3d: Get rid of the remaining "Flags".
2010-11-18  Henri Verbeetwined3d: Disallow empty surfaces.
2010-11-17  Henri Verbeetwined3d: Send a notification that the GL texture change...
2010-11-16  Henri Verbeetwined3d: Remove a redundant flag in IWineD3DSurfaceImpl...
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