ddraw: Merge the surface thunks into surface.c.
[wine] / dlls / d3dx9_36 /
2010-07-19  Misha Koshelevd3dx9: Add stub and basic test for D3DXCreateSphere.
2010-07-19  Matteo Brunid3dx9: Check dcl input instruction syntax against shade...
2010-07-19  Matteo Brunid3dx9: Error out on dcl output instruction where not...
2010-07-19  Matteo Brunid3dx9: Improve a FIXME.
2010-07-19  Matteo Brunid3dx9: Remove unused parameter from get_regname().
2010-07-09  David Adamd3dx9_36/test: Fix a copy/paste typo.
2010-07-07  Misha Koshelevd3dx9: Test penultimate declaration element in D3DXDecl...
2010-06-24  Francois GougetAssorted typo and spelling fixes.
2010-06-24  Francois Gougetd3dx9_36: Make assemble_shader() static.
2010-06-10  Matteo Brunid3dx9: Disallow sampler declarations where not supported.
2010-06-10  Matteo Brunid3dx9: Check register type in dcl input instruction.
2010-06-10  Matteo Brunid3dx9: Allow sampler declaration without sampler type.
2010-06-09  Matteo Brunid3dx9: Accept texture coordinate registers in dcl instr...
2010-06-09  Matteo Brunid3dx9: Support ps_2_0-style dcl instruction in the...
2010-06-09  Matteo Brunid3dx9: Mark builtin compatibility declarations in the...
2010-06-07  Matteo Brunid3dx9: Allow D3DXAssembleShader calls with NULL parameters.
2010-06-01  Matteo Brunid3dx9: Make D3DXCompileShader stub more verbose.
2010-06-01  Matteo Brunid3dx9: Remove stray debug trace.
2010-06-01  Matteo Brunid3dx9: Fix get_regname debug function.
2010-05-31  Matteo Brunid3dx9: Allow modifiers on the ps dcl sampler instruction.
2010-05-31  Matteo Brunid3dx9: Allow modifiers on the ps dcl input instruction.
2010-05-27  Matteo Brunid3dx9: Shader assembler vs_1_0 and vs_1_1 support.
2010-05-26  Marcus Meissnerd3dx9_36: Fixed off by 1 in the usage_idx check (Coverity).
2010-05-25  Matteo Brunid3dx9: Stricter checks for relative addressing in the...
2010-05-21  Matteo Brunid3dx9: Shader assembler ps_2_x support.
2010-05-21  Matteo Brunid3dx9: Add some more tests on register number checking.
2010-05-21  Matteo Brunid3dx9: Shader assembler vs_2_x support.
2010-05-21  Matteo Brunid3dx9: Check for oCx register number.
2010-05-21  Matteo Brunid3dx9: Use separate opcodes for TEXLDP and TEXLDB.
2010-05-21  Matteo Brunid3dx9: Add missing texkill instruction parsing.
2010-05-19  Matteo Brunid3dx9: Shader assembler ps_3_0 support.
2010-05-19  Matteo Brunid3dx9: Add ps_3_0 instructions parsing to the shader...
2010-05-18  Matteo Brunid3dx9: Add some version-specific checks in the shader...
2010-05-18  Owen Rudged3dx9: Implement CreateEffectFromFile/Resource functions.
2010-05-18  Owen Rudged3dx9: Implement D3DXCreateEffectCompilerFromFile/Resource.
2010-05-17  Matteo Brunid3dx9: Add DEFB instruction support in the shader assem...
2010-05-17  Matteo Brunid3dx9: Add DEFI instruction support in the shader assem...
2010-05-17  Matteo Brunid3dx9: Add DEF instruction support in the shader assembler.
2010-05-17  Octavian Voicud3dx9_36: Export D3DXCreateEffectEx stub.
2010-05-13  Matteo Brunid3dx9: Add sampler dcl instruction support to the shade...
2010-05-13  Matteo Brunid3dx9: Add input dcl instruction support to the shader...
2010-05-13  Matteo Brunid3dx9: Complete output dcl instruction support.
2010-05-13  Matteo Brunid3dx9: Add output dcl instruction partial support to...
2010-05-12  Matteo Brunid3dx9: Add predicate support to the shader assembler.
2010-05-12  Matteo Brunid3dx9: Add other flow control instructions in the shade...
2010-05-12  Matteo Brunid3dx9: Support some flow control instructions in the...
2010-05-10  Gerald Pfeiferd3dx9_36/tests: Remove variable scaling which is not...
2010-05-06  Matteo Brunid3dx9: Support some more vs_3_0 instructions in the...
2010-05-06  Matteo Brunid3dx9: Add relative addressing support to the shader...
2010-05-06  Matteo Brunid3dx9: Support all the remaining register types in...
2010-04-28  Matteo Brunid3dx9: Add source register modifiers (sm 2+) support...
2010-04-28  Matteo Brunid3dx9: Add instruction modifiers (sm 2.0+) support...
2010-04-28  Matteo Brunid3dx9: Add swizzle and writemask support to the shader...
2010-04-26  Gerald Pfeiferd3dx9_36: Remove variable nul which is not really used...
2010-04-20  Tony Wasserkad3dx9: Add tests for D3DXDeclaratorFromFVF.
2010-04-20  Tony Wasserkad3dx9: Add a stubbed D3DXDeclaratorFromFVF.
2010-04-15  Christian Costad3dx9_36: Check wnd just after CreateWindow. Remove...
2010-04-14  Christian Costad3dx9_36/tests: Move surface tests into surface.c.
2010-04-12  Christian Costad3dx9_36: Add support for 32-bit BGRA in D3DXGetImageIn...
2010-04-09  Christian Costad3dx9_36: Implement D3DXGetImageInfoFromFileInMemory...
2010-04-07  Christian Costad3dx9_36: Fix indentation.
2010-04-07  Christian Costad3dx9_36: Add stub for D3DXCreateTextureFromFileA.
2010-04-07  Christian Costad3dx9_36: Forward D3DXCreateTextureFromFileExW to D3DXC...
2010-04-06  Christian Costad3dx9_36: Improve FIXMEs and TRACEs for surface.
2010-04-06  Christian Costad3dx9_36: Add stub for D3DXCreateBox.
2010-04-05  Christian Costad3dx9_36: Add stub for D3DXCheckTextureRequirements.
2010-04-05  Alexandre Julliardd3dx9_36: Don't include the bison-generated header...
2010-04-02  Christian Costad3dx9_36: Improve FIXMEs and TRACEs for font.
2010-04-02  Christian Costad3dx9_36: Improve FIXMEs and TRACEs for sprite.
2010-04-02  Christian Costad3dx9_36: Implement D3DXCreateLine and add stubbed...
2010-04-01  Christian Costad3dx9_36: Add stub for D3DXLoadVolumeFromMemory.
2010-03-30  Matteo Brunid3dx9: Implement a basic bytecode writer.
2010-03-30  Matteo Brunid3dx9: Implement D3DXAssembleShader function, really...
2010-03-30  Matteo Brunid3dx9: Partial implementation of D3DXAssembleShader...
2010-03-29  Mikhail Maroukhined3dx9_36: Fix compiler warnings with flag -Wcast-qual.
2010-03-25  Christian Costad3dx9_36: Implement D3DXCreateEffectEx and make D3DXCre...
2010-03-25  Christian Costad3dx9_36: Add stub for D3DXCreateEffectCompiler.
2010-03-25  Christian Costad3dx9_36: Remove useless includes.
2010-03-25  Christian Costad3dx9_36: Implement D3DXCreateEffectPool and ID3DXEffec...
2010-03-22  Christian Costad3dx9_36: Add stubbed interface for ID3DXEffect.
2010-03-22  Francois GougetAssorted spelling and case fixes.
2010-03-22  Francois Gougetd3dx9_36: Add a trailing '\n' to a TRACE().
2010-03-19  Christian Costad3dx9_36: Add stub for D3DXCreateEffect.
2010-03-19  Christian Costad3dx9_36: Use %u to print unsigned integer.
2010-03-19  Christian Costad3dx9_36: Fix method name.
2010-03-19  Christian Costad3dx9_36: Add missing GetSamplerIndex method to ID3DXCo...
2010-03-19  Christian Costad3dx9_36: Implement ID3DXConstantTableImpl_GetDesc...
2010-03-17  Christian Costad3dx9_36: Add stub for D3DXCreateTextureFromFileInMemoryEx.
2010-03-16  Alexandre Julliardmakefiles: Remove the no longer needed explicit separat...
2010-03-15  Henri Verbeetd3dx9_36: Not implementing an interface is not an inter...
2010-03-15  Henri Verbeetd3dx9_36: ID3DXBuffer is a base interface for ID3DXCons...
2010-03-15  Christian Costad3dx9_36/tests: Fix contant table header in ctab data.
2010-03-15  Christian Costad3dx9_36: Rename variables in D3DXGetShaderConstantTabl...
2010-03-04  Christian Costad3dx9_36: Avoid dereferencing null pointers in trace...
2010-03-02  Christian Costad3dx9_36: Remove useless HEAP_ZERO_MEMORY flag (spotted...
2010-03-01  Christian Costad3dx9_36: Find, store and enable retreival of CTAB...
2010-03-01  Christian Costad3dx9_36: Implement D3DXFindShaderComment (based on...
2010-03-01  Christian Costad3dx9_36: Implement stubbed ID3DXConstantTable interface.
2010-02-22  Christian Costad3dx9_36: Add stub for D3DXGetShaderConstantTableEx...
2010-02-22  Alexandre Julliardmakefiles: Use the standard C_SRCS variable as the...
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