mshtml: Fixed spaces handling in range object.
[wine] / dlls / d3d9 / tests /
2007-10-12  Stefan Dösingerwined3d: Add a (nested) loop test.
2007-10-10  H. Verbeetd3d9: Release pixel shaders after we're done with them...
2007-10-09  Stefan Dösingerd3d9: Do not rely on CreateVertexShader failing.
2007-10-09  Ulrich Czekallad3d9: Fix crash in texture test.
2007-10-03  Marcus Meissnerd3d9/tests: Initialize shader to NULL.
2007-09-20  Stefan Dösingerwined3d: Check for NULL streams.
2007-09-14  Stefan Dösingerwined3d: The D3DSI_COISSUE flag changes the behavior...
2007-09-14  Stefan Dösingerwined3d: Add a test for the cnd instruction.
2007-09-14  Stefan Dösingerwined3d: Pixel shader 1.x constants are clamped to...
2007-09-12  Stefan Dösingerwined3d: Implement mipmap auto generation.
2007-09-11  Stefan Dösingerwined3d: Fix WINED3DFMT_X8L8V8U8.
2007-09-11  Stefan Dösingerwined3d: texkill ignores the .w only in ps 1.x.
2007-09-11  Stefan Dösingerwined3d: Fix texdepth instruction.
2007-09-11  Stefan Dösingerwined3d: Fix the z range.
2007-08-31  Stefan Dösingerd3d: Add a test for double surface locking.
2007-08-30  Francois GougetAssorted spelling fixes.
2007-08-27  Stefan Dösingerwined3d: Texture transform flag test.
2007-08-21  Stefan Dösingerwined3d: fogstart == fogend means full fog.
2007-08-17  Stefan Dösingerwined3d: Fix R32F and R16F.
2007-08-16  Stefan Dösingerwined3d: Reinstall the internal reference on the curren...
2007-08-08  Alexandre Julliardd3d9: Comment out some failing fog tests.
2007-08-08  Stefan Dösingerd3d: Add a simple offscreen rendering test.
2007-08-06  Stefan Dösingerwined3d: WINED3DSAMP_MAXMIPLEVEL fixes.
2007-08-06  Stefan Dösingerd3d9: Do not fail if d3d9 is not available.
2007-08-06  Stefan Dösingerd3d9: Deal with failing surface creation.
2007-08-03  Stefan Dösingerd3d9: Check for volume texture support before running...
2007-08-03  Stefan Dösingerd3d9: Some visual test fixes.
2007-06-25  Andrew Talbotd3d9/tests: Fix use of uninitialized variable (Coverity).
2007-06-14  Stefan Dösingerwined3d: Present does not clear the depth stencil.
2007-06-04  H. Verbeetd3d9: Add a test for calling DrawIndexedPrimitive with...
2007-05-29  Francois Gougetd3d9/tests: Fix the Visual C++ double to float conversi...
2007-05-29  Francois Gougetd3d9/tests: Fix compilation with Visual C++ 2005.
2007-05-21  Francois Gougetdirect3d: Remove misspelled constants as they exist...
2007-05-11  Stefan Dösingerwined3d: Destroying the resource frees all private...
2007-05-04  H. Verbeetd3d9: Add a surface locking test.
2007-04-23  Fabian Bielerd3d9/tests: Fix fog with shader test.
2007-04-18  Stefan Dösingerd3d9: Rework the converted vertex declaration management.
2007-04-13  Stefan Dösingerd3d9: Fix vertex decl test.
2007-04-12  Ivan Gyurdievd3d9: Add a test for the converted vertex decl.
2007-04-12  Ivan Gyurdievd3d9: Break out two helper functions from test_fvf_to_decl.
2007-04-12  Stefan Dösingerd3d9: Fix the circular converted vertex declaration...
2007-04-02  Felix Nawothnigwined3d: Make CreateCubeTexture fail when not supported.
2007-03-23  Fabian Bielerd3d9/tests: Add test for texbem instruction.
2007-03-23  Fabian Bielerd3d9/tests: Add test for fog with shader.
2007-03-17  Erich Hooverwined3d: Fix LockRect memory location calculation for...
2007-03-16  H. Verbeetd3d9: Add a LockRect test for DXTn formats.
2007-03-16  H. Verbeetd3d9: Add a cubemap wrapping test.
2007-03-15  Stefan Dösingerdirect3d: Add a fixed function fog test.
2007-03-12  Paul Vriensd3d9/tests: Use skip as is done in the other tests.
2007-03-07  H. Verbeetd3d9: Add a mova rounding test.
2007-03-06  Stefan Dösingerwined3d: Clearing the depth stencil buffer fails withou...
2007-02-27  Stefan Dösingerwined3d: More Clear fixes.
2007-02-21  Stefan Dösingerwined3d: Floating point shader constant setting.
2007-02-20  Francois GougetAssorted spelling fixes.
2007-02-20  Stefan Dösingerwined3d: No bounds checking is done on sampler / textur...
2007-02-19  Stefan Dösingerwined3d: Lighting is calculated for vertices without...
2007-02-19  Stefan Dösingerwined3d: Visual test framework.
2007-02-15  Stefan Dösingerwined3d: Test for supported queries.
2007-02-14  Stefan Dösingerwined3d: Always use np2 repacking if no native np2...
2007-02-12  Stefan Dösingerwined3d: BeginScene and EndScene tests and fixes.
2007-01-18  Francois Gougetd3d: Fix the D3DFMT_XXX constant declarations.
2007-01-12  Francois Gougetd3d9/tests: Warn that tests were skipped if we could...
2007-01-08  Francois Gougetd3d9/tests: Replace some '#if 0's with 'if (0)'s.
2007-01-02  Louis Lendersd3d9: Fix failing tests on windows, when no 3d hardware...
2006-12-29  Alexandre Julliardd3d9/tests: Avoid sizeof in traces.
2006-12-26  Chris Robinsond3d: GetStreamSource on a stream with NULL data isn...
2006-12-20  Chris Robinsond3d: Fix adapter mode enumeration and filtering.
2006-12-18  Markus Amslerd3d9: Fix implicit swap chain refcounting.
2006-12-18  Markus Amslerd3d9: Fix implicit surface refcounting.
2006-12-18  Markus Amslerd3d9: Handle surface refcount forwarding in d3d9.
2006-12-11  Stefan Dösingerwined3d: Implement IWineD3DDevice::Reset.
2006-12-04  Vitaliy Margolenwined3d/d3d9: Pitch for DXTn textures can not be 0...
2006-11-16  Markus Amslerd3d9: Forward port d3d8 refcount tests.
2006-11-10  Markus Amslerd3d9: Forwardport implicit surface tests.
2006-11-04  Stefan Dösingerd3d9/tests: Add refcount test for binding objects.
2006-10-30  Ivan Gyurdievd3d9: Make the "Tests executed" counter stable.
2006-10-30  Ivan Gyurdievd3d9: Pass test as argument to print handler.
2006-10-19  Francois GougetFix compilation with gcc 2.95.
2006-10-11  H. Verbeetd3d9: Disable the surface pitch size test for now,...
2006-10-09  Ivan Gyurdievd3d9/tests: Printf format fixes for d3d9 tests.
2006-10-09  Ivan Gyurdievd3d9/tests: Make d3d9 tests Wcast-qual compliant.
2006-10-09  Ivan Gyurdievd3d9/tests: Remove unused device parameter.
2006-10-09  Ivan Gyurdievd3d9/tests: Add init/teardown handlers for state tests.
2006-10-09  Ivan Gyurdievd3d9/tests: Clean up get/set handler arguments.
2006-10-02  Francois Gougetd3d9: Tweak a buffer declaration to fix the compilation...
2006-09-29  Michael StefaniucAdd a WINE_NO_LONG_INT define to many makefiles to...
2006-09-27  Alexandre Julliardd3d9/tests: Don't test texture states beyond the suppor...
2006-09-25  Stefan Dösingerwined3d: Surface data is 32 bit aligned.
2006-09-14  Alexandre Julliardmakefiles: Generate the dependencies line to avoid...
2006-08-10  Stefan Dösingerwined3d: Minor cursor fixes.
2006-07-21  Ivan Gyurdievd3d9: State management test framework for d3d9.
2006-07-10  Alexandre Julliardmake_dlls: Recursively ignore .ok files in all tests...
2006-07-10  Alexandre Julliardmake_dlls: Recursively ignore testlist.c in all tests...
2006-07-10  Alexandre JulliardTake advantage of the recursive nature of .gitignore...
2006-07-06  Ivan Gyurdievwined3d: Implement FVF to DECL9 conversion (with tests).
2006-06-16  Francois GougetAdd trailing '\n's to ok() calls.
2006-06-16  Francois GougetAssorted spelling fixes.
2006-06-15  Stefan Dösingerwined3d: Support more than one back buffer.
2006-06-12  H. Verbeetd3d9: Make some test functions static.
2006-06-09  H. Verbeetd3d9: Add a test for default texture stage state values.
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