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winex11: Add support for XRandR 1.2.
[wine]
/
dlls
/
d3dcompiler_43
/
2012-07-12
Matteo Bruni
d3dcompiler: Use location information in add_modifier().
tree
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commitdiff
2012-07-12
Matteo Bruni
d3dcompiler: Store (and begin to use) location informat...
tree
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commitdiff
2012-07-12
Matteo Bruni
d3dcompiler: Introduce source_location structure.
tree
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commitdiff
2012-07-12
Matteo Bruni
d3dcompiler: Track the location of each lexer token.
tree
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commitdiff
2012-07-12
Matteo Bruni
d3dcompiler: Add hlsl_report_message function to standa...
tree
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commitdiff
2012-07-11
Matteo Bruni
d3dcompiler: Improve debug_hlsl_type function.
tree
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commitdiff
2012-07-11
Matteo Bruni
d3dcompiler: Add a trace to the scope push/pop functions.
tree
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commitdiff
2012-07-11
Matteo Bruni
d3dcompiler: Pass the shader filename to the preprocessor.
tree
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commitdiff
2012-07-11
Matteo Bruni
d3dcompiler: Make declaration_statement return a list.
tree
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commitdiff
2012-07-11
Matteo Bruni
d3dcompiler: Properly print compilation messages.
tree
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commitdiff
2012-07-10
Matteo Bruni
d3dcompiler: Initialize and fix compilation messages...
tree
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commitdiff
2012-07-10
Matteo Bruni
d3dcompiler: Parse compilation target.
tree
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commitdiff
2012-07-10
Matteo Bruni
d3dcompiler: Carry around both shader major and minor...
tree
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commitdiff
2012-07-10
Matteo Bruni
d3dcompiler: Type names have to be allocated on the...
tree
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commitdiff
2012-07-10
Matteo Bruni
d3dcompiler: Fix line info update.
tree
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commitdiff
2012-07-09
Marcus Meissner
d3dcompiler_43: Fixed small overread possibility (Cover...
tree
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commitdiff
2012-06-13
Francois Gouget
d3dcompiler_43: Make debug_dump_ir_constructor() static.
tree
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commitdiff
2012-06-13
Matteo Bruni
d3dcompiler: Add some tests for 'system' type includes.
tree
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commitdiff
2012-06-13
Matteo Bruni
wpp: Explicitly pass include type to the lookup callbac...
tree
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commitdiff
2012-06-13
Matteo Bruni
wpp: Invert 'type' callback parameter value, to match...
tree
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commitdiff
2012-06-12
Matteo Bruni
d3dcompiler: Parse constructors.
tree
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commitdiff
2012-06-12
Matteo Bruni
d3dcompiler: Parse function definitions.
tree
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commitdiff
2012-06-12
Matteo Bruni
d3dcompiler: Parse function declarations.
tree
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commitdiff
2012-06-12
Matteo Bruni
d3dcompiler: Parse sampler declarations.
tree
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commitdiff
2012-06-12
Matteo Bruni
d3dcompiler: Parse vector and matrix declarations.
tree
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commitdiff
2012-06-08
Francois Gouget
d3dcompiler_43: Make debug_{base,node}_type() static.
tree
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commitdiff
2012-06-07
Matteo Bruni
d3dcompiler: Parse variable references in expressions.
tree
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commitdiff
2012-06-07
Matteo Bruni
d3dcompiler: Parse variable initializers, basic express...
tree
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commitdiff
2012-06-07
Matteo Bruni
d3dcompiler: Parse modifiers.
tree
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commitdiff
2012-06-07
Matteo Bruni
d3dcompiler: Distinguish between scalars, vectors and...
tree
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commitdiff
2012-06-07
Matteo Bruni
d3dcompiler: Dump preprocessed shader sources.
tree
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commitdiff
2012-06-05
Matteo Bruni
d3dcompiler: Parse variable declarations.
tree
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commitdiff
2012-06-05
Matteo Bruni
d3dcompiler: Add identifiers parsing.
tree
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commitdiff
2012-06-05
Matteo Bruni
d3dcompiler: Flesh out the lexer more.
tree
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commitdiff
2012-06-05
Matteo Bruni
d3dcompiler: Use a separate bytecodewriter debug channel.
tree
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commitdiff
2012-06-04
Francois Gouget
Assorted spelling fixes.
tree
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commitdiff
2012-05-16
Matteo Bruni
d3dcompiler: Add a stub lexer.
tree
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commitdiff
2012-05-16
Matteo Bruni
d3dcompiler: Add a stub parser.
tree
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commitdiff
2012-05-16
Matteo Bruni
d3dcompiler: Trace compilation messages.
tree
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commitdiff
2012-05-16
Matteo Bruni
d3dcompiler: Partially implement D3DCompile function.
tree
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commitdiff
2012-05-16
Matteo Bruni
d3dcompiler: Make SlWriteBytecode return the shader...
tree
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commitdiff
2012-05-08
Matteo Bruni
d3dcompiler: Rename asm_alloc/realloc/free functions...
tree
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commitdiff
2012-05-08
Matteo Bruni
d3dcompiler: Generalize message reporting function.
tree
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commitdiff
2012-05-08
Matteo Bruni
d3dcompiler: Make set_parse_status() more general.
tree
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commitdiff
2012-05-08
Matteo Bruni
d3dcompiler: Remove shader_type typedef.
tree
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commitdiff
2012-04-09
Józef Kucia
d3dcompiler: Allow the alternative shader version forma...
tree
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commitdiff
2012-04-09
Józef Kucia
d3dcompiler: Fix parsing the tex instruction in ps_1_0...
tree
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commitdiff
2012-03-12
Józef Kucia
d3dcompiler/tests: Add test for comments containing...
tree
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commitdiff
2011-09-26
Andrew Talbot
d3dcompiler_43: Mark fall-throughs in switch statement.
tree
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commitdiff
2011-08-30
André Hentschel
d3dcompiler_43/tests: Fix printing a NULL string.
tree
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commitdiff
2011-08-01
Frédéric Delanoy
dlls: Assorted spelling fixes.
tree
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commitdiff
2011-07-05
Dan Kegel
d3dcompiler_43: Don't crash on long TRACE().
tree
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commitdiff
2011-05-05
Matteo Bruni
d3dcompiler: Fix error messages generation.
tree
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commitdiff
2011-05-05
Matteo Bruni
d3dcompiler: Improve some parameter names and fix code...
tree
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commitdiff
2011-05-03
Alexandre Julliard
d3dcompiler: Specify arguments for stub entry points...
tree
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commitdiff
2011-05-03
Francois Gouget
d3dcompiler_43: Make write_dword_unknown() static.
tree
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commitdiff
2011-04-13
Rico Schüller
d3dcompiler: Fix HeapAlloc/HeapFree for type members...
tree
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commitdiff
2011-04-04
Rico Schüller
d3dcompiler: Make some variables static.
tree
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commitdiff
2011-04-04
Rico Schüller
d3dcompiler: Move blob and strip functions to blob.c.
tree
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commitdiff
2011-04-04
Rico Schüller
d3dcompiler: Remove type cast in D3DCreateBlob().
tree
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commitdiff
2011-04-04
Rico Schüller
d3dcompiler: Move D3DCreateBlob() to blob.c.
tree
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commitdiff
2011-03-15
Marcus Meissner
d3dcompiler_43: Initialize a variable (Coverity).
tree
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commitdiff
2011-03-07
Francois Gouget
d3dcompiler_43: Add a '\n' to a couple of FIXME() traces.
tree
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commitdiff
2011-03-04
Rico Schüller
d3dcompiler: Add debug helper for shader variable type.
tree
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commitdiff
2011-03-04
Rico Schüller
d3dcompiler: Add debug helper for shader variable class.
tree
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commitdiff
2011-03-02
Rico Schüller
d3dcompiler: Move some code from header to source file.
tree
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commitdiff
2011-03-02
Rico Schüller
d3dcompiler: Implement ID3D11ShaderReflectionType:...
tree
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commitdiff
2011-03-02
Rico Schüller
d3dcompiler/tests: Add GetMemberType* tests.
tree
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commitdiff
2011-03-01
Rico Schüller
d3dcompiler: Use defines for shader target masks.
tree
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commitdiff
2011-03-01
Rico Schüller
d3dcompiler: Implement ID3D11ShaderReflectionType:...
tree
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commitdiff
2011-03-01
Rico Schüller
d3dcompiler: Implement ID3D11ShaderReflectionType:...
tree
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commitdiff
2011-03-01
Rico Schüller
d3dcompiler: Implement ID3D11ShaderReflectionType:...
tree
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commitdiff
2011-03-01
Rico Schüller
d3dcompiler: Parse member types.
tree
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commitdiff
2011-02-28
Rico Schüller
d3dcompiler/tests: Improve test_reflection_bound_resour...
tree
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commitdiff
2011-02-28
Rico Schüller
d3dcompiler/tests: Add constant buffer test.
tree
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commitdiff
2011-02-28
Rico Schüller
d3dcompiler: Reorder section parsing to reflect the...
tree
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commitdiff
2011-02-28
Rico Schüller
d3dcompiler/tests: Add reflection ps output desc test.
tree
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commitdiff
2011-02-28
Rico Schüller
d3dcompiler: Fix SystemValueType for pixelshader output...
tree
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commitdiff
2011-02-23
Amine Khaldi
d3dcompiler_43: Avoid an unintended fall-through.
tree
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commitdiff
2011-02-23
Rico Schüller
d3dcompiler: Implement ID3D11ShaderReflectionVariable...
tree
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commitdiff
2011-02-23
Rico Schüller
d3dcompiler: Implement ID3D11ShaderReflectionType:...
tree
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commitdiff
2011-02-23
Rico Schüller
d3dcompiler: Implement ID3D11ShaderRefleflection::GetVa...
tree
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commitdiff
2011-02-22
Rico Schüller
d3dcompiler: Implement ID3D11ShaderReflectionVariable...
tree
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commitdiff
2011-02-22
Rico Schüller
d3dcompiler: Implement ID3D11ShaderReflectionVariable...
tree
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commitdiff
2011-02-22
Rico Schüller
d3dcompiler: Implement ID3D11ShaderReflectionConstantBu...
tree
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commitdiff
2011-02-22
Rico Schüller
d3dcompiler: Implement ID3D11ShaderReflectionConstantBu...
tree
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commitdiff
2011-02-22
Rico Schüller
d3dcompiler: Parse reflection types.
tree
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commitdiff
2011-02-21
Rico Schüller
d3dcompiler: Parse reflection variables.
tree
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commitdiff
2011-02-21
Rico Schüller
d3dcompiler: Implement ID3D11ShaderReflectionConstantBu...
tree
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commitdiff
2011-02-21
Rico Schüller
d3dcompiler: Implement ID3D11ShaderReflection::GetConst...
tree
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commitdiff
2011-02-21
Rico Schüller
d3dcompiler: Implement ID3D11ShaderReflection::GetConst...
tree
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commitdiff
2011-02-21
Rico Schüller
d3dcompiler: Parse reflection constant buffers.
tree
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commitdiff
2011-02-21
Matteo Bruni
d3dcompiler: Fix initial allocation (Valgrind).
tree
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commitdiff
2011-02-18
Rico Schüller
d3dcompiler/tests: Add GetResourceBindingDesc() test.
tree
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commitdiff
2011-02-17
Rico Schüller
d3dcompiler/tests: Add reflection ps desc test.
tree
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commitdiff
2011-02-17
Rico Schüller
d3dcompiler/tests: Add reflection vs desc test.
tree
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commitdiff
2011-02-16
Rico Schüller
d3dcompiler/tests: Add reflection test.
tree
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commitdiff
2011-02-16
Rico Schüller
d3dcompiler: Add argument check in D3DReflect().
tree
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commitdiff
2011-02-14
Rico Schüller
d3dcompiler: Implement ID3DShaderReflection::GetResourc...
tree
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commitdiff
2011-02-14
Rico Schüller
d3dcompiler: Implement ID3DShaderReflection::GetResourc...
tree
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commitdiff
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