Do not kill the animation thread with TerminateThread, let it finish
[wine] / dlls / ddraw / direct3d /
2003-11-18  Lionel UlmerFix some other multi-texturing problems.
2003-11-11  Lionel UlmerBetter color-keying support.
2003-09-05  Alexandre JulliardFixed header dependencies to be fully compatible with...
2003-06-04  Lionel Ulmer- proper (tested on Win2K) reference counting for Direc...
2003-05-12  Lionel Ulmer- separate geometry tracing in a new debug channel...
2003-04-12  Alexandre JulliardHeader files must not include config.h.
2003-04-10  Alexandre JulliardUse a more compatible technique to declare COM interfac...
2003-01-07  Dimitrie O. PaunDefine NONAMELESS{STRUCT,UNION} explicitly in the files...
2003-01-03  Lionel Ulmer- some additionnal flags logged
2003-01-02  Lionel Ulmer- added enumeration of the Reference device (some games...
2003-01-02  Lionel Ulmer- added some tracing in the fake ZBuffer methods
2003-01-02  Lionel UlmerEnable the application to create first textures and...
2002-12-23  Lionel UlmerFix Direct3D2 => Direct3D3 thunk for FindDevice.
2002-12-15  Lionel Ulmer - rework how texturing is done in the D3D driver
2002-12-05  Lionel UlmerHave only one GUID for Wine's OpenGL D3D device.
2002-11-30  Lionel Ulmer- actually use the VertexBuffer stubs
2002-11-30  Lionel UlmerBeginning of support for D3D7 / D3DDevice7.
2002-11-30  Lionel UlmerAdded enumeration of ZBuffer format.
2002-11-24  Lionel Ulmer- add implementation for FindDevice function
2002-11-24  Christian CostaReenable OpenGL surface's flip method.
2002-11-21  Lionel Ulmer- Clean up all the D3D COM handling (but the underlayin...
2002-08-17  Patrik StridvallAdded include protection for unistd.h and sys/time.h.
2002-05-31  Vincent BéronRemoved trailing whitespace.
2002-03-09  Alexandre JulliardAdded LGPL standard comment, and copyright notices...
2001-07-23  Alexandre JulliardRemoved some unnecessary includes.
2001-07-18  Patrik Stridvall- Made sure that the files that contains the declarations
2001-01-04  Francois GougetRemoved the 'fn' prefix (i.e. ICOM_FN).
2001-01-04  Alexandre JulliardAuthors: Andrew Lewycky <andrew@transgaming.com>, Gavri...
2000-08-09  Alexandre JulliardRemoved some unnecessary #includes and dll dependencies.
2000-07-31  Alexandre JulliardCleaned up some more USER dependencies.
2000-07-16  Lionel Ulmer- fix Direct3D support and a lot of warnings
2000-05-13  Peter Hunnisett- Added ability to create 3D3 interfaces for Xlib
2000-04-14  Francois GougetChanged the placement of WINE_UNUSED to make gcc 2...
2000-04-09  Marcus MeissnerRestructured DirectDraw. Split into X11 and DGA driver...