wined3d: Get rid of the swapchain destroy callback.
[wine] / dlls / d3dx9_36 /
2011-04-12  Rico Schüllerd3dx9: Parse value data.
2011-04-12  Rico Schüllerd3dx9: Parse name and semantics.
2011-04-12  Rico Schüllerd3dx9: Parse effect type D3DXPC_STRUCT.
2011-04-12  Rico Schüllerd3dx9: Parse effect parameter type definition.
2011-04-11  Francois Gougetd3dx9_36: Make get_parameter_{handle,struct}() static.
2011-04-07  Rico Schüllerd3dx9: Start effect parameter parsing.
2011-04-07  Rico Schüllerd3dx9: Fix return values.
2011-04-04  Rico Schüllerd3dx9: Add ID3DXBuffer test.
2011-04-04  Rico Schüllerd3dx9: Add argument check to D3DXCreateBuffer().
2011-03-30  Rico Schüllerd3dx9: Use init function for ID3DXBuffer.
2011-03-30  Rico Schüllerd3dx9: Add a some TRACEs to ID3DXBufferImpl.
2011-03-30  Rico Schüllerd3dx9: Rename some variables.
2011-03-30  Rico Schüllerd3dx9: Remove typedef from ID3DXBufferImpl.
2011-03-30  Rico Schüllerd3dx9: Use variable instead of type in HeapAlloc.
2011-03-30  Rico Schüllerd3dx9: Don't zero memory when it will be overridden.
2011-03-29  Rico Schüllerd3dx9/tests: Add ID3DXEffectCompiler test.
2011-03-29  Rico Schüllerd3dx9/tests: Add ID3DXEffect::GetPool() and ID3DXEffect...
2011-03-29  Rico Schüllerd3dx9: ID3DXEffect::QueryInterface() does not support...
2011-03-29  Rico Schüllerd3dx9: Implement ID3DXEffect::GetDevice().
2011-03-29  Rico Schüllerd3dx9: Implement ID3DXEffect::GetPool().
2011-03-29  Rico Schüllerd3dx9: Fix some style issues.
2011-03-29  Rico Schüllerd3dx9: Add ID3DXEffectCompiler interface.
2011-03-29  Rico Schüllerd3dx9: Forward ID3DXEffect to ID3DXBaseEffect.
2011-03-29  Rico Schüllerd3dx9: Add ID3DXBaseEffect interface.
2011-03-29  Rico Schüllerd3dx9/tests: Add refcount test for the device.
2011-03-29  Rico Schüllerd3dx9: Handle pool and device in ID3DXEffect.
2011-03-29  Rico Schüllerd3dx9: Use size of variable instead of type.
2011-03-29  Rico Schüllerd3dx9: Fix HeapAlloc size in D3DXCreateEffectPool.
2011-03-16  Francois Gougetd3dx9_36/tests: Replace a malloc() with HeapAlloc(...
2011-03-15  Rico Schüllerd3dx9_36: Start effect parsing.
2011-03-10  Dylan Smithd3dx9/tests: Partially test front and back faces for...
2011-03-10  Dylan Smithd3dx9/tests: Added outline comparison tests for D3DXCre...
2011-03-10  Dylan Smithd3dx9/tests: Add basic tests for D3DXCreateText.
2011-03-10  Dylan Smithd3dx9: Support triangulation of complex glyphs in D3DXC...
2011-03-10  Dylan Smithd3dx9: D3DXCreateText implementation for simple glyphs.
2011-03-07  Francois Gougetd3dx9_36/tests: Add a trailing '\n' to ok() calls.
2011-03-04  David Adamd3dx9_36: Implement ID3DXMesh_GetNumBytesPerVertex.
2011-03-04  David Adamd3dx9_36: Add a test for D3DXCreateBox.
2011-02-24  Alexandre Julliardd3dx9_36: Cleanup the fixme_once handling.
2011-02-23  Matteo Brunid3dx9: Fix memory access for images with less than...
2011-02-21  Dylan Smithd3dx9: Add stubs for D3DXCreateText.
2011-02-21  Matteo Brunid3dx9/tests: Remove spurious assignment (LLVM/Clang).
2011-02-21  Matteo Brunid3dx9: Remove an unnecessary initialization (LLVM/Clang).
2011-02-21  Matteo Brunid3dx9: Remove a couple of spurious assignments (LLVM...
2011-02-17  Austin Englishd3dx9_36/tests: Free memory after use (Valgrind).
2011-02-15  David Adamd3dx9_36: Add a few tests for D3DXCreateBox.
2011-02-09  Austin Englishd3dx9_36: Make sure return values are used (LLVM/Clang).
2011-02-07  Austin Englishd3dx9_36/tests: Remove unused variable assignments...
2011-01-27  Michael Stefaniucd3dx9_36: COM cleanup for the ID3DXSprite iface.
2011-01-27  Michael Stefaniucd3dx9_36: COM cleanup for the ID3DXMesh iface.
2011-01-27  Michael Stefaniucd3dx9_36: COM cleanup for the ID3DXMatrixStack iface.
2011-01-27  Michael Stefaniucd3dx9_36: COM cleanup for the ID3DXFont iface.
2011-01-27  Michael Stefaniucd3dx9_36: COM cleanup for the ID3DXBuffer iface.
2011-01-27  Michael Stefaniucd3dx9_36: COM cleanup for the ID3DXInclude iface.
2011-01-27  Michael Stefaniucd3dx9_36: COM cleanup for the ID3DXEffectPool iface.
2011-01-27  Michael Stefaniucd3dx9_36: COM cleanup for the ID3DXEffect iface.
2011-01-26  Michael Stefaniucd3dx9_36/tests: COM cleanup for the ID3DXInclude iface.
2010-12-21  Michael Stefaniucd3dx9_36: Use an iface instead of an vtbl pointer in...
2010-12-20  Michael Stefaniucd3dx9_36: Use an iface instead of an vtbl pointer in...
2010-12-02  Travis Athougiesd3dx9_36/tests: Extended ID3DXConstantTable tests.
2010-12-02  Travis Athougiesd3dx9_36: Improved constant table parsing.
2010-11-24  Matteo Brunid3dx9/tests: Fix a D3DXCheckTextureRequirements test...
2010-11-24  Matteo Brunid3dx9/tests: Fix some tests to take into account POW2...
2010-11-23  Michael Stefaniucd3dx9_36: Move 'static' to the beginning of the declara...
2010-11-23  Matteo Brunid3dx9/tests: Remove a D3DXPlaneNormalize test.
2010-11-18  Matteo Brunid3dx9: Implement D3DXFillVolumeTexture function.
2010-11-18  Matteo Brunid3dx9: Implement D3DXFillCubeTexture function.
2010-11-18  Matteo Brunid3dx9: Implement D3DXFillTexture function.
2010-11-15  Matteo Brunid3dx9: Add color key support to D3DXLoadSurfaceFromMemory.
2010-11-12  Louis Lendersd3dx9_36: Quiet a noisy fixme.
2010-11-09  Matteo Brunid3dx9: Implement D3DXCreateVolumeTexture.
2010-11-09  Matteo Brunid3dx9: Implement D3DXCheckVolumeTextureRequirements.
2010-11-09  Matteo Brunid3dx9: Skip D3DXCheckCubeTextureRequirement test if...
2010-11-09  Vincent Povirkd3dx9_36: Fix an error path in D3DXLoadSurfaceFromFileI...
2010-11-09  Vincent Povirkd3dx9_36: Don't check the image format in D3DXLoadSurfa...
2010-11-04  Matteo Brunid3dx9: Implement D3DXCreateCubeTexture.
2010-11-04  Matteo Brunid3dx9: Implement D3DXCheckCubeTextureRequirements.
2010-11-04  Matteo Brunid3dx9: Implement D3DXFilterTexture for cube textures.
2010-10-22  Vincent Povirkd3dx9_36: Check for the TGA container format.
2010-10-19  Matteo Brunid3dx9: Initialize a variable in ID3DXSpriteImpl_Flush.
2010-10-18  Matteo Brunid3dx9: Report usage of unsupported sprite flags.
2010-10-18  Matteo Brunid3dx9: Store transform matrix per-sprite.
2010-10-18  Matteo Brunid3dx9: Fix D3DXFilterTexture return value.
2010-10-18  Matteo Brunid3dx9: Search for a compatible pixel format in D3DXChec...
2010-10-13  Christian Costad3dx9: Constant table parsing foundations.
2010-10-13  Matteo Brunid3dx9/tests: Fix a shader test failure.
2010-09-28  Misha Koshelevd3dx9_36: Implement D3DXCreateCylinder.
2010-09-27  Misha Koshelevd3dx9_36/tests: Add tests for D3DXCreateCylinder.
2010-09-27  Misha Koshelevd3dx9_36: Add stub for D3DXCreateCylinder.
2010-09-24  Misha Koshelevd3dx9_36: Implement D3DXCreateSphere.
2010-09-24  Misha Koshelevd3dx9_36: Implement ID3DXMesh_Lock/UnlockVertexBuffer...
2010-09-24  Misha Koshelevd3dx9_36: Add stub for D3DXCreateTeapot.
2010-09-23  Misha Koshelevd3dx9_36: Implement D3DXCreateMeshFVF.
2010-09-23  Misha Koshelevd3dx9_36: D3DXDeclaratorFromFVF returns D3DERR_INVALIDC...
2010-09-21  Misha Koshelevd3dx9_36: Implement D3DXCreateMesh and initial ID3DXMes...
2010-09-19  Alexandre Julliardmakefiles: Add a standard header for all makefiles...
2010-09-16  Misha Koshelevd3dx9_36: Implement D3DXGetDeclLength with tests.
2010-09-14  Joris Huizerd3dx9_36: D3DXPreprocessShaderFromFileW: remove unneede...
2010-09-13  Matteo Brunid3dx9: D3DXPreprocessShader implementation with tests.
2010-09-09  Owen Rudged3dx9/tests: Add D3DXCreateTextureFromResource tests.
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