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wined3d: Get rid of the swapchain destroy callback.
[wine]
/
dlls
/
d3dx9_36
/
shader.c
2011-01-27
Michael Stefaniuc
d3dx9_36: COM cleanup for the ID3DXInclude iface.
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2010-12-21
Michael Stefaniuc
d3dx9_36: Use an iface instead of an vtbl pointer in...
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2010-12-02
Travis Athougies
d3dx9_36: Improved constant table parsing.
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2010-10-13
Christian Costa
d3dx9: Constant table parsing foundations.
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2010-09-14
Joris Huizer
d3dx9_36: D3DXPreprocessShaderFromFileW: remove unneede...
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2010-09-13
Matteo Bruni
d3dx9: D3DXPreprocessShader implementation with tests.
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2010-09-08
Matteo Bruni
d3dx9: Fix D3DXCompileShaderFromFileW.
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2010-09-02
Matteo Bruni
d3dx9: Implement D3DXCompileShaderFromResource.
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2010-09-02
Matteo Bruni
d3dx9: Implement D3DXCompileShaderFromFile.
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2010-08-30
Matteo Bruni
d3dx9: Forward D3DXCompileShader to d3dcompiler.
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2010-08-25
Matteo Bruni
d3dcompiler: Move shader assembler implementation from...
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2010-07-29
Matteo Bruni
d3dx9: Implement D3DXAssembleShaderFromFile.
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2010-07-29
Matteo Bruni
d3dx9: Handle parent_data parameter of D3DXInclude...
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2010-07-28
Paul Chitescu
d3dx9_36: Provide an empty error message in the stub...
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2010-06-24
Francois Gouget
d3dx9_36: Make assemble_shader() static.
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2010-06-07
Matteo Bruni
d3dx9: Allow D3DXAssembleShader calls with NULL parameters.
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2010-06-01
Matteo Bruni
d3dx9: Make D3DXCompileShader stub more verbose.
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2010-03-30
Matteo Bruni
d3dx9: Implement a basic bytecode writer.
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2010-03-30
Matteo Bruni
d3dx9: Implement D3DXAssembleShader function, really...
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2010-03-30
Matteo Bruni
d3dx9: Partial implementation of D3DXAssembleShader...
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2010-03-29
Mikhail Maroukhine
d3dx9_36: Fix compiler warnings with flag -Wcast-qual.
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2010-03-25
Christian Costa
d3dx9_36: Remove useless includes.
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2010-03-22
Francois Gouget
d3dx9_36: Add a trailing '\n' to a TRACE().
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2010-03-19
Christian Costa
d3dx9_36: Fix method name.
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2010-03-19
Christian Costa
d3dx9_36: Add missing GetSamplerIndex method to ID3DXCo...
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2010-03-19
Christian Costa
d3dx9_36: Implement ID3DXConstantTableImpl_GetDesc...
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2010-03-15
Henri Verbeet
d3dx9_36: Not implementing an interface is not an inter...
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2010-03-15
Henri Verbeet
d3dx9_36: ID3DXBuffer is a base interface for ID3DXCons...
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2010-03-15
Christian Costa
d3dx9_36: Rename variables in D3DXGetShaderConstantTabl...
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2010-03-04
Christian Costa
d3dx9_36: Avoid dereferencing null pointers in trace...
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2010-03-02
Christian Costa
d3dx9_36: Remove useless HEAP_ZERO_MEMORY flag (spotted...
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2010-03-01
Christian Costa
d3dx9_36: Find, store and enable retreival of CTAB...
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2010-03-01
Christian Costa
d3dx9_36: Implement D3DXFindShaderComment (based on...
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2010-03-01
Christian Costa
d3dx9_36: Implement stubbed ID3DXConstantTable interface.
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2010-02-22
Christian Costa
d3dx9_36: Add stub for D3DXGetShaderConstantTableEx...
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2010-02-15
Christian Costa
d3dx9_36: Improve some stubs.
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2010-02-11
Christian Costa
d3dx9_36: Add stub for D3DXCompileShader.
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2009-10-19
Matteo Bruni
d3dx9: D3DXAssembleShaderFromResource implementation.
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2009-10-19
Matteo Bruni
d3dx9: D3DXAssembleShader and D3DXAssembleShaderFromFil...
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2008-08-25
Henri Verbeet
d3dx9: Improve a few TRACEs.
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2008-08-05
Luis C. Busquets...
d3dx9: Avoid assignment in D3DXGetVertexShaderProfile.
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2008-08-04
Luis C. Busquets...
d3dx9: Implementation of D3DXGetVertexShaderProfile.
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2008-08-04
Luis C. Busquets...
d3dx9: Implementation of D3DXGetPixelShaderProfile.
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2008-07-21
Luis Busquets
d3dx9: Implement D3DXGetShaderVersion().
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2008-07-16
Luis Busquets
d3dx9: Implement D3DXGetShaderSize().
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