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softpub: Add initial stub dll.
[wine]
/
dlls
/
d3d9
/
tests
/
visual.c
2008-02-18
Stefan Dösinger
wined3d: Add a test for fixed function bump mapping.
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2008-02-15
Stefan Dösinger
wined3d: Switch the visual tests back to D3DDEVTYPE_HAL.
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2008-02-15
Stefan Dösinger
wined3d: Add a test for the vFace register.
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2008-02-05
Stefan Dösinger
d3d9/tests: Accept the rejection of non-standard fixed...
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2008-02-05
Stefan Dösinger
d3d9/tests: Be less picky about X8L8V8U8 precision.
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2008-02-05
Stefan Dösinger
wined3d: Some texture transform test corrections.
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2008-02-05
Stefan Dösinger
wined3d: D3DTADDRESS_WRAP on conditional NP2 textures...
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2008-02-04
Gerald Pfeifer
d3d9: Fix the type of three loop variables.
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2008-01-22
Jason Green
d3d9 tests: Correct some typos.
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2008-01-16
Francois Gouget
Assorted spelling fixes.
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2008-01-02
Gerald Pfeifer
d3d9/tests: Simplify condition in test_vshader_input().
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2007-12-21
Stefan Dösinger
wined3d: Implement and test vertex fixups with per...
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2007-12-21
Stefan Dösinger
wined3d: Add a test for POSITIONT vertex fixups.
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2007-12-21
Stefan Dösinger
d3d9: Extend the fixed function vertex declaration...
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2007-12-20
Stefan Dösinger
wined3d: Add a test for 16 bit floats.
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2007-12-20
Stefan Dösinger
wined3d: Fixed function vertex attribute types are...
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2007-12-18
Stefan Dösinger
wined3d: Implement D3DFMT_G16R16.
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2007-12-18
Stefan Dösinger
d3d9: Add a note about a breakage in the refrast.
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2007-12-18
Stefan Dösinger
d3d9: Remove a few more incorrect D3DLOCK_DISCARDs.
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2007-12-17
Stefan Dösinger
d3d9: Do not set NONE MIN and MAG filters.
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2007-12-17
Stefan Dösinger
d3d9: D3DLOCK_DISCARD is not valid on managed textures.
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2007-12-17
Stefan Dösinger
d3d9: The refrast returns an error on invalid clear...
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2007-12-07
Francois Gouget
Assorted spelling fixes.
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2007-12-07
Stefan Dösinger
wined3d: Add an alpha blending test.
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2007-12-06
Stefan Dösinger
wined3d: Test clearing regarding the scissor test and...
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2007-12-04
Stefan Dösinger
wined3d: Clear honors the viewport.
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2007-12-03
Stefan Dösinger
wined3d: mov to a0.x does a floor(), not a round to...
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2007-11-27
Stefan Dösinger
wined3d: Fog is applied after sRGB correction.
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2007-11-27
Stefan Dösinger
d3d9: Add a test for vertex shader input matching.
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2007-11-16
Francois Gouget
d3d9/tests: Fix the trailing '\n' in an ok() call.
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2007-11-14
Stefan Dösinger
wined3d: Partially revert "Get rid of the conditionals...
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2007-11-09
Stefan Dösinger
d3d9: Release the window after the visual tests.
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2007-11-08
Stefan Dösinger
d3d9: Be less picky in the D3DFMT_X8L8V8U8 test.
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2007-11-08
Stefan Dösinger
wined3d: mov to a0.x does a floor(), not a round to...
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2007-11-07
Stefan Dösinger
d3d9: Initialize the test rectangle correctly.
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2007-11-07
Stefan Dösinger
wined3d: Shader Model 3.0 varying tests.
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2007-10-12
Stefan Dösinger
wined3d: Add a (nested) loop test.
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2007-10-10
H. Verbeet
d3d9: Release pixel shaders after we're done with them...
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2007-10-09
Stefan Dösinger
d3d9: Do not rely on CreateVertexShader failing.
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2007-09-14
Stefan Dösinger
wined3d: The D3DSI_COISSUE flag changes the behavior...
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2007-09-14
Stefan Dösinger
wined3d: Add a test for the cnd instruction.
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2007-09-14
Stefan Dösinger
wined3d: Pixel shader 1.x constants are clamped to...
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2007-09-12
Stefan Dösinger
wined3d: Implement mipmap auto generation.
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2007-09-11
Stefan Dösinger
wined3d: Fix WINED3DFMT_X8L8V8U8.
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2007-09-11
Stefan Dösinger
wined3d: texkill ignores the .w only in ps 1.x.
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2007-09-11
Stefan Dösinger
wined3d: Fix texdepth instruction.
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2007-09-11
Stefan Dösinger
wined3d: Fix the z range.
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2007-08-30
Francois Gouget
Assorted spelling fixes.
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2007-08-27
Stefan Dösinger
wined3d: Texture transform flag test.
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2007-08-21
Stefan Dösinger
wined3d: fogstart == fogend means full fog.
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2007-08-17
Stefan Dösinger
wined3d: Fix R32F and R16F.
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2007-08-16
Stefan Dösinger
wined3d: Reinstall the internal reference on the curren...
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2007-08-08
Alexandre Julliard
d3d9: Comment out some failing fog tests.
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2007-08-08
Stefan Dösinger
d3d: Add a simple offscreen rendering test.
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2007-08-06
Stefan Dösinger
wined3d: WINED3DSAMP_MAXMIPLEVEL fixes.
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2007-08-06
Stefan Dösinger
d3d9: Do not fail if d3d9 is not available.
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2007-08-03
Stefan Dösinger
d3d9: Some visual test fixes.
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2007-06-14
Stefan Dösinger
wined3d: Present does not clear the depth stencil.
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2007-05-29
Francois Gouget
d3d9/tests: Fix the Visual C++ double to float conversi...
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2007-05-29
Francois Gouget
d3d9/tests: Fix compilation with Visual C++ 2005.
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2007-05-21
Francois Gouget
direct3d: Remove misspelled constants as they exist...
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2007-04-23
Fabian Bieler
d3d9/tests: Fix fog with shader test.
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2007-04-12
Stefan Dösinger
d3d9: Fix the circular converted vertex declaration...
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2007-03-23
Fabian Bieler
d3d9/tests: Add test for texbem instruction.
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2007-03-23
Fabian Bieler
d3d9/tests: Add test for fog with shader.
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2007-03-16
H. Verbeet
d3d9: Add a cubemap wrapping test.
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2007-03-15
Stefan Dösinger
direct3d: Add a fixed function fog test.
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2007-03-12
Paul Vriens
d3d9/tests: Use skip as is done in the other tests.
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2007-03-07
H. Verbeet
d3d9: Add a mova rounding test.
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2007-02-27
Stefan Dösinger
wined3d: More Clear fixes.
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2007-02-20
Francois Gouget
Assorted spelling fixes.
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2007-02-19
Stefan Dösinger
wined3d: Lighting is calculated for vertices without...
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2007-02-19
Stefan Dösinger
wined3d: Visual test framework.
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