scrrun: Implement IFileSystem3 FolderExists.
[wine] / dlls / d3d9 /
2012-07-19  Henri Verbeetwined3d: Enable "AlwaysOffscreen" by default.
2012-07-11  Henri Verbeetwined3d: Merge the device parent create_rendertarget...
2012-07-10  Henri Verbeetwined3d: Get rid of the "discard" parameter to device_p...
2012-07-10  Henri Verbeetwined3d: Get rid of the "lockable" parameter to device_...
2012-07-09  Henri Verbeetd3d9: Implement d3d9_device_ResetEx().
2012-07-03  Henri Verbeetd3d9: Introduce a helper function to create D3DPRESENT_...
2012-07-03  Henri Verbeetd3d9: Introduce a helper function to create a wined3d_s...
2012-07-02  Henri Verbeetd3d9: Pass a wined3d_swapchain_desc structure to swapch...
2012-07-02  Henri Verbeetd3d9: Implement d3d9_EnumAdapterModesEx().
2012-06-29  Henri Verbeetd3d9: Implement d3d9_GetAdapterModeCountEx().
2012-06-29  Henri Verbeetd3d9: Implement d3d9_device_PresentEx().
2012-06-27  Henri Verbeetd3d9: Implement d3d9_device_GetDisplayModeEx().
2012-06-27  Henri Verbeetd3d9: Implement d3d9_GetAdapterDisplayModeEx().
2012-06-27  Henri Verbeetwined3d: Take scanline ordering into account in the...
2012-06-18  Henri Verbeetd3d9/tests: Add a test for resource bindings after...
2012-06-12  Henri Verbeetd3d9: Get rid of IDirect3DQuery9Impl.
2012-06-12  Henri Verbeetd3d9: Get rid of IDirect3DPixelShader9Impl.
2012-06-12  Henri Verbeetd3d9: Get rid of IDirect3DVertexShader9Impl.
2012-06-01  Henri Verbeetd3d9: Get rid of IDirect3DVertexDeclaration9Impl.
2012-06-01  Henri Verbeetd3d9: Get rid of IDirect3DStateBlock9Impl.
2012-05-31  Henri Verbeetd3d9: Get rid of IDirect3DIndexBuffer9Impl.
2012-05-31  Henri Verbeetd3d9: Get rid of IDirect3DVertexBuffer9Impl.
2012-05-30  Henri Verbeetd3d9: Get rid of IDirect3DSurface9Impl.
2012-05-30  Henri Verbeetd3d9: Get rid of IDirect3DSwapChain9Impl.
2012-05-29  Henri Verbeetd3d9: Get rid of IDirect3DVolume9Impl.
2012-05-29  Henri Verbeetd3d9: Get rid of IDirect3DDevice9Impl.
2012-05-25  Henri Verbeetd3d9: Get rid of IDirect3D9Impl.
2012-05-25  Henri Verbeetd3d9: Add a separate function for d3d9 initialization.
2012-05-25  Henri Verbeetd3d9: Get rid of the D3D_DECL_* macros.
2012-05-25  Henri Verbeetd3d9: Get rid of the d3dType field from d3d_dtype_lookup.
2012-05-24  Henri Verbeetd3d9: Get rid of the D3DDECLTYPE_INFO typedef.
2012-05-22  Henri Verbeetwined3d: Store user clip planes as 4-component float...
2012-05-22  Józef Kuciad3d9/tests: Add tests for IDirect3DCubeTexture9::GetLev...
2012-05-22  Józef Kuciad3d9: Return D3DERR_INVALIDCALL when IDirect3DCubeTextu...
2012-05-22  Józef Kuciad3d9: Return D3DERR_INVALIDCALL when IDirect3DCubeTextu...
2012-05-21  Michael Stefaniucd3d9/tests: Remove stray ok() call.
2012-05-03  Henri Verbeetwined3d: The wined3d object doesn't need a parent.
2012-05-03  Henri Verbeetd3d9: Properly retrieve an interface pointer in d3d9_te...
2012-05-03  Henri Verbeetd3d9: Properly retrieve an interface pointer in d3d9_te...
2012-05-02  Henri Verbeetd3d9: Properly retrieve an interface pointer in d3d9_te...
2012-05-02  Henri Verbeetd3d9: Properly retrieve an interface pointer in d3d9_te...
2012-05-02  Henri Verbeetd3d9: Properly retrieve an interface pointer in d3d9_te...
2012-05-01  Henri Verbeetd3d9: Properly retrieve an interface pointer in d3d9_te...
2012-05-01  Henri Verbeetd3d9: Properly retrieve an interface pointer in d3d9_te...
2012-05-01  Henri Verbeetd3d9: Properly retrieve an interface pointer in d3d9_te...
2012-04-30  Henri Verbeetd3d9: Properly retrieve an interface pointer in d3d9_te...
2012-04-30  Henri Verbeetd3d9: Properly retrieve an interface pointer in IDirect...
2012-04-30  Henri Verbeetd3d9: Properly retrieve an interface pointer in IDirect...
2012-04-27  Henri Verbeetd3d9: Properly retrieve an interface pointer in IDirect...
2012-04-27  Henri Verbeetd3d9: Properly retrieve an interface pointer in IDirect...
2012-04-27  Henri Verbeetd3d9: Properly retrieve an interface pointer in IDirect...
2012-04-26  Henri Verbeetd3d9: Properly retrieve an interface pointer in IDirect...
2012-04-26  Henri Verbeetd3d9: Properly retrieve an interface pointer in IDirect...
2012-04-26  Henri Verbeetd3d9: Properly retrieve an interface pointer in IDirect...
2012-04-25  Henri Verbeetd3d9: Get rid of IDirect3DBaseTexture9Impl.
2012-04-25  Henri Verbeetd3d9: Merge volumetexture.c into texture.c.
2012-04-25  Henri Verbeetd3d9: Properly retrieve an interface pointer in IDirect...
2012-04-25  Henri Verbeetd3d9: Use the surface implementation pointer in reset_e...
2012-04-25  Henri Verbeetd3d9: Properly retrieve an interface pointer in IDirect...
2012-04-24  Henri Verbeetd3d9: Merge cubetexture.c into texture.c.
2012-04-24  Henri Verbeetd3d9: Get rid of IDirect3DVolumeTexture9Impl.
2012-04-24  Henri Verbeetd3d9: Properly retrieve an interface pointer in IDirect...
2012-04-23  Henri Verbeetd3d9: Get rid of IDirect3DCubeTexture9Impl.
2012-04-23  Henri Verbeetd3d9: Get rid of IDirect3DTexture9Impl.
2012-04-13  Henri Verbeetwined3d: Unify the wined3d_mapped_rect and wined3d_mapp...
2012-04-13  Henri Verbeetd3d9: COM cleanup for the IDirect3DVertexDeclaration9...
2012-04-13  Henri Verbeetd3d9: Use the wined3d declaration to retrieve the FVF...
2012-04-12  Henri Verbeetd3d9: Store wined3d vertex declarations in the fvf...
2012-04-12  Henri Verbeetd3d9: Introduce a separate function for vertex declarat...
2012-04-11  Henri Verbeetd3d9: COM cleanup for the IDirect3DSwapChain9 interface.
2012-04-11  Henri Verbeetd3d9: Introduce a separate function for swapchain creation.
2012-04-03  Henri Verbeetd3d9: Don't return a pointer to the implementation...
2012-04-03  Henri Verbeetd3d9: Don't return a pointer to the implementation...
2012-04-02  Henri Verbeetd3d9: Don't return a pointer to the implementation...
2012-04-02  Henri Verbeetd3d9: Don't return a pointer to the implementation...
2012-03-30  Henri Verbeetd3d9: Don't return a pointer to the implementation...
2012-03-30  Henri Verbeetd3d9: Don't return a pointer to the implementation...
2012-03-29  Henri Verbeetd3d9: Don't return a pointer to the implementation...
2012-03-29  Henri Verbeetd3d9: Don't return a pointer to the implementation...
2012-03-28  Henri Verbeetd3d9: Don't return a pointer to the implementation...
2012-03-28  Henri Verbeetd3d9: Don't return a pointer to the implementation...
2012-03-28  Henri Verbeetd3d9: Store an implementation pointer to the d3d9 struc...
2012-03-13  Henri Verbeetd3d9/tests: Fix a couple of return value checks.
2012-03-13  Henri Verbeetd3d9: Cleanup IDirect3D9Impl_QueryInterface().
2012-03-09  Matteo Brunid3d9/tests: Add shader model 2 fog tests.
2012-03-09  Matteo Brunid3d9/tests: Reenable a VS fog test.
2012-02-29  Henri Verbeetd3d9/tests: Add some tests for resetting the device...
2012-02-24  Henri Verbeetd3d9/tests: Add tests for z-clipping with D3DRS_ZENABLE...
2012-01-24  Matteo Bruniwined3d: SM1 texture projection always divides by w...
2012-01-23  Stefan Dösingerwined3d: Relax depth blit requirements.
2012-01-20  Henri Verbeetwined3d: Get rid of the WINED3DSURFTYPE typedef.
2012-01-19  Matteo Brunid3d9/tests: Add some RESZ tests.
2012-01-19  Matteo Brunid3d9/tests: Add a multisampled -> not multisampled...
2012-01-18  Henri Verbeetwined3d: Get rid of the WINED3DSTATEBLOCKTYPE typedef.
2012-01-18  Henri Verbeetwined3d: Get rid of the WINED3DPOOL typedef.
2012-01-18  Henri Verbeetwined3d: Get rid of the WINED3DRESOURCETYPE typedef.
2012-01-13  Henri Verbeetwined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
2012-01-13  Henri Verbeetwined3d: Get rid of the WINED3DCUBEMAP_FACES typedef.
2012-01-11  Henri Verbeetd3d9: Don't expose wined3d internal flags to the applic...
2012-01-10  Matteo Brunid3d9/tests: Multisampled depth buffer tests.
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