d3dx9: Handle pool and device in ID3DXEffect.
[wine] / dlls / d3dx9_36 / tests /
2011-03-29  Rico Schüllerd3dx9: Handle pool and device in ID3DXEffect.
2011-03-16  Francois Gougetd3dx9_36/tests: Replace a malloc() with HeapAlloc(...
2011-03-10  Dylan Smithd3dx9/tests: Partially test front and back faces for...
2011-03-10  Dylan Smithd3dx9/tests: Added outline comparison tests for D3DXCre...
2011-03-10  Dylan Smithd3dx9/tests: Add basic tests for D3DXCreateText.
2011-03-07  Francois Gougetd3dx9_36/tests: Add a trailing '\n' to ok() calls.
2011-03-04  David Adamd3dx9_36: Add a test for D3DXCreateBox.
2011-02-21  Matteo Brunid3dx9/tests: Remove spurious assignment (LLVM/Clang).
2011-02-17  Austin Englishd3dx9_36/tests: Free memory after use (Valgrind).
2011-02-15  David Adamd3dx9_36: Add a few tests for D3DXCreateBox.
2011-02-09  Austin Englishd3dx9_36: Make sure return values are used (LLVM/Clang).
2011-02-07  Austin Englishd3dx9_36/tests: Remove unused variable assignments...
2011-01-26  Michael Stefaniucd3dx9_36/tests: COM cleanup for the ID3DXInclude iface.
2010-12-02  Travis Athougiesd3dx9_36/tests: Extended ID3DXConstantTable tests.
2010-11-24  Matteo Brunid3dx9/tests: Fix a D3DXCheckTextureRequirements test...
2010-11-24  Matteo Brunid3dx9/tests: Fix some tests to take into account POW2...
2010-11-23  Matteo Brunid3dx9/tests: Remove a D3DXPlaneNormalize test.
2010-11-18  Matteo Brunid3dx9: Implement D3DXFillVolumeTexture function.
2010-11-18  Matteo Brunid3dx9: Implement D3DXFillCubeTexture function.
2010-11-18  Matteo Brunid3dx9: Implement D3DXFillTexture function.
2010-11-09  Matteo Brunid3dx9: Implement D3DXCheckVolumeTextureRequirements.
2010-11-09  Matteo Brunid3dx9: Skip D3DXCheckCubeTextureRequirement test if...
2010-11-04  Matteo Brunid3dx9: Implement D3DXCheckCubeTextureRequirements.
2010-11-04  Matteo Brunid3dx9: Implement D3DXFilterTexture for cube textures.
2010-10-18  Matteo Brunid3dx9: Fix D3DXFilterTexture return value.
2010-10-18  Matteo Brunid3dx9: Search for a compatible pixel format in D3DXChec...
2010-10-13  Christian Costad3dx9: Constant table parsing foundations.
2010-10-13  Matteo Brunid3dx9/tests: Fix a shader test failure.
2010-09-28  Misha Koshelevd3dx9_36: Implement D3DXCreateCylinder.
2010-09-27  Misha Koshelevd3dx9_36/tests: Add tests for D3DXCreateCylinder.
2010-09-24  Misha Koshelevd3dx9_36: Implement D3DXCreateSphere.
2010-09-23  Misha Koshelevd3dx9_36: Implement D3DXCreateMeshFVF.
2010-09-23  Misha Koshelevd3dx9_36: D3DXDeclaratorFromFVF returns D3DERR_INVALIDC...
2010-09-21  Misha Koshelevd3dx9_36: Implement D3DXCreateMesh and initial ID3DXMes...
2010-09-19  Alexandre Julliardmakefiles: Add a standard header for all makefiles...
2010-09-16  Misha Koshelevd3dx9_36: Implement D3DXGetDeclLength with tests.
2010-09-13  Matteo Brunid3dx9: D3DXPreprocessShader implementation with tests.
2010-09-09  Owen Rudged3dx9/tests: Add D3DXCreateTextureFromResource tests.
2010-09-08  Matteo Brunid3dx9: Fix D3DXAssembleShader tests.
2010-09-08  Misha Koshelevd3dx9_36: Fix the D3DXCreateMesh() prototype.
2010-09-06  Misha Koshelevd3dx9: Implement D3DXFVFFromDeclarator.
2010-09-01  Owen Rudged3dx9: Implement D3DXLoadSurfaceFromFileInMemory.
2010-08-27  Henri Verbeetd3dx9_36: Implement D3DXDeclaratorFromFVF().
2010-08-27  Henri Verbeetd3dx9_36/tests: Add some more FVF position handling...
2010-08-27  Henri Verbeetd3dx9_36/tests: Cleanup / simplify test_fvf_decl_conver...
2010-08-26  Henri Verbeetd3dx9_36/tests: Avoid a redundant vertex declaration...
2010-08-26  Henri Verbeetd3dx9_36: Fix the D3DXFVFFromDeclarator() prototype.
2010-08-25  Matteo Brunid3dcompiler: Move D3DAssemble tests from d3dx9_36.
2010-08-25  Henri Verbeetd3dx9_36/tests: Use the proper D3DFVF_PSIZE constant...
2010-08-25  Henri Verbeetd3dx9_36/tests: Remove a (mostly) redundant test.
2010-08-19  Misha Koshelevd3dx9: Add tests for FVF <-> declaration conversion.
2010-08-04  Tony Wasserkad3dx9: Implement ARGB point filtering in D3DXLoadSurfac...
2010-08-04  Tony Wasserkad3dx9: Return D3DERR_INVALIDCALL in D3DXLoadSurfaceFrom...
2010-08-04  Misha Koshelevd3dx9: Add stub and tests for D3DXCreateMesh.
2010-08-03  Henri Verbeetd3dx9_36/tests: Avoid the non-portable NAN macro.
2010-08-02  Misha Koshelevd3dx9: Complete test for D3DXCreateSphere.
2010-07-29  Matteo Brunid3dx9: Implement D3DXAssembleShaderFromFile.
2010-07-29  Matteo Brunid3dx9: Handle parent_data parameter of D3DXInclude...
2010-07-24  Owen Rudged3dx9: Add basic implementation of D3DXFilterTexture...
2010-07-24  Owen Rudged3dx9: Implement D3DXCreateTexture plus tests.
2010-07-24  Owen Rudged3dx9/tests: Implement additional texture requirement...
2010-07-24  Owen Rudged3dx9: Implement D3DXCheckTextureRequirements.
2010-07-22  Owen Rudged3dx9/tests: Add beginning of general tests for texture...
2010-07-22  Matteo Brunid3dx9: Shader assembler <= ps_1_3 support.
2010-07-22  Matteo Brunid3dx9: Fix dst register handling in ps_1_4.
2010-07-21  Alexandre Julliarddlls: Remove explicit imports of kernel32 and ntdll.
2010-07-20  Matteo Brunid3dx9: Shader assembler ps_1_4 support.
2010-07-19  Misha Koshelevd3dx9: Add stub and basic test for D3DXCreateSphere.
2010-07-19  Matteo Brunid3dx9: Check dcl input instruction syntax against shade...
2010-07-09  David Adamd3dx9_36/test: Fix a copy/paste typo.
2010-07-07  Misha Koshelevd3dx9: Test penultimate declaration element in D3DXDecl...
2010-06-24  Francois GougetAssorted typo and spelling fixes.
2010-06-10  Matteo Brunid3dx9: Disallow sampler declarations where not supported.
2010-06-10  Matteo Brunid3dx9: Check register type in dcl input instruction.
2010-06-10  Matteo Brunid3dx9: Allow sampler declaration without sampler type.
2010-06-09  Matteo Brunid3dx9: Accept texture coordinate registers in dcl instr...
2010-06-09  Matteo Brunid3dx9: Support ps_2_0-style dcl instruction in the...
2010-06-07  Matteo Brunid3dx9: Allow D3DXAssembleShader calls with NULL parameters.
2010-05-31  Matteo Brunid3dx9: Allow modifiers on the ps dcl sampler instruction.
2010-05-31  Matteo Brunid3dx9: Allow modifiers on the ps dcl input instruction.
2010-05-27  Matteo Brunid3dx9: Shader assembler vs_1_0 and vs_1_1 support.
2010-05-25  Matteo Brunid3dx9: Stricter checks for relative addressing in the...
2010-05-21  Matteo Brunid3dx9: Shader assembler ps_2_x support.
2010-05-21  Matteo Brunid3dx9: Add some more tests on register number checking.
2010-05-21  Matteo Brunid3dx9: Shader assembler vs_2_x support.
2010-05-21  Matteo Brunid3dx9: Check for oCx register number.
2010-05-21  Matteo Brunid3dx9: Add missing texkill instruction parsing.
2010-05-19  Matteo Brunid3dx9: Shader assembler ps_3_0 support.
2010-05-18  Matteo Brunid3dx9: Add some version-specific checks in the shader...
2010-05-17  Matteo Brunid3dx9: Add DEF instruction support in the shader assembler.
2010-05-13  Matteo Brunid3dx9: Add sampler dcl instruction support to the shade...
2010-05-13  Matteo Brunid3dx9: Complete output dcl instruction support.
2010-05-13  Matteo Brunid3dx9: Add output dcl instruction partial support to...
2010-05-10  Gerald Pfeiferd3dx9_36/tests: Remove variable scaling which is not...
2010-05-06  Matteo Brunid3dx9: Support some more vs_3_0 instructions in the...
2010-05-06  Matteo Brunid3dx9: Add relative addressing support to the shader...
2010-04-28  Matteo Brunid3dx9: Add source register modifiers (sm 2+) support...
2010-04-28  Matteo Brunid3dx9: Add swizzle and writemask support to the shader...
2010-04-26  Gerald Pfeiferd3dx9_36: Remove variable nul which is not really used...
2010-04-20  Tony Wasserkad3dx9: Add tests for D3DXDeclaratorFromFVF.
next