Forward some IXMLDOMDocument methods to the implemenation's contained
[wine] / dlls / wined3d /
2005-08-19  Oliver StieberIntegrate hardware vertex shaders into the drawing...
2005-08-17  Oliver StieberCopy the parser and cross compiler from d3d8 and update...
2005-08-17  Oliver StieberAdd support for vertex shader constants to the stateblock.
2005-08-17  Francois GougetAssorted spelling fixes.
2005-08-17  Oliver StieberTidy up vertex shaders and bring the current code inlin...
2005-08-12  Francois GougetAssorted spelling fixes.
2005-08-11  Mike McCormackFix gcc 4.0 warnings.
2005-08-11  Oliver StieberAllow the palette to be set and retrieved.
2005-08-11  Oliver StieberTrack the state of softwareVertexProcessing.
2005-08-11  Oliver StieberCorrect the starting values of MIN, MAX and MIP filter...
2005-08-08  Oliver StieberFix stateblock loop errors.
2005-08-08  Oliver StieberAllow the WINED3DSBT_IMPL to be applied so that states...
2005-08-08  Oliver StieberRemove dxguid dependency.
2005-08-03  Oliver StieberSet the apha channel to opaque when locking X8R8G8B8...
2005-08-03  Oliver StieberMoved support for non power 2 texture to hardware.
2005-08-03  Oliver StieberImprove on a fixup for the difference between opengl...
2005-08-03  Oliver StieberMove the setting of states from device to basetexture...
2005-08-01  Oliver StieberSeparate the setting of the DirectX texture and sampler...
2005-08-01  Oliver StieberSeparate the management of DirectX states and openGL...
2005-07-30  Oliver StieberFixed an off by one error in enumdisplaymodes, allowing...
2005-07-30  Oliver StieberTidy up some of the formatting in drawprim and add...
2005-07-30  Oliver StieberValidate that the texture is no larger than the graphic...
2005-07-28  Mike McCormackSigned warning fixes.
2005-07-28  Mike McCormackgcc 4.0 -Wpointer-sign fixes.
2005-07-28  Oliver StieberReturn all elements when getDeclaration is called with...
2005-07-27  Oliver StieberChanged swapchains held by the device from an array...
2005-07-26  Oliver StieberDirectX uses a R/Z transform to translate a texture...
2005-07-26  Oliver StieberRemove a load of IWineD3DSurface * casts that are no...
2005-07-26  Oliver StieberMakes sure any internal reference counting is passed...
2005-07-26  Oliver StieberCorrect a regression issue with per-app settings.
2005-07-26  Oliver StieberImplement resource tracking, require for reset and...
2005-07-24  Raphael Junqueira- add a new settings for vbo support
2005-07-22  Gerald PfeiferRemove unused variable in primitiveConvertToStridedData().
2005-07-22  Raphael Junqueira- cleanup wined3d settings init (now closing opened...
2005-07-22  Francois GougetAssorted spelling fixes.
2005-07-21  Oliver StieberCorrect a problem with the way that FVF vertex arrays...
2005-07-21  Oliver StieberFixed regression that occurred because changes to textu...
2005-07-19  Oliver StieberImplement the use of PBuffers for offscreen textures.
2005-07-18  Oliver StieberImplemented a tidied up IWineD3Device_ColorFill.
2005-07-18  Oliver StieberSet mipmap levels correctly (even with ATI's buggy...
2005-07-18  Oliver StieberDirty the surface (instead of the texture) when a rende...
2005-07-15  Oliver StieberFixed a division by 0 in setup_light that occurs with...
2005-07-15  Oliver StieberCorrect a missplaced #if in IWineD3DDeviceImpl_CleanRender.
2005-07-15  Oliver StieberImplemented Get/Set/Free private data in resource.
2005-07-14  Oliver StieberFixed a bug in Preload caused be a missing brace around...
2005-07-14  Stefan HuehnerFix some missing-declarations warnings.
2005-07-13  Oliver StieberCorrect a few formats that were incorrect.
2005-07-13  Oliver StieberTidy up some comments and formatting.
2005-07-13  Oliver StieberAdded basic memory management and tracking to wined3d.
2005-07-12  Oliver StieberImplement UpdateTexture and UpdateSurface in wined3d.
2005-07-11  Oliver StieberMove parameters relating to opengl on the surface struc...
2005-07-11  Oliver StieberImplemented basic non-power 2 texture in wined3d.
2005-07-11  Francois GougetAssorted spelling fixes.
2005-07-10  Oliver StieberCheck to see if the vertex declaration is null before...
2005-07-10  Oliver StieberTidy up the way caps are managed in GetDeviceCaps and...
2005-07-07  Oliver StieberAdded support for vertex declarations to wined3d, it...
2005-07-07  Oliver StieberImplement render targets using either textures, swapcha...
2005-07-06  Oliver StieberChange all references to updateStateBlock to references...
2005-07-05  Oliver StieberImplemented stateblocks in wined3d.
2005-06-30  Francois GougetAssorted spelling fixes.
2005-06-24  Oliver StieberAdd support for samplers.
2005-06-23  Oliver StieberMake all newly created surfces dirty, so that they...
2005-06-23  Oliver StieberImplement swapchains.
2005-06-22  Oliver StieberCorrect GetDeviceCaps so that it uses wined3dcaps as...
2005-06-20  Alexandre JulliardMoved a few registry keys from HKLM\Software\Wine to
2005-06-17  Oliver StieberChange the way caps are sent between d3d9/d3d8 and...
2005-06-16  Oliver StieberRename _D3DCAPS9.MaxPixelShaderValue to the correct
2005-06-13  Alexandre JulliardAdded magic comments to all Wine-specific registry...
2005-06-09  Marcus MeissnerFixed definition/declaration mismatches of newly static...
2005-06-08  Felix Nawothnig- Output a FIXME when a surface with dimensions not...
2005-06-06  Dmitry TimoshkovMake remaining OLE interface vtables const.
2005-05-30  Francois GougetAssorted spelling fixes.
2005-05-09  Daniel LundAdded D3DDEVCAPS_HWRASTERIZATION to the DevCaps for...
2005-05-09  Alexandre JulliardAdded rules for building import libraries in the indivi...
2005-05-07  Alexandre JulliardAdded rules to build import libraries in the individual...
2005-05-06  Alexandre JulliardRenamed ttydrv and x11drv to winetty.drv and winex11...
2005-04-28  Raphael Junqueira- implement memory access APIs to VertexBuffers
2005-03-29  Oliver Stieber- Volume now inherits Resource. This isn't the way...
2005-03-24  Jakob ErikssonGet rid of HeapAlloc casts.
2005-03-23  Francois GougetAssorted spelling fixes.
2005-03-21  Vincent BéronWineDirect3DCreate has 3 args in the source.
2005-03-14  Oliver StieberEncapsulate texture, surface encapsulated.
2005-03-03  Oliver StieberAdded a stubbed out version of query to d3d9 and wined3d.
2005-03-02  Oliver StieberImplemented guids for wined3d.
2005-03-02  Alexandre JulliardAvoid spaces before preprocessor directives, that's...
2005-03-02  Oliver StieberPut all the stubs in wined3d in place, with some functi...
2005-02-24  Jason EdmeadesCorrect handling of unusual vendor strings in d3d8...
2005-02-23  Jason EdmeadesEnable parsing of vendor strings not matching the expec...
2005-02-10  Francois GougetAssorted spelling fixes.
2005-02-08  Carlos LozanoCheck that pstream is not null.
2005-01-31  Alexandre JulliardOnly create an X window for top-level windows, not...
2005-01-28  Raphael Junqueira- convert D3D8 VertexDecl to D3D9 format (D3DVERTEXELEM...
2005-01-27  Raphael Junqueira- fix typo in wined3d_interface.h
2005-01-26  Raphael Junqueira- a very basic blending support on fast drawing path...
2005-01-26  Raphael Junqueira- VertexDeclaration device APIs
2005-01-19  Raphael JunqueiraBegin support of VertexDeclaration on wined3d using...
2005-01-19  Joris HuizerGet rid of some TRACE(..., This->resource.ref).
2005-01-18  Jason Edmeades- Handle failures to allocate storage more gracefully.
2005-01-17  Jason Edmeades- Add texture support for all the texture types for...
2005-01-12  James HawkinsUse only stored result of Interlocked* in AddRef/Release.
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