wined3d: Remove redundant gl format/type code from d3dfmt_get_conv since it is alread...
[wine] / dlls / wined3d / basetexture.c
2010-03-19  Henri Verbeetwined3d: Rename GlPixelFormatDesc to wined3d_format_desc.
2010-01-04  Henri Verbeetwined3d: Move "wrap_lookup" to struct wined3d_gl_info.
2009-12-22  Henri Verbeetwined3d: Get rid of some redundant local variables.
2009-12-10  Henri Verbeetwined3d: Rename "wineD3DDevice" to "device".
2009-10-29  Henri Verbeetwined3d: Get rid of the GL_SUPPORT macro.
2009-10-28  Henri Verbeetwined3d: Keep better track of where we're using wined3d...
2009-10-23  Henri Verbeetwined3d: Replace the "stateLookup" tables with a single...
2009-09-23  Stefan Dösingerwined3d: Create a separate function for deleting GL...
2009-09-23  Stefan Dösingerwined3d: Use the correct enum.
2009-09-23  Stefan Dösingerwined3d: Track GL texture states in a separate structure.
2009-09-18  Henri Verbeetwined3d: Move "parent_ops" to IWineD3DResourceClass.
2009-08-31  Stefan Dösingerwined3d: SetLOD is ignored on D3DPOOL_DEFAULT textures.
2009-08-31  Stefan Dösingerwined3d: Handle per-texture max LOD level.
2009-08-31  Stefan Dösingerwined3d: Add a comment about D3DSAMP_MAXMIPLEVEL.
2009-08-05  Henri Verbeetwined3d: WINED3DTEXF_NONE only makes sense as a mip...
2009-08-05  Henri Verbeetwined3d: Get rid of the ANISOTROPIC entry from the...
2009-08-05  Henri Verbeetwined3d: Remove a redundant check from basetexture_get_...
2009-08-05  Henri Verbeetwined3d: Move texture filter lookup table initializatio...
2009-08-05  Henri Verbeetwined3d: Add functions to lookup texture filters.
2009-08-04  Henri Verbeetwined3d: Update the WINED3DSAMP_MAGFILTER state even...
2009-08-04  Henri Verbeetwined3d: Set the initial value of WINED3DTEXSTA_MAXANIS...
2009-08-04  Henri Verbeetwined3d: Properly calculate GL_TEXTURE_MAX_ANISOTROPY_EXT.
2009-07-21  Henri Verbeetwined3d: Pass NULL to ActivateContext() when we don...
2009-06-26  Henri Verbeetwined3d: Document GL context dependencies.
2009-06-18  Stefan Doesingerwined3d: Properly free srgb textures.
2009-06-02  Henri Verbeetwined3d: Call resource_init() from basetexture_init().
2009-05-15  Henri Verbeetwined3d: Document functions that depend on the caller...
2009-05-13  Henri Verbeetwined3d: Directly call basetexture_apply_state_changes().
2009-03-31  Tobias Jakobiwined3d: Add pow2Matrix_identity flag to BaseTextureCla...
2009-02-17  Stefan Dösingerwined3d: Duplicate GL textures for srgb switching.
2009-01-12  Henri Verbeetwined3d: Get rid of D3DINITIALIZEBASETEXTURE.
2009-01-09  Henri Verbeetwined3d: Remove stray tabs.
2008-12-03  Henri Verbeetwined3d: Rename resource functions to reflect that...
2008-12-03  Henri Verbeetwined3d: Rename basetexture functions to reflect that...
2008-12-02  Henri Verbeetwined3d: Remove some unused code.
2008-12-02  Henri Verbeetwined3d: IWineD3DBaseTexture and IWineD3DResource don...
2008-11-28  Henri Verbeetwined3d: Make minMipLookup_noFilter and magLookup_noFil...
2008-10-18  Alexandre Julliardwined3d: Convert source files to utf-8.
2008-09-17  Henri Verbeetwined3d: Remove some assumptions that PreLoad() will...
2008-08-28  Stefan Dösingerwined3d: Remove BaseTexture::UnBindTexture.
2008-07-18  Stefan Dösingerwined3d: Use the nofilter mipmap lookup for np2 textures.
2008-07-18  Stefan Dösingerwined3d: Use GL_ARB_texture_non_power_of_two emulation.
2008-05-12  Andrew Talbotwined3d: Remove test for value of unsigned variable...
2008-04-17  Marcus Meissnerwined3d: Handle out of array bounds state.
2008-04-14  Jörg Höhlewined3d: Fix missing break inside switch in SetAutoGenF...
2008-04-09  Stefan Dösingerwined3d: Disable MAG filters on formats that do not...
2008-04-09  Stefan Dösingerwined3d: Make the mag filter lookup a separate array.
2008-04-09  Stefan Dösingerwined3d: Make the min mip lookup type a texture property.
2008-04-02  Stefan Dösingerwined3d: Update copyright lines.
2008-02-05  Stefan Dösingerwined3d: D3DTADDRESS_WRAP on conditional NP2 textures...
2008-02-05  Stefan Dösingerwined3d: Mark textures dirty on UnLoad.
2008-02-05  Stefan Dösingerwined3d: Move some UnLoad code to the base texture...
2008-01-23  Francois GougetAssorted spelling fixes.
2008-01-18  Austin Englishwined3d: Spelling fixes.
2008-01-14  Stefan Dösingerwined3d: Add a new IWineD3DResource::UnLoad method.
2007-12-31  Gerald Pfeiferwined3d: Remove noop check in IWineD3DBaseTextureImpl_A...
2007-11-29  Stefan Dösingerwined3d: Make the code aware of GL_ARB_texture_rectangle.
2007-09-12  Stefan Dösingerwined3d: Implement mipmap auto generation.
2007-08-17  Stefan Dösingerwined3d: Simplify IWineD3DBaseTextureImpl_ApplyStateCha...
2007-08-17  Stefan Dösingerwined3d: Enable WINED3DSAMP_BORDERCOLOR.
2007-08-07  Roderick Colenbranderwined3d: Don't call ActivateContext between ENTER_GL...
2007-08-06  Stefan Dösingerwined3d: WINED3DSAMP_MAXMIPLEVEL fixes.
2007-06-11  Stefan Dösingerwined3d: Store the gl information in a per adapter...
2007-06-07  Andrew Talbotwined3d: Void functions should not return a value.
2007-05-04  H. Verbeetwined3d: Remove some redundant fields from IWineD3DBase...
2007-03-19  Stefan Dösingerwined3d: Activate a context before doing opengl calls.
2007-03-13  Fabian Bielerwined3d: Set wrapmode for cubemags to clamp regardless...
2007-02-15  Stefan Dösingerwined3d: Remove empty texture stage applying loop.
2006-12-29  Alexandre JulliardRevert "wined3d: Where possible, avoid using D3DCOLORTO...
2006-12-28  H. Verbeetwined3d: Where possible, avoid using D3DCOLORTOGLFLOAT4.
2006-12-20  Stefan Dösingerwined3d: Do not enable the texture dimensions in BindTe...
2006-10-24  Ivan Gyurdievwined3d: Add D3DTADDRESS to the WINED3D namespace.
2006-10-16  Francois GougetAssorted spelling fixes.
2006-10-02  Ivan Gyurdievwined3d: Win64 printf fixes.
2006-08-04  Roderick Colenbranderwined3d: Basetexture anisotropic fix.
2006-05-23  Jonathan ErnstUpdate the address of the Free Software Foundation.
2006-05-05  Ivan Gyurdievwined3d: QueryInterface corrections.
2006-04-07  Stefan Dösingerwined3d: Rename return values from D3D* to WINED3D*.
2006-04-06  Stefan Dösingerwined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
2006-04-03  Stefan Dösingerwined3d: Do not set the mipmap level count every time...
2006-03-28  Stefan Dösingerwined3d: Add WINED3DPOOL to wined3d_types.h.
2006-03-10  Stefan Dösingerwined3d: Consistently use WINED3DRESOURCETYPE.
2006-03-07  Stefan Dösingerwined3d: Define D3D usage flags in wined3d_types.h.
2006-02-06  H. Verbeetwined3d: Update the QueryInterface functions of IWineD3...
2005-11-23  Francois GougetAssorted spelling fixes.
2005-11-10  Francois GougetRemove spaces before '\n' in traces.
2005-08-22  Oliver StieberFix quite a few texturing problems and cases where...
2005-08-11  Oliver StieberCorrect the starting values of MIN, MAX and MIP filter...
2005-08-03  Oliver StieberMoved support for non power 2 texture to hardware.
2005-08-03  Oliver StieberMove the setting of states from device to basetexture...
2005-08-01  Oliver StieberSeparate the management of DirectX states and openGL...
2005-07-26  Oliver StieberMakes sure any internal reference counting is passed...
2005-07-18  Oliver StieberSet mipmap levels correctly (even with ATI's buggy...
2005-07-13  Oliver StieberTidy up some comments and formatting.
2005-06-24  Oliver StieberAdd support for samplers.
2005-06-23  Oliver StieberMake all newly created surfces dirty, so that they...
2005-06-06  Dmitry TimoshkovMake remaining OLE interface vtables const.
2005-03-29  Oliver Stieber- Volume now inherits Resource. This isn't the way...
2005-03-23  Francois GougetAssorted spelling fixes.
2005-03-14  Oliver StieberEncapsulate texture, surface encapsulated.
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