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oleaut32: Partially implement UnRegisterTypeLibForUser.
[wine]
/
dlls
/
wined3d
/
basetexture.c
2010-05-17
Henri Verbeet
wined3d: Add support for shadow samplers.
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2010-05-17
Henri Verbeet
wined3d: Remove some unused winetexturestates elements.
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2010-05-04
Henri Verbeet
wined3d: Separate context acquisition and state applica...
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2010-04-25
Henri Verbeet
wined3d: Introduce basetexture_get_sub_resource() to...
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2010-04-25
Henri Verbeet
wined3d: Store texture sub-resources in IWineD3DBaseTex...
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2010-03-19
Henri Verbeet
wined3d: Rename GlPixelFormatDesc to wined3d_format_desc.
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2010-01-04
Henri Verbeet
wined3d: Move "wrap_lookup" to struct wined3d_gl_info.
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2009-12-22
Henri Verbeet
wined3d: Get rid of some redundant local variables.
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2009-12-10
Henri Verbeet
wined3d: Rename "wineD3DDevice" to "device".
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2009-10-29
Henri Verbeet
wined3d: Get rid of the GL_SUPPORT macro.
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2009-10-28
Henri Verbeet
wined3d: Keep better track of where we're using wined3d...
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2009-10-23
Henri Verbeet
wined3d: Replace the "stateLookup" tables with a single...
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2009-09-23
Stefan Dösinger
wined3d: Create a separate function for deleting GL...
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2009-09-23
Stefan Dösinger
wined3d: Use the correct enum.
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2009-09-23
Stefan Dösinger
wined3d: Track GL texture states in a separate structure.
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2009-09-18
Henri Verbeet
wined3d: Move "parent_ops" to IWineD3DResourceClass.
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2009-08-31
Stefan Dösinger
wined3d: SetLOD is ignored on D3DPOOL_DEFAULT textures.
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2009-08-31
Stefan Dösinger
wined3d: Handle per-texture max LOD level.
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2009-08-31
Stefan Dösinger
wined3d: Add a comment about D3DSAMP_MAXMIPLEVEL.
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2009-08-05
Henri Verbeet
wined3d: WINED3DTEXF_NONE only makes sense as a mip...
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2009-08-05
Henri Verbeet
wined3d: Get rid of the ANISOTROPIC entry from the...
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2009-08-05
Henri Verbeet
wined3d: Remove a redundant check from basetexture_get_...
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2009-08-05
Henri Verbeet
wined3d: Move texture filter lookup table initializatio...
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2009-08-05
Henri Verbeet
wined3d: Add functions to lookup texture filters.
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2009-08-04
Henri Verbeet
wined3d: Update the WINED3DSAMP_MAGFILTER state even...
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2009-08-04
Henri Verbeet
wined3d: Set the initial value of WINED3DTEXSTA_MAXANIS...
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2009-08-04
Henri Verbeet
wined3d: Properly calculate GL_TEXTURE_MAX_ANISOTROPY_EXT.
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2009-07-21
Henri Verbeet
wined3d: Pass NULL to ActivateContext() when we don...
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2009-06-26
Henri Verbeet
wined3d: Document GL context dependencies.
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2009-06-18
Stefan Doesinger
wined3d: Properly free srgb textures.
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2009-06-02
Henri Verbeet
wined3d: Call resource_init() from basetexture_init().
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2009-05-15
Henri Verbeet
wined3d: Document functions that depend on the caller...
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2009-05-13
Henri Verbeet
wined3d: Directly call basetexture_apply_state_changes().
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2009-03-31
Tobias Jakobi
wined3d: Add pow2Matrix_identity flag to BaseTextureCla...
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2009-02-17
Stefan Dösinger
wined3d: Duplicate GL textures for srgb switching.
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2009-01-12
Henri Verbeet
wined3d: Get rid of D3DINITIALIZEBASETEXTURE.
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2009-01-09
Henri Verbeet
wined3d: Remove stray tabs.
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2008-12-03
Henri Verbeet
wined3d: Rename resource functions to reflect that...
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2008-12-03
Henri Verbeet
wined3d: Rename basetexture functions to reflect that...
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2008-12-02
Henri Verbeet
wined3d: Remove some unused code.
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2008-12-02
Henri Verbeet
wined3d: IWineD3DBaseTexture and IWineD3DResource don...
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2008-11-28
Henri Verbeet
wined3d: Make minMipLookup_noFilter and magLookup_noFil...
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2008-10-18
Alexandre Julliard
wined3d: Convert source files to utf-8.
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2008-09-17
Henri Verbeet
wined3d: Remove some assumptions that PreLoad() will...
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2008-08-28
Stefan Dösinger
wined3d: Remove BaseTexture::UnBindTexture.
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2008-07-18
Stefan Dösinger
wined3d: Use the nofilter mipmap lookup for np2 textures.
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2008-07-18
Stefan Dösinger
wined3d: Use GL_ARB_texture_non_power_of_two emulation.
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2008-05-12
Andrew Talbot
wined3d: Remove test for value of unsigned variable...
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2008-04-17
Marcus Meissner
wined3d: Handle out of array bounds state.
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2008-04-14
Jörg Höhle
wined3d: Fix missing break inside switch in SetAutoGenF...
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2008-04-09
Stefan Dösinger
wined3d: Disable MAG filters on formats that do not...
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2008-04-09
Stefan Dösinger
wined3d: Make the mag filter lookup a separate array.
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2008-04-09
Stefan Dösinger
wined3d: Make the min mip lookup type a texture property.
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2008-04-02
Stefan Dösinger
wined3d: Update copyright lines.
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2008-02-05
Stefan Dösinger
wined3d: D3DTADDRESS_WRAP on conditional NP2 textures...
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2008-02-05
Stefan Dösinger
wined3d: Mark textures dirty on UnLoad.
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2008-02-05
Stefan Dösinger
wined3d: Move some UnLoad code to the base texture...
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2008-01-23
Francois Gouget
Assorted spelling fixes.
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2008-01-18
Austin English
wined3d: Spelling fixes.
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2008-01-14
Stefan Dösinger
wined3d: Add a new IWineD3DResource::UnLoad method.
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2007-12-31
Gerald Pfeifer
wined3d: Remove noop check in IWineD3DBaseTextureImpl_A...
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2007-11-29
Stefan Dösinger
wined3d: Make the code aware of GL_ARB_texture_rectangle.
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2007-09-12
Stefan Dösinger
wined3d: Implement mipmap auto generation.
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2007-08-17
Stefan Dösinger
wined3d: Simplify IWineD3DBaseTextureImpl_ApplyStateCha...
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2007-08-17
Stefan Dösinger
wined3d: Enable WINED3DSAMP_BORDERCOLOR.
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2007-08-07
Roderick Colenbrander
wined3d: Don't call ActivateContext between ENTER_GL...
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2007-08-06
Stefan Dösinger
wined3d: WINED3DSAMP_MAXMIPLEVEL fixes.
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2007-06-11
Stefan Dösinger
wined3d: Store the gl information in a per adapter...
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2007-06-07
Andrew Talbot
wined3d: Void functions should not return a value.
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2007-05-04
H. Verbeet
wined3d: Remove some redundant fields from IWineD3DBase...
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2007-03-19
Stefan Dösinger
wined3d: Activate a context before doing opengl calls.
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2007-03-13
Fabian Bieler
wined3d: Set wrapmode for cubemags to clamp regardless...
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2007-02-15
Stefan Dösinger
wined3d: Remove empty texture stage applying loop.
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2006-12-29
Alexandre Julliard
Revert "wined3d: Where possible, avoid using D3DCOLORTO...
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2006-12-28
H. Verbeet
wined3d: Where possible, avoid using D3DCOLORTOGLFLOAT4.
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2006-12-20
Stefan Dösinger
wined3d: Do not enable the texture dimensions in BindTe...
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2006-10-24
Ivan Gyurdiev
wined3d: Add D3DTADDRESS to the WINED3D namespace.
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2006-10-16
Francois Gouget
Assorted spelling fixes.
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2006-10-02
Ivan Gyurdiev
wined3d: Win64 printf fixes.
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2006-08-04
Roderick Colenbrander
wined3d: Basetexture anisotropic fix.
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2006-05-23
Jonathan Ernst
Update the address of the Free Software Foundation.
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2006-05-05
Ivan Gyurdiev
wined3d: QueryInterface corrections.
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2006-04-07
Stefan Dösinger
wined3d: Rename return values from D3D* to WINED3D*.
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2006-04-06
Stefan Dösinger
wined3d: Add WINED3DTEXTUREFILTERTYPE to wined3d_types.h.
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2006-04-03
Stefan Dösinger
wined3d: Do not set the mipmap level count every time...
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2006-03-28
Stefan Dösinger
wined3d: Add WINED3DPOOL to wined3d_types.h.
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2006-03-10
Stefan Dösinger
wined3d: Consistently use WINED3DRESOURCETYPE.
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2006-03-07
Stefan Dösinger
wined3d: Define D3D usage flags in wined3d_types.h.
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2006-02-06
H. Verbeet
wined3d: Update the QueryInterface functions of IWineD3...
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2005-11-23
Francois Gouget
Assorted spelling fixes.
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2005-11-10
Francois Gouget
Remove spaces before '\n' in traces.
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2005-08-22
Oliver Stieber
Fix quite a few texturing problems and cases where...
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2005-08-11
Oliver Stieber
Correct the starting values of MIN, MAX and MIP filter...
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2005-08-03
Oliver Stieber
Moved support for non power 2 texture to hardware.
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2005-08-03
Oliver Stieber
Move the setting of states from device to basetexture...
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2005-08-01
Oliver Stieber
Separate the management of DirectX states and openGL...
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2005-07-26
Oliver Stieber
Makes sure any internal reference counting is passed...
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2005-07-18
Oliver Stieber
Set mipmap levels correctly (even with ATI's buggy...
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2005-07-13
Oliver Stieber
Tidy up some comments and formatting.
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2005-06-24
Oliver Stieber
Add support for samplers.
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