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Fixed a bug in the FrameBuffer => Texture blits.
[wine]
/
dlls
/
ddraw
/
ddraw.spec
2003-03-20
Alexandre Julliard
Take advantage of new winebuild syntax to remove redund...
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2002-11-04
Alexandre Julliard
Made the dll entry point default to DllMain and removed...
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2002-06-21
Alexandre Julliard
Made some more spec file entries optional or unnecessary.
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2002-05-14
Alexandre Julliard
Added winebuild support for generating a .dbg.c file...
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2002-05-11
Alexandre Julliard
Added -res option to specify resources on winebuild...
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2002-05-09
Alexandre Julliard
Moved imports specification from the .spec into the...
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2001-07-27
Alexandre Julliard
Added missing ntdll imports.
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2001-07-26
Alexandre Julliard
Removed import of x11drv from ddraw.
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2001-04-16
Ove Kaaven
Add version resource to ddraw.dll, versioned to DirectX...
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2001-01-04
Alexandre Julliard
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavri...
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2000-11-30
Alexandre Julliard
Finished separation of ole32.
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2000-11-05
Alexandre Julliard
Declare debug channels in all dlls that need them;...
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2000-08-03
Alexandre Julliard
Added imports of user32/gdi32/kernel32 wherever necessary.
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2000-05-13
Peter Hunnisett
- Added ability to create 3D3 interfaces for Xlib
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2000-04-19
Alexandre Julliard
Added some missing import directives.
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2000-04-09
Marcus Meissner
Restructured DirectDraw. Split into X11 and DGA driver...
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2000-03-17
Alexandre Julliard
Made ddraw and dinput separate dlls.
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