Fixed a bug in the FrameBuffer => Texture blits.
[wine] / dlls / ddraw / ddraw.spec
2003-03-20  Alexandre JulliardTake advantage of new winebuild syntax to remove redund...
2002-11-04  Alexandre JulliardMade the dll entry point default to DllMain and removed...
2002-06-21  Alexandre JulliardMade some more spec file entries optional or unnecessary.
2002-05-14  Alexandre JulliardAdded winebuild support for generating a .dbg.c file...
2002-05-11  Alexandre JulliardAdded -res option to specify resources on winebuild...
2002-05-09  Alexandre JulliardMoved imports specification from the .spec into the...
2001-07-27  Alexandre JulliardAdded missing ntdll imports.
2001-07-26  Alexandre JulliardRemoved import of x11drv from ddraw.
2001-04-16  Ove KaavenAdd version resource to ddraw.dll, versioned to DirectX...
2001-01-04  Alexandre JulliardAuthors: Andrew Lewycky <andrew@transgaming.com>, Gavri...
2000-11-30  Alexandre JulliardFinished separation of ole32.
2000-11-05  Alexandre JulliardDeclare debug channels in all dlls that need them;...
2000-08-03  Alexandre JulliardAdded imports of user32/gdi32/kernel32 wherever necessary.
2000-05-13  Peter Hunnisett- Added ability to create 3D3 interfaces for Xlib
2000-04-19  Alexandre JulliardAdded some missing import directives.
2000-04-09  Marcus MeissnerRestructured DirectDraw. Split into X11 and DGA driver...
2000-03-17  Alexandre JulliardMade ddraw and dinput separate dlls.