wined3d: Handle the destination modifier shift in the frontend rather than the backend.
[wine] / dlls / wined3d / wined3d_private_types.h
2009-04-23  Henri Verbeetwined3d: Handle the destination modifier shift in the...
2009-04-22  Henri Verbeetwined3d: Handle the source modifier shift in the fronte...
2009-04-22  Henri Verbeetwined3d: Handle the swizzle shift in the frontend rathe...
2009-04-22  Henri Verbeetwined3d: Get rid of the WINED3DVS_* swizzle constants.
2009-04-01  Henri Verbeetwined3d: Don't use the opcode_token field in the GLSL...
2009-03-13  Henri Verbeetwined3d: Add fields from StaticPixelFormatDesc to struc...
2008-07-03  H. Verbeetwined3d: Track depth stencil location per-surface.
2008-03-29  Roderick Colenbranderwined3d: Also move the rendertarget capability to the...
2008-03-29  Roderick Colenbranderwined3d: Add a depthstencil flag to the formats table...
2008-03-29  Roderick Colenbranderwined3d: Make the filtering capability of a format...
2008-03-28  Roderick Colenbranderwined3d: Initial post pixelshader blending support...
2007-09-11  Stefan Dösingerwined3d: Implement texldb.
2007-03-29  Fabian Bielerwined3d: Implement support for projective textures...
2007-03-19  Stefan Dösingerwined3d/ddraw: Forward DDSCL_MULTITHREADED to wined3d.
2006-11-17  H. Verbeetwined3d: Allow the depth buffer to be shared between...
2006-10-24  Ivan Gyurdievwined3d: Add D3DVS_RASTOUT_OFFSETS to the WINED3D names...
2006-10-13  Ivan Gyurdievwined3d: Add shader version/end masks to the WINED3D...
2006-10-13  Ivan Gyurdievwined3d: Add D3DSHADER_ADDRMODE masks to the WINED3D...
2006-10-13  Ivan Gyurdievwined3d: Add D3DSI and other opcode masks to the WINED3...
2006-10-10  Ivan Gyurdievwined3d: Move D3DSP dest modifier related items into...
2006-10-10  Ivan Gyurdievwined3d: Move D3DSP source modifier-related items into...
2006-10-10  Ivan Gyurdievwined3d: Move D3DSP_REG structures into the WINED3D...
2006-10-10  Ivan Gyurdievwined3d: Move D3DSP DCL-related structures into WINED3D...
2006-10-10  Ivan Gyurdievwined3d: Move D3DSPR structure into the WINED3D namespace.
2006-10-10  Ivan Gyurdievwined3d: Move D3DSIO structure into WINED3D namespace.