Ivan Gyurdiev [Tue, 4 Jul 2006 09:08:39 +0000 (03:08 -0600)]
wined3d: Clean up drawPrimitive/drawPrimitiveDrawStrided.
Ivan Gyurdiev [Tue, 4 Jul 2006 08:53:13 +0000 (02:53 -0600)]
wined3d: Implement FVF to DECL9 conversion (with tests).
Ivan Gyurdiev [Tue, 4 Jul 2006 08:01:46 +0000 (02:01 -0600)]
wined3d: Move register count pass to SetFunction.
Move semantics pointers out of the reg_maps, make them persistent data
in the shader (again, for future software shaders).
Ivan Gyurdiev [Tue, 4 Jul 2006 07:27:25 +0000 (01:27 -0600)]
wined3d: Fix STREAM flag override.
Ivan Gyurdiev [Tue, 4 Jul 2006 07:25:11 +0000 (01:25 -0600)]
wined3d: Add missing PSIZE register for decl8->9 conversion.
Ivan Gyurdiev [Tue, 4 Jul 2006 07:23:18 +0000 (01:23 -0600)]
wined3d: Allow mix of SW vertex and GLSL pixel shader.
Do not attach non-GLSL shaders to the GLSL program, that will cause a
crash. Mix with ARB shaders is never going to happen, because the
selection code will always choose GLSL for both or ARB for both.
Ivan Gyurdiev [Tue, 4 Jul 2006 07:21:53 +0000 (01:21 -0600)]
wined3d: Rework shader mode selection.
- currently half the shader selection code (GLSL vs ARB) is in
fillGLcaps. The parts that check for software shaders are in
GetDeviceCaps. That placement, will work, but is definitely not optimal.
FillGLcaps should detect support - it should not make decision as to
what's used, because that's not what the purpose of the function is.
GetDeviceCaps should report support as it has already been selected.
Instead, select shader mode in its own function, called in the
appropriate places.
- unifying pixel and vertex shaders into a single selection is a
mistake. A software vertex shader can be coupled with a hardware arb or
glsl pixel shader, or no shader at all. Split them back into two and add
a SHADER_NONE variant.
- drawprim is doing support checks for ARB_PROGRAM, and making shader
decisions based on that - that's wrong, support has already been
checked, and decided upon, and shaders can be implemented via software,
ARB_PROGRAm or GLSL, so that support check isn't valid.
- Store the shader selected mode into the shader itself. Different types
of shaders can be combined, so this is an improvement. In fact, storing
the mode into the settings globally is a mistake as well - it should be
done per device, since different cards have different capabilities.
Jacek Caban [Thu, 6 Jul 2006 10:29:14 +0000 (12:29 +0200)]
shdocvw: Added test of IProvideClassInfo.
Mike McCormack [Thu, 6 Jul 2006 10:01:50 +0000 (19:01 +0900)]
msi: Features may be published but absent.
Mike McCormack [Thu, 6 Jul 2006 10:01:11 +0000 (19:01 +0900)]
msi: Add a test for MsiGetComponentPath and make it pass.
Mike McCormack [Thu, 6 Jul 2006 10:00:45 +0000 (19:00 +0900)]
msi: Use msi_strcpy_to_awstring to return the string in MsiComponentGetPath.
Ge van Geldorp [Fri, 30 Jun 2006 19:37:34 +0000 (21:37 +0200)]
configure: Allow relocation on x86_64.
Jacek Caban [Wed, 5 Jul 2006 20:38:20 +0000 (22:38 +0200)]
mshtml: Added get_text implementation.
Jacek Caban [Wed, 5 Jul 2006 20:38:15 +0000 (22:38 +0200)]
mshtml: Added createRange implementation.
Jacek Caban [Wed, 5 Jul 2006 20:38:04 +0000 (22:38 +0200)]
mshtml: Added get_type implementation.
Jacek Caban [Wed, 5 Jul 2006 20:37:39 +0000 (22:37 +0200)]
mshtml: Added get_selection implementation.
Jacek Caban [Wed, 5 Jul 2006 20:37:16 +0000 (22:37 +0200)]
mshtml: Return S_OK in Exec(IDM_BASELINEFONT3).
Stefan Dösinger [Wed, 5 Jul 2006 16:31:38 +0000 (18:31 +0200)]
wined3d: Flip WINED3DFMT_R8G8B8 to GL_RGB.
Mike McCormack [Wed, 5 Jul 2006 09:34:13 +0000 (18:34 +0900)]
msi: Forward MsiUseFeature to MsiUseFeatureEx.
Dmitry Timoshkov [Wed, 5 Jul 2006 05:38:12 +0000 (14:38 +0900)]
fonts: Fix a copy/paste bug preventing correct generation of the
System font for codepages 1256 and 1257.
James Hawkins [Mon, 3 Jul 2006 21:08:11 +0000 (14:08 -0700)]
wininet: Error out if hInternet is a bad handle.
James Hawkins [Mon, 3 Jul 2006 21:09:03 +0000 (14:09 -0700)]
wininet: Use a blank password if none is provided in FTP_Connect.
Detlef Riekenberg [Mon, 3 Jul 2006 20:55:53 +0000 (22:55 +0200)]
comdlg32: Add initial test.
Bang Jun-Young [Sun, 2 Jul 2006 08:50:22 +0000 (17:50 +0900)]
cryptnet: Add .gitignore.
Andrew Talbot [Sun, 2 Jul 2006 13:35:20 +0000 (14:35 +0100)]
user/tests: Write-strings warnings fix.
Andrew Talbot [Mon, 3 Jul 2006 20:23:15 +0000 (21:23 +0100)]
mapi32: Write-strings warnings fix.
Paul Vriens [Tue, 4 Jul 2006 14:26:47 +0000 (16:26 +0200)]
wininet.h: Add extra error code.
Robert Reif [Tue, 4 Jul 2006 13:59:53 +0000 (09:59 -0400)]
dxdiagn: Fix TRACE/FIXME formats.
Mikołaj Zalewski [Mon, 3 Jul 2006 20:09:19 +0000 (22:09 +0200)]
comctl32: listview: Recompute header size after an insertion of a column.
Paul Vriens [Mon, 3 Jul 2006 12:20:40 +0000 (14:20 +0200)]
ntdll: Fix possible TRACE crash.
Robert Shearman [Mon, 3 Jul 2006 12:54:50 +0000 (13:54 +0100)]
oleaut: Implement processing of modules for SLTG typelibs.
Set funckind when processing SLTG functions.
Robert Shearman [Mon, 3 Jul 2006 12:54:38 +0000 (13:54 +0100)]
oleaut: Improve SLTG var support.
Pass both the start of the block and the offset to the first item into
SLTG_DoVars as they may be different.
Process 0xfffe offsets for variable names - this means to use the
previous name.
Add support for parsing the optional varflags field.
Robert Shearman [Mon, 3 Jul 2006 12:54:34 +0000 (13:54 +0100)]
oleaut: Fix function support for SLTG dispinterfaces.
Robert Shearman [Mon, 3 Jul 2006 12:54:29 +0000 (13:54 +0100)]
oleaut: Move the processing of functions in SLTG typelibs into a
separate function and use it when processing dispinterfaces.
Robert Shearman [Mon, 3 Jul 2006 12:54:21 +0000 (13:54 +0100)]
oleaut: Move the initialisation of memidConstructor and
memidDestructor of type infos to the common ITypeInfo creation
function.
Remove the WARN message as this functionality isn't implemented in
native either.
Robert Shearman [Mon, 3 Jul 2006 12:54:16 +0000 (13:54 +0100)]
oleaut: Process references for SLTG dispatch types.
Robert Shearman [Mon, 3 Jul 2006 12:54:01 +0000 (13:54 +0100)]
oleaut: Abstract out the processing of variables in SLTG typelib components to a common function.
Robert Shearman [Mon, 3 Jul 2006 12:53:57 +0000 (13:53 +0100)]
oleaut: Process references when parsing SLTG alias types.
Robert Shearman [Mon, 3 Jul 2006 12:53:52 +0000 (13:53 +0100)]
oleaut: Rename SLTG_DoType to SLTG_DoElem and split out the common TYPEDESC generating code to SLTG_DoType.
Process SLTG alias types with SLTG_DoType as the data is stored in the
same format as in other components of the typelib.
Robert Shearman [Mon, 3 Jul 2006 12:53:48 +0000 (13:53 +0100)]
oleaut: The SLTG_MemberHeader and SLTG_TypeInfoTail structures are
common to all elements, so move the processing of these from the
individual element processing.
Improve SLTG alias processing.
Robert Shearman [Mon, 3 Jul 2006 12:53:44 +0000 (13:53 +0100)]
oleaut: Document some more members of SLTG_TypeInfoTail.
Robert Shearman [Mon, 3 Jul 2006 12:49:10 +0000 (13:49 +0100)]
advapi32: Fix the service function being called when extended is
either set or not set (reported by Andrey Turkin).
Huw Davies [Mon, 3 Jul 2006 20:52:48 +0000 (21:52 +0100)]
rpcrt4: Don't advance the buffer for FC_STRUCTPAD2.
Dmitry Timoshkov [Tue, 4 Jul 2006 04:57:48 +0000 (13:57 +0900)]
winex11.drv: Update Lithuanian keyboard layout to better match the X11 one.
Dmitry Timoshkov [Mon, 3 Jul 2006 10:54:10 +0000 (19:54 +0900)]
Avoid non-portable WCHAR[] constructs.
Ivan Gyurdiev [Mon, 3 Jul 2006 06:11:15 +0000 (00:11 -0600)]
wined3d: Add a function to print out D3DDECLUSAGE9 values.
Ivan Gyurdiev [Mon, 3 Jul 2006 06:03:47 +0000 (00:03 -0600)]
wined3d: Fix faulty DCL trace.
Ivan Gyurdiev [Mon, 3 Jul 2006 01:29:46 +0000 (19:29 -0600)]
wined3d: Resync ARB mnxn function with GLSL mnxn function.
Ivan Gyurdiev [Mon, 3 Jul 2006 01:28:25 +0000 (19:28 -0600)]
wined3d: Use shader_get_regtype() in register counting pass.
Ivan Gyurdiev [Mon, 3 Jul 2006 01:27:15 +0000 (19:27 -0600)]
wined3d: Move SHADER_ARB code into arb_program_shader.c.
Ivan Gyurdiev [Mon, 3 Jul 2006 01:26:03 +0000 (19:26 -0600)]
wined3d: Cleanup: print constants in device code.
Ivan Gyurdiev [Mon, 3 Jul 2006 06:10:24 +0000 (00:10 -0600)]
d3d9: Fix FVF POSITION mask.
Piotr Caban [Sun, 2 Jul 2006 17:44:39 +0000 (19:44 +0200)]
oleview: Added next field to TypeLib viewer treeview control.
Piotr Caban [Sun, 2 Jul 2006 17:43:30 +0000 (19:43 +0200)]
oleview: Improved type handling in TypeLib viewer.
Piotr Caban [Sun, 2 Jul 2006 11:04:26 +0000 (13:04 +0200)]
oleview: Added open TypeLib file functionality.
Piotr Caban [Sun, 2 Jul 2006 11:03:09 +0000 (13:03 +0200)]
oleview: Added type displaying in TypeLib Viewer.
Thomas Kho [Sat, 1 Jul 2006 02:02:31 +0000 (21:02 -0500)]
wcmd: Modify option parser to allow compound options.
Andrew Talbot [Sun, 2 Jul 2006 13:45:06 +0000 (14:45 +0100)]
winmm/winealsa: Write-strings warning fix.
Andrew Talbot [Sat, 1 Jul 2006 21:57:26 +0000 (22:57 +0100)]
taskmgr: Write-strings warnings fix.
Andrew Talbot [Fri, 30 Jun 2006 18:01:00 +0000 (19:01 +0100)]
comctl32/tests: Write-strings warnings fix.
Andrew Talbot [Thu, 29 Jun 2006 22:18:08 +0000 (23:18 +0100)]
regedit: Write-strings warnings fix.
Hervé Poussineau [Fri, 30 Jun 2006 19:34:09 +0000 (21:34 +0200)]
mapi32: Use kernel32 functions instead of the ntdll ones.
Jacek Caban [Fri, 30 Jun 2006 21:40:54 +0000 (23:40 +0200)]
shdocvw: Get rid of Mozilla ActiveX control dependency.
Jacek Caban [Fri, 30 Jun 2006 21:44:04 +0000 (23:44 +0200)]
mshtml: Added beginning IDM_BROWSEMODE implementation.
Jacek Caban [Fri, 30 Jun 2006 21:39:38 +0000 (23:39 +0200)]
wine.inf: Set gecko url to activate Wine Gecko installer.
Jacek Caban [Fri, 30 Jun 2006 21:38:43 +0000 (23:38 +0200)]
mshtml: Add trailing '\' to gecko_path if needed.
Ge van Geldorp [Fri, 30 Jun 2006 19:37:41 +0000 (21:37 +0200)]
winedbg: Implement be_x86_64_init_registers.
Ge van Geldorp [Fri, 30 Jun 2006 19:37:39 +0000 (21:37 +0200)]
include/msvcrt: Make sure size_t is properly defined for 64-bit.
Ge van Geldorp [Fri, 30 Jun 2006 19:37:38 +0000 (21:37 +0200)]
winedbg: Adjust the parameters of the backend read/write routines to
match those of ReadProcessMemory/WriteProcessMemory, since those are
the ones actually used.
Ge van Geldorp [Fri, 30 Jun 2006 19:37:36 +0000 (21:37 +0200)]
server: The "select" call passes handles, not ints.
Mikołaj Zalewski [Fri, 30 Jun 2006 20:50:28 +0000 (22:50 +0200)]
shell32: Add an icon for delete confirmation.
Mikołaj Zalewski [Fri, 30 Jun 2006 20:47:12 +0000 (22:47 +0200)]
shell32: Allow for custom icons in confirmation messages.
Mikołaj Zalewski [Fri, 30 Jun 2006 20:43:12 +0000 (22:43 +0200)]
shell32: Pass the correct parent hwnd to confirmation dialogs.
Mikołaj Zalewski [Fri, 30 Jun 2006 20:40:23 +0000 (22:40 +0200)]
shell32: Remove the now unused SHELL_DeleteFileW.
Robert Shearman [Sat, 1 Jul 2006 12:28:52 +0000 (13:28 +0100)]
oleaut32: Fix parsing of hex numbers with 'e' in the string by moving
the exponent parsing to after the hex digit parsing.
Robert Shearman [Fri, 30 Jun 2006 10:06:59 +0000 (11:06 +0100)]
advapi32: Implement RegisterServiceCtrlHandleExW.
Andrew Talbot [Fri, 30 Jun 2006 17:15:10 +0000 (18:15 +0100)]
setupapi/tests: Add trailing '\n's to ok() calls.
Paul Vriens [Thu, 29 Jun 2006 14:04:05 +0000 (16:04 +0200)]
Use the return value of register_key_guid.
Piotr Caban [Fri, 30 Jun 2006 16:43:40 +0000 (18:43 +0200)]
oleview: Added base TypeLib Viewer menu functionality.
Piotr Caban [Fri, 30 Jun 2006 16:42:14 +0000 (18:42 +0200)]
oleview: Added status bar to TypeLib Viewer.
Piotr Caban [Fri, 30 Jun 2006 15:29:56 +0000 (17:29 +0200)]
oleview: Added TypeLib Viewer base.
- Added TypeLib Viewer base.
- Fixed multiple instance of pane window functionality.
- Added field with TypeLib path to ITEM_INFO structure.
Stefan Dösinger [Thu, 29 Jun 2006 19:13:12 +0000 (21:13 +0200)]
wined3d: Perform sanity checks on the rectangle in LockRect.
Piotr Caban [Fri, 30 Jun 2006 11:40:05 +0000 (13:40 +0200)]
ddraw: Added missing '\n' in debug traces.
Piotr Caban [Fri, 30 Jun 2006 11:37:19 +0000 (13:37 +0200)]
quartz: Fixed crash in releasing uninitializes pAlloc and pReader.
Robert Shearman [Fri, 30 Jun 2006 10:07:43 +0000 (11:07 +0100)]
ole32: When CoLockObjectExternal with fLock=TRUE is used on an object
that hasn't yet been marshaled then it should create a new stub
manager.
Robert Shearman [Fri, 30 Jun 2006 10:07:26 +0000 (11:07 +0100)]
oleaut32: Fix a typo where the FIXME doesn't match the code.
Robert Shearman [Fri, 30 Jun 2006 10:07:07 +0000 (11:07 +0100)]
rpcrt4: Add a stub for RpcMgmtSetServerStackSize.
Robert Shearman [Fri, 30 Jun 2006 10:06:48 +0000 (11:06 +0100)]
advapi32: Implement RegDisablePredefinedCache.
Paul Vriens [Fri, 30 Jun 2006 07:04:03 +0000 (09:04 +0200)]
ntdll: Fix return codes for NtCreateKey (with tests).
James Hawkins [Thu, 29 Jun 2006 20:33:18 +0000 (13:33 -0700)]
shlwapi: Add tests for PathFindExtensionA.
James Hawkins [Thu, 29 Jun 2006 20:33:05 +0000 (13:33 -0700)]
shlwapi: Add tests for PathCanonicalize.
Mikołaj Zalewski [Thu, 29 Jun 2006 19:03:41 +0000 (21:03 +0200)]
shell32: Use SHFileOperationW to delete files.
Ivan Leo [Thu, 29 Jun 2006 18:51:49 +0000 (19:51 +0100)]
shell32/tests: Comment out a test that crashes on windows nt 4.0.
Stefan Dösinger [Thu, 29 Jun 2006 12:20:39 +0000 (14:20 +0200)]
ddraw: Fix some material related bugs.
Stefan Dösinger [Thu, 29 Jun 2006 12:15:03 +0000 (14:15 +0200)]
ddraw: Matrix values in the execute buffer are handles.
Dmitry Timoshkov [Thu, 29 Jun 2006 08:44:53 +0000 (17:44 +0900)]
winex11.drv: Update window's full screen state on the resolution
change as well as on the window resize event.
Dmitry Timoshkov [Thu, 29 Jun 2006 08:11:55 +0000 (17:11 +0900)]
include: Move appropriate parts of winpos.h to winuser.h and win.h,
remove winpos.h afterwards.
Maarten Lankhorst [Wed, 28 Jun 2006 14:51:41 +0000 (16:51 +0200)]
cryptnet: Implement a stub cryptnet dll.
Juan Lang [Thu, 29 Jun 2006 01:06:39 +0000 (18:06 -0700)]
regedit: Update status bar after editing key name.
Jason Green [Wed, 28 Jun 2006 22:32:47 +0000 (18:32 -0400)]
wined3d: Fix a few GLSL shader instruction translations.
This fixes the translations for a few instructions in GLSL and allows
Cubemap sampling in pixel shaders < 2.0. It makes some of the
lighting on textures in Half Life 2 look better, including some of the
water effects. It's not perfect yet, but much closer now.