opengl32: ntdll import is still needed when building without optimizations.
[wine] / dlls / advpack /
drwxr-xr-x   ..
-rw-r--r-- 354 Makefile.in
-rw-r--r-- 31217 advpack.c
-rw-r--r-- 4420 advpack.spec
-rw-r--r-- 1140 advpack_private.h
-rw-r--r-- 31880 files.c
-rw-r--r-- 28975 install.c
-rw-r--r-- 13249 reg.c
drwxr-xr-x - tests