opengl32: ntdll import is still needed when building without optimizations.
[wine] / dlls / odbc32 /
drwxr-xr-x   ..
-rw-r--r-- 292 Makefile.in
-rw-r--r-- 7869 odbc32.spec
-rw-r--r-- 105403 proxyodbc.c
-rw-r--r-- 6291 proxyodbc.h