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opengl32: ntdll import is still needed when building without optimizations.
[wine]
/
dlls
/
odbc32
/
drwxr-xr-x
..
-rw-r--r--
292
Makefile.in
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-rw-r--r--
7869
odbc32.spec
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105403
proxyodbc.c
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-rw-r--r--
6291
proxyodbc.h
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