wined3d: Make the "texcoord" shader_reg_maps member a bitmap.
[wine] / dlls / vnetbios.vxd /
drwxr-xr-x   ..
-rw-r--r-- 258 Makefile.in
-rw-r--r-- 1630 vnetbios.c
-rw-r--r-- 83 vnetbios.vxd.spec