wined3d: Default to GLSL. This is safe because we now have proper ps2.0/vs2.0 detection.
[wine] / dlls / nddeapi /
drwxr-xr-x   ..
-rw-r--r-- 283 Makefile.in
-rw-r--r-- 1591 nddeapi.c
-rw-r--r-- 781 nddeapi.spec