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wined3d: Add a usage flag for vertex buffer optimization.
[wine]
/
dlls
/
d3d9
/
drwxr-xr-x
..
-rw-r--r--
539
Makefile.in
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-rw-r--r--
14620
cubetexture.c
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450
d3d9.spec
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4500
d3d9_main.c
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24819
d3d9_private.h
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-rw-r--r--
103577
device.c
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-rw-r--r--
25898
directx.c
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-rw-r--r--
9643
indexbuffer.c
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-rw-r--r--
9776
pixelshader.c
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-rw-r--r--
6314
query.c
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-rw-r--r--
7208
stateblock.c
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-rw-r--r--
13054
surface.c
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-rw-r--r--
14541
swapchain.c
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drwxr-xr-x
-
tests
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-rw-r--r--
13592
texture.c
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-rw-r--r--
1056
version.rc
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-rw-r--r--
9771
vertexbuffer.c
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-rw-r--r--
17094
vertexdeclaration.c
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-rw-r--r--
10451
vertexshader.c
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-rw-r--r--
8678
volume.c
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-rw-r--r--
14652
volumetexture.c
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