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wined3d: Support for using auxilliary buffers for offscreen rendering.
[wine]
/
dlls
/
wined3d
/
drwxr-xr-x
..
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Makefile.in
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38627
arb_program_shader.c
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baseshader.c
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basetexture.c
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context.c
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cubetexture.c
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device.c
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directx.c
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drawprim.c
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glsl_shader.c
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indexbuffer.c
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palette.c
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pixelshader.c
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14599
query.c
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resource.c
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state.c
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stateblock.c
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surface.c
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54983
surface_gdi.c
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20619
swapchain.c
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texture.c
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utils.c
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21470
vertexbuffer.c
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vertexdeclaration.c
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vertexshader.c
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volume.c
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13149
volumetexture.c
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44
wined3d.spec
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10570
wined3d_main.c
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77438
wined3d_private.h
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11158
wined3d_private_types.h
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