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d3d8: Add WINED3DFMT_W11V11U10 <=> D3DFMT_W11V11U10 conversion.
[wine]
/
dlls
/
d3d8
/
drwxr-xr-x
..
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Makefile.in
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11358
cubetexture.c
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d3d8.spec
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d3d8_main.c
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d3d8_private.h
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device.c
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directx.c
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7920
indexbuffer.c
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pixelshader.c
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stateblock.c
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surface.c
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swapchain.c
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drwxr-xr-x
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tests
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10481
texture.c
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1056
version.rc
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8020
vertexbuffer.c
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14464
vertexdeclaration.c
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2655
vertexshader.c
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-rw-r--r--
7849
volume.c
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-rw-r--r--
11410
volumetexture.c
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