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Fix ref-counting rules to match native DCOM Dlls.
[wine]
/
dlls
/
wined3d
/
drwxr-xr-x
..
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.cvsignore
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-rw-r--r--
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Makefile.in
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basetexture.c
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cubetexture.c
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device.c
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72435
directx.c
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93999
drawprim.c
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6371
indexbuffer.c
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4170
pixelshader.c
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11651
query.c
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resource.c
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39966
stateblock.c
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55284
surface.c
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19152
swapchain.c
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-rw-r--r--
14463
texture.c
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-rw-r--r--
96740
utils.c
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-rw-r--r--
6890
vertexbuffer.c
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-rw-r--r--
21757
vertexdeclaration.c
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-rw-r--r--
90560
vertexshader.c
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-rw-r--r--
12069
volume.c
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-rw-r--r--
12503
volumetexture.c
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-rw-r--r--
44
wined3d.spec
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-rw-r--r--
6556
wined3d_main.c
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46449
wined3d_private.h
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