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wined3d: Move "vs_clipping" to the shader caps.
[wine]
/
dlls
/
wined3d
/
drwxr-xr-x
..
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Makefile.in
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-rw-r--r--
318903
arb_program_shader.c
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69996
ati_fragment_shader.c
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50465
buffer.c
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88185
context.c
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205663
device.c
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255343
directx.c
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47694
drawprim.c
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22574
gl_compat.c
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282722
glsl_shader.c
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58445
nvidia_texture_shader.c
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6775
palette.c
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19984
query.c
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10123
resource.c
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2203
sampler.c
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87712
shader.c
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39557
shader_sm1.c
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29141
shader_sm4.c
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353696
state.c
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55519
stateblock.c
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268967
surface.c
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45844
swapchain.c
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texture.c
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utils.c
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version.rc
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16245
vertexdeclaration.c
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2690
view.c
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11824
volume.c
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14004
wined3d.spec
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20264
wined3d_gl.h
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18710
wined3d_main.c
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107882
wined3d_private.h
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