wined3d: Make use of the texUnitMap in drawStridedSlow as well.
[wine] / dlls / pdh /
drwxr-xr-x   ..
-rw-r--r-- 244 Makefile.in
-rw-r--r-- 4269 pdh.spec
-rw-r--r-- 1289 pdh_main.c