wined3d: Use BOOL instead of char in shader_load_constants().
[wine] / dlls / dwrite /
drwxr-xr-x   ..
-rw-r--r-- 124 Makefile.in
-rw-r--r-- 44 dwrite.spec
-rw-r--r-- 1143 dwrite_private.h
-rw-r--r-- 5513 font.c
-rw-r--r-- 8368 gdiinterop.c
-rw-r--r-- 9141 main.c
drwxr-xr-x - tests