Added a few C++ operators to Direct3D structures, and made some unions
[wine] / dlls / olesvr /
drwxr-xr-x   ..
-rw-r--r-- 51 .cvsignore
-rw-r--r-- 206 Makefile.in
-rw-r--r-- 761 olesvr.spec
-rw-r--r-- 525 olesvr32.spec
-rw-r--r-- 4018 olesvr_main.c