2 * Copyright 2009 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/port.h"
23 #include "d3d10core_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d10core);
27 /* IUnknown methods */
29 static HRESULT STDMETHODCALLTYPE d3d10_texture2d_QueryInterface(ID3D10Texture2D *iface, REFIID riid, void **object)
31 struct d3d10_texture2d *This = (struct d3d10_texture2d *)iface;
33 TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object);
35 if (IsEqualGUID(riid, &IID_ID3D10Texture2D)
36 || IsEqualGUID(riid, &IID_ID3D10Resource)
37 || IsEqualGUID(riid, &IID_ID3D10DeviceChild)
38 || IsEqualGUID(riid, &IID_IUnknown))
40 IUnknown_AddRef(iface);
45 if (This->dxgi_surface)
47 TRACE("Forwarding to dxgi surface\n");
48 return IDXGISurface_QueryInterface(This->dxgi_surface, riid, object);
51 WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid));
57 static ULONG STDMETHODCALLTYPE d3d10_texture2d_AddRef(ID3D10Texture2D *iface)
59 struct d3d10_texture2d *This = (struct d3d10_texture2d *)iface;
60 ULONG refcount = InterlockedIncrement(&This->refcount);
62 TRACE("%p increasing refcount to %u\n", This, refcount);
67 static ULONG STDMETHODCALLTYPE d3d10_texture2d_Release(ID3D10Texture2D *iface)
69 struct d3d10_texture2d *This = (struct d3d10_texture2d *)iface;
70 ULONG refcount = InterlockedDecrement(&This->refcount);
72 TRACE("%p decreasing refcount to %u\n", This, refcount);
76 if (This->dxgi_surface) IDXGISurface_Release(This->dxgi_surface);
77 if (This->wined3d_surface) IWineD3DSurface_Release(This->wined3d_surface);
78 HeapFree(GetProcessHeap(), 0, This);
84 /* ID3D10DeviceChild methods */
86 static void STDMETHODCALLTYPE d3d10_texture2d_GetDevice(ID3D10Texture2D *iface, ID3D10Device **device)
88 FIXME("iface %p, device %p stub!\n", iface, device);
91 static HRESULT STDMETHODCALLTYPE d3d10_texture2d_GetPrivateData(ID3D10Texture2D *iface,
92 REFGUID guid, UINT *data_size, void *data)
94 FIXME("iface %p, guid %s, data_size %p, data %p stub!\n",
95 iface, debugstr_guid(guid), data_size, data);
100 static HRESULT STDMETHODCALLTYPE d3d10_texture2d_SetPrivateData(ID3D10Texture2D *iface,
101 REFGUID guid, UINT data_size, const void *data)
103 FIXME("iface %p, guid %s, data_size %u, data %p stub!\n",
104 iface, debugstr_guid(guid), data_size, data);
109 static HRESULT STDMETHODCALLTYPE d3d10_texture2d_SetPrivateDataInterface(ID3D10Texture2D *iface,
110 REFGUID guid, const IUnknown *data)
112 FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
117 /* ID3D10Resource methods */
119 static void STDMETHODCALLTYPE d3d10_texture2d_GetType(ID3D10Texture2D *iface,
120 D3D10_RESOURCE_DIMENSION *resource_dimension)
122 TRACE("iface %p, resource_dimension %p\n", iface, resource_dimension);
124 *resource_dimension = D3D10_RESOURCE_DIMENSION_TEXTURE2D;
127 static void STDMETHODCALLTYPE d3d10_texture2d_SetEvictionPriority(ID3D10Texture2D *iface, UINT eviction_priority)
129 FIXME("iface %p, eviction_priority %u stub!\n", iface, eviction_priority);
132 static UINT STDMETHODCALLTYPE d3d10_texture2d_GetEvictionPriority(ID3D10Texture2D *iface)
134 FIXME("iface %p stub!\n", iface);
139 /* ID3D10Texture2D methods */
141 static HRESULT STDMETHODCALLTYPE d3d10_texture2d_Map(ID3D10Texture2D *iface, UINT sub_resource,
142 D3D10_MAP map_type, UINT map_flags, D3D10_MAPPED_TEXTURE2D *mapped_texture)
144 FIXME("iface %p, sub_resource %u, map_type %u, map_flags %#x, mapped_texture %p stub!\n",
145 iface, sub_resource, map_type, map_flags, mapped_texture);
150 static void STDMETHODCALLTYPE d3d10_texture2d_Unmap(ID3D10Texture2D *iface, UINT sub_resource)
152 FIXME("iface %p, sub_resource %u stub!\n", iface, sub_resource);
155 static void STDMETHODCALLTYPE d3d10_texture2d_GetDesc(ID3D10Texture2D *iface, D3D10_TEXTURE2D_DESC *desc)
157 struct d3d10_texture2d *This = (struct d3d10_texture2d *)iface;
159 TRACE("iface %p, desc %p\n", iface, desc);
164 const struct ID3D10Texture2DVtbl d3d10_texture2d_vtbl =
166 /* IUnknown methods */
167 d3d10_texture2d_QueryInterface,
168 d3d10_texture2d_AddRef,
169 d3d10_texture2d_Release,
170 /* ID3D10DeviceChild methods */
171 d3d10_texture2d_GetDevice,
172 d3d10_texture2d_GetPrivateData,
173 d3d10_texture2d_SetPrivateData,
174 d3d10_texture2d_SetPrivateDataInterface,
175 /* ID3D10Resource methods */
176 d3d10_texture2d_GetType,
177 d3d10_texture2d_SetEvictionPriority,
178 d3d10_texture2d_GetEvictionPriority,
179 /* ID3D10Texture2D methods */
181 d3d10_texture2d_Unmap,
182 d3d10_texture2d_GetDesc,