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msxml3: Add stub support of ISAXDeclHandler for MXWriter.
[wine]
/
dlls
/
wined3d
/
2012-03-08
Henri Verbeet
wined3d: Remove an outdated comment from load_vertex_da...
tree
|
commitdiff
2012-03-08
Henri Verbeet
wined3d: Remove an outdated comment in state_zwritenable().
tree
|
commitdiff
2012-03-08
Henri Verbeet
wined3d: Don't use floating point for surface height...
tree
|
commitdiff
2012-03-08
Henri Verbeet
wined3d: Remove a transformed vertex loading hack in...
tree
|
commitdiff
2012-02-29
Henri Verbeet
wined3d: Implement resetting the device window in wined...
tree
|
commitdiff
2012-02-29
Henri Verbeet
wined3d: Support color keyed WINED3DFMT_B8G8R8A8_UNORM...
tree
|
commitdiff
2012-02-24
Henri Verbeet
wined3d: Disable z-clipping for transformed vertices...
tree
|
commitdiff
2012-02-22
Gaurav Jain
wined3d: Recognize Nvidia GeForce 320M, 8600M GT &...
tree
|
commitdiff
2012-02-22
Henri Verbeet
wined3d: Specify the depth range in surface_depth_blt().
tree
|
commitdiff
2012-02-21
Henri Verbeet
wined3d: Don't take the wined3d mutex during WM_DISPLAY...
tree
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commitdiff
2012-02-13
Henri Verbeet
wined3d: Use a format flag instead of a floating point...
tree
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commitdiff
2012-02-06
Henri Verbeet
wined3d: Complain when the hardware may not be able...
tree
|
commitdiff
2012-02-02
Matteo Bruni
wined3d: Use a separate flag for discarded surfaces.
tree
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commitdiff
2012-01-27
Henri Verbeet
wined3d: Make sure transparent hardware cursors are...
tree
|
commitdiff
2012-01-26
Henri Verbeet
wined3d: Clear the device if we're not removing the...
tree
|
commitdiff
2012-01-25
Henri Verbeet
wined3d: Only take the wined3d mutex during the WM_DISP...
tree
|
commitdiff
2012-01-24
Matteo Bruni
wined3d: SM1 texture projection always divides by w...
tree
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commitdiff
2012-01-24
Henri Verbeet
wined3d: Get rid of the vertex buffer conversion hack...
tree
|
commitdiff
2012-01-23
Stefan Dösinger
wined3d: Relax depth blit requirements.
tree
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commitdiff
2012-01-20
Henri Verbeet
wined3d: Rename WineD3DRectPatch to wined3d_rect_patch.
tree
|
commitdiff
2012-01-20
Henri Verbeet
wined3d: Get rid of the WINED3DSURFTYPE typedef.
tree
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commitdiff
2012-01-20
Henri Verbeet
wined3d: Get rid of the CONVERT_TYPES typedef.
tree
|
commitdiff
2012-01-20
Henri Verbeet
wined3d: Don't load the draw_binding location in surfac...
tree
|
commitdiff
2012-01-20
Henri Verbeet
wined3d: Properly enable / disable register combiners.
tree
|
commitdiff
2012-01-19
Matteo Bruni
wined3d: Dirtify STATE_FRAMEBUFFER after a FBO depth...
tree
|
commitdiff
2012-01-19
Henri Verbeet
wined3d: Get rid of the WINED3DDECLUSAGE typedef.
tree
|
commitdiff
2012-01-19
Henri Verbeet
wined3d: Get rid of the WINED3DDECLMETHOD typedef.
tree
|
commitdiff
2012-01-19
Henri Verbeet
wined3d: Respect SFLAG_PIN_SYSMEM when creating a surfa...
tree
|
commitdiff
2012-01-19
Henri Verbeet
wined3d: Get rid of the mostly unused blockType field...
tree
|
commitdiff
2012-01-19
Akihiro Sagawa
wined3d: Let GetRasterStatus return D3D_OK, again.
tree
|
commitdiff
2012-01-18
Henri Verbeet
wined3d: Get rid of the WINED3DSTATEBLOCKTYPE typedef.
tree
|
commitdiff
2012-01-18
Henri Verbeet
wined3d: Get rid of the WINED3DQUERYTYPE typedef.
tree
|
commitdiff
2012-01-18
Henri Verbeet
wined3d: Get rid of the WINED3DPOOL typedef.
tree
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commitdiff
2012-01-18
Henri Verbeet
wined3d: Get rid of the WINED3DRESOURCETYPE typedef.
tree
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commitdiff
2012-01-18
Henri Verbeet
wined3d: Reset the changed float shader constants in...
tree
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commitdiff
2012-01-18
Henri Verbeet
wined3d: Don't print an ERR if the depth/stencil surfac...
tree
|
commitdiff
2012-01-17
Austin English
wined3d: Recognize Nvidia 540M.
tree
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commitdiff
2012-01-16
Francois Gouget
wined3d: Add a trailing '\n' to a FIXME() message.
tree
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commitdiff
2012-01-13
Henri Verbeet
wined3d: Get rid of the WINED3DTEXTUREFILTERTYPE typedef.
tree
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commitdiff
2012-01-13
Henri Verbeet
wined3d: Get rid of wined3d_surface_set_format().
tree
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commitdiff
2012-01-13
Henri Verbeet
ddraw: Implement width and height changes in ddraw_surf...
tree
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commitdiff
2012-01-13
Matteo Bruni
wined3d: Handle discarded depth-stencil surfaces with...
tree
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commitdiff
2012-01-13
Matteo Bruni
wined3d: Modify depth-stencil location flags only after...
tree
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commitdiff
2012-01-13
Matteo Bruni
wined3d: Set depth textures dirty after modifying the...
tree
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commitdiff
2012-01-12
Henri Verbeet
wined3d: Get rid of the WINED3DBASISTYPE typedef.
tree
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commitdiff
2012-01-12
Henri Verbeet
wined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef.
tree
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commitdiff
2012-01-12
Henri Verbeet
wined3d: Hold the wined3d mutex in device_process_messa...
tree
|
commitdiff
2012-01-11
Diego Nieto Cid
wined3d: Convert rtInternal and glGammaInternal.
tree
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commitdiff
2012-01-11
Henri Verbeet
wined3d: Get rid of the WINED3DTEXTUREADDRESS typedef.
tree
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commitdiff
2012-01-11
Henri Verbeet
wined3d: Get rid of the WINED3DTEXTUREOP typedef.
tree
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commitdiff
2012-01-11
Henri Verbeet
wined3d: Set SFLAG_PIN_SYSMEM when the application...
tree
|
commitdiff
2012-01-10
Matteo Bruni
wined3d: Don't use separate location flags for depth...
tree
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commitdiff
2012-01-10
Matteo Bruni
wined3d: Don't try to remove the location flag if it...
tree
|
commitdiff
2012-01-10
Henri Verbeet
wined3d: Get rid of the WINED3DTEXTURETRANSFORMFLAGS...
tree
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commitdiff
2012-01-10
Henri Verbeet
wined3d: Get rid of the WINED3DTEXTURESTAGESTATETYPE...
tree
|
commitdiff
2012-01-10
Henri Verbeet
wined3d: Simplify transform flag handling in find_ps_co...
tree
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commitdiff
2012-01-09
Henri Verbeet
wined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef.
tree
|
commitdiff
2012-01-09
Henri Verbeet
wined3d: Get rid of the WINED3DSAMPLERSTATETYPE typedef.
tree
|
commitdiff
2012-01-09
Henri Verbeet
wined3d: Only flip SFLAG_DIBSECTION once in flip_surface().
tree
|
commitdiff
2012-01-09
Henri Verbeet
wined3d: Allow 10-bpc formats as render targets.
tree
|
commitdiff
2012-01-06
Henri Verbeet
wined3d: Get rid of the WINED3DSWAPEFFECT typedef.
tree
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commitdiff
2012-01-06
Henri Verbeet
wined3d: Get rid of the WINED3DBACKBUFFER_TYPE typedef.
tree
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commitdiff
2012-01-05
Henri Verbeet
wined3d: Get rid of the WINED3DPATCHEDGESTYLE typedef.
tree
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commitdiff
2012-01-05
Henri Verbeet
wined3d: Get rid of the WINED3DMATERIALCOLORSOURCE...
tree
|
commitdiff
2012-01-03
Henri Verbeet
wined3d: Get rid of the WINED3DSTENCILOP typedef.
tree
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commitdiff
2012-01-03
Henri Verbeet
wined3d: Get rid of the WINED3DCULL typedef.
tree
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commitdiff
2012-01-03
Henri Verbeet
wined3d: Get rid of the WINED3DFILLMODE typedef.
tree
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commitdiff
2012-01-03
Henri Verbeet
wined3d: Get rid of the WINED3DSHADEMODE typedef.
tree
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commitdiff
2012-01-03
Henri Verbeet
wined3d: Recognize some more Intel GPUs.
tree
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commitdiff
2012-01-03
Henri Verbeet
wined3d: Recognize i915g as Intel.
tree
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commitdiff
2011-12-28
Matteo Bruni
wined3d: Improve projection TEXTURETRANSFORMFLAGS handl...
tree
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commitdiff
2011-12-28
Matteo Bruni
wined3d: Improve invalid TEXTURETRANSFORMFLAGS handling.
tree
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commitdiff
2011-12-22
Henri Verbeet
wined3d: Get rid of the WINED3DFOGMODE typedef.
tree
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commitdiff
2011-12-22
Henri Verbeet
wined3d: Get rid of the WINED3DZBUFFERTYPE typedef.
tree
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commitdiff
2011-12-21
Henri Verbeet
wined3d: Get rid of the WINED3DCMPFUNC typedef.
tree
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commitdiff
2011-12-21
Henri Verbeet
wined3d: Get rid of the WINED3DVERTEXBLENDFLAGS typedef.
tree
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commitdiff
2011-12-21
Henri Verbeet
wined3d: Handle client storage in surface_remove_pbo().
tree
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commitdiff
2011-12-21
Henri Verbeet
wined3d: Handle client storage in surface_init_sysmem().
tree
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commitdiff
2011-12-21
Henri Verbeet
wined3d: Don't call surface_init_sysmem() on surfaces...
tree
|
commitdiff
2011-12-20
Henri Verbeet
wined3d: Get rid of the WINED3DRENDERSTATETYPE typedef.
tree
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commitdiff
2011-12-20
Henri Verbeet
wined3d: Get rid of the WINED3DDEGREETYPE typedef.
tree
|
commitdiff
2011-12-19
Henri Verbeet
wined3d: Get rid of the WINED3DBLENDOP typedef.
tree
|
commitdiff
2011-12-19
Henri Verbeet
wined3d: Get rid of the WINED3DBLEND typedef.
tree
|
commitdiff
2011-12-13
Henri Verbeet
wined3d: Get rid of the WINED3DDEVTYPE typedef.
tree
|
commitdiff
2011-12-13
Henri Verbeet
wined3d: Get rid of the WINEDDCAPS typedef.
tree
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commitdiff
2011-12-13
Henri Verbeet
wined3d: Use the correct source pitch and byte_count...
tree
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commitdiff
2011-12-13
Henri Verbeet
ddraw: Move clipper handling to ddraw.
tree
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commitdiff
2011-12-13
Matteo Bruni
wined3d: Ignore invalid texture transform flags.
tree
|
commitdiff
2011-12-13
Matteo Bruni
wined3d: Fix some flag checks.
tree
|
commitdiff
2011-12-12
Henri Verbeet
wined3d: Get rid of the WINED3DPRIMITIVETYPE typedef.
tree
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commitdiff
2011-12-12
Henri Verbeet
wined3d: Get rid of the WINED3DLIGHTTYPE typedef.
tree
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commitdiff
2011-12-12
Henri Verbeet
wined3d: Trace all swapchain_desc fields in wined3d_dev...
tree
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commitdiff
2011-12-09
Henri Verbeet
wined3d: Get rid of the WINED3DPSHADERCAPS2_0 typedef.
tree
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commitdiff
2011-12-09
Henri Verbeet
wined3d: Get rid of the WINED3DVSHADERCAPS2_0 typedef.
tree
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commitdiff
2011-12-09
Henri Verbeet
wined3d: Introduce a helper function for checking color...
tree
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commitdiff
2011-12-09
Henri Verbeet
wined3d: Print the GL_RENDERER string when no "card...
tree
|
commitdiff
2011-12-09
Henri Verbeet
wined3d: The VertexAttrib*h[v] calls in NV_half_float...
tree
|
commitdiff
2011-12-08
Henri Verbeet
wined3d: Get rid of the WINEDDCOLORKEY typedef.
tree
|
commitdiff
2011-12-08
Henri Verbeet
wined3d: Get rid of the WineDirect3DVertexStridedData...
tree
|
commitdiff
2011-12-08
Henri Verbeet
wined3d: Avoid clearing the current wined3d context...
tree
|
commitdiff
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