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msxml3: Add stub support of ISAXDeclHandler for MXWriter.
[wine]
/
dlls
/
wined3d
/
2011-12-08
Henri Verbeet
wined3d: Properly check if a surface has a DIB section...
tree
|
commitdiff
2011-12-08
Henri Verbeet
wined3d: Read the PBO back into the DIB section if...
tree
|
commitdiff
2011-12-07
Henri Verbeet
wined3d: Get rid of the WineDirect3DStridedData typedef.
tree
|
commitdiff
2011-12-07
Henri Verbeet
wined3d: Get rid of the WINED3DBOX typedef.
tree
|
commitdiff
2011-12-07
Henri Verbeet
wined3d: Unbind stateblock resources in wined3d_device_...
tree
|
commitdiff
2011-12-06
Stefan Dösinger
wined3d: Remove the Apple NV_texture_shader quirk.
tree
|
commitdiff
2011-12-06
Stefan Dösinger
wined3d: Remove fglrx GLSL constant quirks.
tree
|
commitdiff
2011-12-06
Henri Verbeet
wined3d: Get rid of the WINED3DLOCKED_BOX typedef.
tree
|
commitdiff
2011-12-06
Henri Verbeet
wined3d: Get rid of the WINED3DLOCKED_RECT typedef.
tree
|
commitdiff
2011-12-06
Henri Verbeet
wined3d: Disable client storage in upload_palette().
tree
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commitdiff
2011-12-06
Henri Verbeet
wined3d: Don't declare more varyings than required...
tree
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commitdiff
2011-12-05
Henri Verbeet
wined3d: Only unload the surface when we're using GL...
tree
|
commitdiff
2011-12-05
Henri Verbeet
wined3d: Only recreate GL contexts when we're using...
tree
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commitdiff
2011-12-05
Henri Verbeet
wined3d: Create the device state block when the device...
tree
|
commitdiff
2011-12-02
Henri Verbeet
wined3d: Get rid of the WINED3DRASTER_STATUS typedef.
tree
|
commitdiff
2011-12-02
Henri Verbeet
wined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef.
tree
|
commitdiff
2011-12-01
Henri Verbeet
wined3d: Create a PBO in surface_load_location() even...
tree
|
commitdiff
2011-12-01
Henri Verbeet
wined3d: Introduce a separate function to determine...
tree
|
commitdiff
2011-12-01
Henri Verbeet
wined3d: Move the surface map counting code to wined3d_...
tree
|
commitdiff
2011-11-30
Henri Verbeet
ddraw: Keep the primary surface mapped at the same...
tree
|
commitdiff
2011-11-30
Henri Verbeet
wined3d: Add a flags parameter to wined3d_surface_create().
tree
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commitdiff
2011-11-30
Henri Verbeet
ddraw: Resize the swapchain window on mode changes...
tree
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commitdiff
2011-11-29
Henri Verbeet
wined3d: Use proper texcoord masks for GLSL texm3x3spec...
tree
|
commitdiff
2011-11-28
Francois Gouget
Assorted spelling fixes and wording tweaks.
tree
|
commitdiff
2011-11-28
Henri Verbeet
wined3d: Store the device type only once.
tree
|
commitdiff
2011-11-28
Henri Verbeet
wined3d: Get rid of the WINED3DDEVICE_CREATION_PARAMETE...
tree
|
commitdiff
2011-11-25
Henri Verbeet
wined3d: Get rid of the WINED3DVERTEXELEMENT typedef.
tree
|
commitdiff
2011-11-25
Henri Verbeet
wined3d: Get rid of the WINED3DCLIPSTATUS typedef.
tree
|
commitdiff
2011-11-25
Henri Verbeet
wined3d: Handle changing the backbuffer format in wined...
tree
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commitdiff
2011-11-25
Henri Verbeet
wined3d: Use the correct backbuffer format in wined3d_d...
tree
|
commitdiff
2011-11-25
Henri Verbeet
wined3d: Don't apply fixups to converted surfaces.
tree
|
commitdiff
2011-11-24
Henri Verbeet
wined3d: Get rid of the WINED3DADAPTER_IDENTIFIER typedef.
tree
|
commitdiff
2011-11-24
Henri Verbeet
wined3d: Get rid of the WINED3DTRIPATCH_INFO typedef.
tree
|
commitdiff
2011-11-24
Henri Verbeet
wined3d: Trace the minimum buffer map alignment in...
tree
|
commitdiff
2011-11-23
Henri Verbeet
wined3d: Get rid of the WINED3DRECTPATCH_INFO typedef.
tree
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commitdiff
2011-11-23
Henri Verbeet
wined3d: Get rid of the WINED3DLINEPATTERN typedef.
tree
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commitdiff
2011-11-23
Henri Verbeet
wined3d: Don't return a surface for a NULL dc in wined3...
tree
|
commitdiff
2011-11-23
Henri Verbeet
wined3d: Remove the special case for loop and rep in...
tree
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commitdiff
2011-11-23
Matteo Bruni
wined3d: Update sRGB GL texture state.
tree
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commitdiff
2011-11-22
Henri Verbeet
wined3d: Get rid of the WINED3DGAMMARAMP typedef.
tree
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commitdiff
2011-11-22
Henri Verbeet
wined3d: Get rid of the WINED3DVIEWPORT typedef.
tree
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commitdiff
2011-11-22
Henri Verbeet
wined3d: Recognize the SM4 xor opcode.
tree
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commitdiff
2011-11-22
Henri Verbeet
wined3d: Recognize the SM4 ushr opcode.
tree
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commitdiff
2011-11-22
Henri Verbeet
wined3d: Recognize the SM4 udiv opcode.
tree
|
commitdiff
2011-11-21
Henri Verbeet
wined3d: Get rid of the WINED3DMATERIAL typedef.
tree
|
commitdiff
2011-11-21
Henri Verbeet
wined3d: Get rid of the WINED3DLIGHT typedef.
tree
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commitdiff
2011-11-21
Henri Verbeet
wined3d: Recognize the SM4 round_ni opcode.
tree
|
commitdiff
2011-11-21
Henri Verbeet
wined3d: Recognize the SM4 ge opcode.
tree
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commitdiff
2011-11-21
Henri Verbeet
wined3d: Recognize the SM4 eq opcode.
tree
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commitdiff
2011-11-18
Henri Verbeet
wined3d: Get rid of the WINED3DMATRIX typedef.
tree
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commitdiff
2011-11-18
Henri Verbeet
wined3d: Recognize the SM4 deriv_rty opcode.
tree
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commitdiff
2011-11-18
Henri Verbeet
wined3d: Recognize the SM4 deriv_rtx opcode.
tree
|
commitdiff
2011-11-17
Francois Gouget
wined3d: Delete the static critical sections when unloa...
tree
|
commitdiff
2011-11-17
Henri Verbeet
wined3d: Get rid of the WINED3DDISPLAYMODE typedef.
tree
|
commitdiff
2011-11-16
Henri Verbeet
wined3d: Pass a wined3d_color struct to wined3d_device_...
tree
|
commitdiff
2011-11-16
Henri Verbeet
wined3d: Get rid of the WINED3DCOLORVALUE typedef.
tree
|
commitdiff
2011-11-15
Matteo Bruni
wined3d: Disable WINED3DFMT_B8G8R8_UNORM.
tree
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commitdiff
2011-11-15
Matteo Bruni
wined3d: Make a copy of gl_info for later context_destr...
tree
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commitdiff
2011-11-15
Henri Verbeet
wined3d: Get rid of the WINED3DSHADER_PARAM_DSTMOD_TYPE...
tree
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commitdiff
2011-11-15
Henri Verbeet
wined3d: Get rid of the WINED3DSHADER_PARAM_SRCMOD_TYPE...
tree
|
commitdiff
2011-11-14
Matteo Bruni
wined3d: Skip blending test on some texture formats.
tree
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commitdiff
2011-11-14
Matteo Bruni
wined3d: Fix post-pixelshader blending test.
tree
|
commitdiff
2011-11-14
Henri Verbeet
wined3d: Get rid of the winetexturestates typedef.
tree
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commitdiff
2011-11-14
Henri Verbeet
wined3d: Get rid of the WINED3DSHADER_PARAM_REGISTER_TY...
tree
|
commitdiff
2011-11-14
Henri Verbeet
wined3d: Introduce a "state" variable in shader_glsl_lo...
tree
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commitdiff
2011-11-14
Henri Verbeet
wined3d: x11_copy_to_screen() shouldn't be called on...
tree
|
commitdiff
2011-11-09
Henri Verbeet
wined3d: Get rid of the COMPARISON_TYPE typedef.
tree
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commitdiff
2011-11-09
Henri Verbeet
wined3d: Get rid of the WINED3DSAMPLER_TEXTURE_TYPE...
tree
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commitdiff
2011-11-09
Henri Verbeet
wined3d: Simplify context_choose_pixel_format().
tree
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commitdiff
2011-11-09
Henri Verbeet
wined3d: Get rid of RTL_DISABLE.
tree
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commitdiff
2011-11-09
Henri Verbeet
wined3d: Don't print FIXMEs for misaligned surface...
tree
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commitdiff
2011-11-08
Henri Verbeet
wined3d: Get rid of the SAVEDSTATES typedef.
tree
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commitdiff
2011-11-08
Henri Verbeet
wined3d: Get rid of the wineD3DSurface_DIB typedef.
tree
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commitdiff
2011-11-08
Henri Verbeet
wined3d: Get rid of client_memory from wineD3DSurface_DIB.
tree
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commitdiff
2011-11-08
Henri Verbeet
wined3d: Get rid of holdbitmap from wineD3DSurface_DIB.
tree
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commitdiff
2011-11-08
Henri Verbeet
wined3d: Only report a broken pitch in wined3d_surface_...
tree
|
commitdiff
2011-11-07
Stefan Dösinger
wined3d: YUY2 and UYVY are block based.
tree
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commitdiff
2011-11-07
Stefan Dösinger
d3d9/tests: Test partial block locks.
tree
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commitdiff
2011-11-07
Andrew Talbot
wined3d: Remove extraneous braces from switch statements.
tree
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commitdiff
2011-11-07
Henri Verbeet
wined3d: Make the surface parameter to blit_shader...
tree
|
commitdiff
2011-11-07
Henri Verbeet
wined3d: Make the surface parameter to upload_palette...
tree
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commitdiff
2011-11-07
Henri Verbeet
wined3d: Remove surface_draw_overlay from wined3d_surfa...
tree
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commitdiff
2011-11-07
Henri Verbeet
wined3d: Remove surface_preload from wined3d_surface_ops.
tree
|
commitdiff
2011-11-04
Andrew Talbot
wined3d: Remove unneeded address-of operators from...
tree
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commitdiff
2011-11-04
Matteo Bruni
wined3d: Recognize Northern Islands cards with AMD...
tree
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commitdiff
2011-11-04
Matteo Bruni
wined3d: Test more thoroughly for post-pixelshader...
tree
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commitdiff
2011-11-04
Matteo Bruni
wined3d: Add filtering flag to more texture formats.
tree
|
commitdiff
2011-11-04
Henri Verbeet
wined3d: Make the shader parameter to shader_arb_genera...
tree
|
commitdiff
2011-11-04
Henri Verbeet
wined3d: Make the shader parameter to shader_arb_genera...
tree
|
commitdiff
2011-11-04
Henri Verbeet
wined3d: Make the shader parameter to init_output_regis...
tree
|
commitdiff
2011-11-04
Henri Verbeet
wined3d: Make some parameters to shader_generate_arb_de...
tree
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commitdiff
2011-11-04
Henri Verbeet
wined3d: Merge surface_getdc() and gdi_surface_getdc().
tree
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commitdiff
2011-11-04
Henri Verbeet
wined3d: Add fallbacks for d3d9 and d3d10 cards in...
tree
|
commitdiff
2011-11-04
Henri Verbeet
wined3d: Avoid a drawable -> texture transfer through...
tree
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commitdiff
2011-11-03
Claudio Fontana
wined3d: Rename nVidia GTX560 to GTX560TI, add GTX560...
tree
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commitdiff
2011-11-03
Stefan Dösinger
wined3d: Locking partial blocks is not allowed in DEFAU...
tree
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commitdiff
2011-11-03
Henri Verbeet
wined3d: Use wined3d_surface_blt() in swapchain_gl_pres...
tree
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commitdiff
2011-11-03
Henri Verbeet
wined3d: Use wined3d_surface_blt() in wined3d_swapchain...
tree
|
commitdiff
2011-11-03
Henri Verbeet
wined3d: Use wined3d_surface_blt() in surface_upload_fr...
tree
|
commitdiff
2011-11-02
Henri Verbeet
wined3d: Make the shader parameter to shader_arb_load_c...
tree
|
commitdiff
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